Scorpion Blade Assassin

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CallMeCrazySam
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Scorpion Blade Assassin

Why Scorpion Blade in 2.0?

I've played Median off and on for about ten years and in that time the play style that has kept me here the most has been that of the Scorpion Blade Assassin. It's a glass cannon farmer that is highly effective with easily farmable gear, meaning you can play it and be effective with no TG investment and without twinking at all. Due to various buffs and a nasty bug fix, Scorpion Blade is in an even better place than it was in 1.0, more damage and more variety in skill setups. Just keep in mind you are NOT a tank, you need to be mobile and you need to dodge. End game ubers can be difficult without game knowledge and patience. I've cleared all ubers up to and including Uldy on beta server and no changes were made to the build between that and it hitting the 2.0 live patch. There are two different variations to the build, one more effective for farming and one more effective for bossing. The farming variant can still kill bosses, just much less effectively. Don't blow through all your respecs going back and forth, follow the farming variant until you reach a point where you want to start trophy farming, then you can respec into the bossing setup.


Pros
Large AoE Damage for easy farming
Great Teganze Farmer
Sub 5 minute Dunc Clear on new/bigger map
Easily playable untwinked 1-135
Functional farmer with mid-game gear - no real need for expensive SUs/SSUs/RWs

Cons
Lacks Single Target DPS in farming setup
Can be very squishy depending on how you build it
Very reliant on positioning and dodging enemy skillshots
Not a lab character
You won't kill Samael/Deimoss

Small Showcase of Vids from 1.0 – Farming Vids are more or less the same to showcase playstyle – May update to 2.0 vids later
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Gear and Build

Early Game - Leveling/Early Ubers
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Mid Game - Transitioning to Sacred Gear/Farming Setup
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Farming Setup
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Bossing Setup
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Other Points & Faq
Shotgunning Bosses VS Lethal Incision
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When I'm farming, what is the general gameplay loop?
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It's taking me longer to farm than it should, why do you think that is?
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You can't kill bosses, don't fool me!
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Can I use item X instead of Y?
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Item X increases my character sheet damage by a ton, why shouldn't I use it?
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This build is really squish and I apparently didn't read that early in the guide even though it says it multiple times, what can I do?
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Wow, this guide is the best! Can I support you?
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berry117
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Thank you for taking the time to put together this guide, there is often a high barrier of entry for mxl, and the ability for new players to just click on random updated/relevant guides definitely helps out.
CorralTheTroops
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Could you explain how the farming variant can "shotgun" bosses?
As far as I know, poison damage does not really stack from multiple applications (although it will prioritize the highest damage roll when multiple sources interact). I thought the whole point of the new lethal incision was to give Scorpion blade some scaling + single target.
Siosilvar
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CorralTheTroops wrote:Could you explain how the farming variant can "shotgun" bosses?
As far as I know, poison damage does not really stack from multiple applications (although it will prioritize the highest damage roll when multiple sources interact). I thought the whole point of the new lethal incision was to give Scorpion blade some scaling + single target.


So the thing about poison damage is that the first frame always hits with full damage (1/25 of the regular poison DPS). If you can shotgun with, say, 12 knives, that's 48% of your single knife poison DPS every hit. And at 7 FPA (3.57 attacks per second) x 12 knives you're at 171% of your poison DPS all told, added to the one poison that's actually running over time.

So 13+ knives actually does more damage than Lethal Incision, if you can stand still, facetank, and shotgun.
CorralTheTroops
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Siosilvar wrote:
CorralTheTroops wrote:Could you explain how the farming variant can "shotgun" bosses?
As far as I know, poison damage does not really stack from multiple applications (although it will prioritize the highest damage roll when multiple sources interact). I thought the whole point of the new lethal incision was to give Scorpion blade some scaling + single target.


So the thing about poison damage is that the first frame always hits with full damage (1/25 of the regular poison DPS). If you can shotgun with, say, 12 knives, that's 48% of your single knife poison DPS every hit. And at 7 FPA (3.57 attacks per second) x 12 knives you're at 171% of your poison DPS all told, added to the one poison that's actually running over time.

So 13+ knives actually does more damage than Lethal Incision, if you can stand still, facetank, and shotgun.


Thanks so much for explaining!
Can this be added to the poison damage wiki page? I guess there's a very real sense where Scorpion Blade is the only skill for which this makes a meaningful difference.
So in total you're doing about 2.7 times your Poison dps while standing still and face tanking. With specialisation mastery, lethal incision gets you pretty close at 2.55 times and can play defensively.
CallMeCrazySam
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CorralTheTroops wrote:
Siosilvar wrote:
CorralTheTroops wrote:Could you explain how the farming variant can "shotgun" bosses?
As far as I know, poison damage does not really stack from multiple applications (although it will prioritize the highest damage roll when multiple sources interact). I thought the whole point of the new lethal incision was to give Scorpion blade some scaling + single target.


So the thing about poison damage is that the first frame always hits with full damage (1/25 of the regular poison DPS). If you can shotgun with, say, 12 knives, that's 48% of your single knife poison DPS every hit. And at 7 FPA (3.57 attacks per second) x 12 knives you're at 171% of your poison DPS all told, added to the one poison that's actually running over time.

So 13+ knives actually does more damage than Lethal Incision, if you can stand still, facetank, and shotgun.


Thanks so much for explaining!
Can this be added to the poison damage wiki page? I guess there's a very real sense where Scorpion Blade is the only skill for which this makes a meaningful difference.
So in total you're doing about 2.7 times your Poison dps while standing still and face tanking. With specialisation mastery, lethal incision gets you pretty close at 2.55 times and can play defensively.


While true, the main problem is that this build can't tank very well or for long periods of time, so LI more or less ends up quicker except for easy bosses like Butcher or act bosses, or fat asses like Azmo. Even then, there is no guarantee that *all* of your blades are going to hit, you usually lose some off the sides of the bosses. Also, the wiki page says Scorpion Blade doesn't scale with poison spell damage, but this is 100% false.
Semigloss
Mangler
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It didn't scale correctly. It's fixed this patch.
Captcha
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What I don't understand is how you can do Duncraig easily if the build is as squishy as you say.

Those barrels are really hard to spot 100% of the time, so aren't they going to get you - probably quite often?
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MeatSlinger3000
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Got this build to Act 2 normal & rerolled due to how unenjoyable it was.
rngbeast
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Captcha wrote:What I don't understand is how you can do Duncraig easily if the build is as squishy as you say.

Those barrels are really hard to spot 100% of the time, so aren't they going to get you - probably quite often?

These barrels used to 1shot all builds, but the short answer is - don't get hit. I think op explained it already, you have high movespeed and blink, so it's up to you to avoid damage. This build is not for everyone, but some people enjoy this glasscannon style of play.

MeatSlinger3000 wrote:Got this build to Act 2 normal & rerolled due to how unenjoyable it was.

Come on man, you're playing the first level of tutorial and saying this build sucks. Revisit it later, when you have some gear, it will be completely different.