PALAZON [CHERUBIM/DIVINE JUDGMENT]

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usling
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After testing a random
Candlewake
Candlewake
Splint Mail (Sacred)

Defense: (8032 - 9339) to (11077 - 12593)
Required Level: 100
Required Strength: 600
Item Level: 105
-2% Base Block Chance
Additional Strength Damage Bonus: 0.0390625%
-(11 to 15)% to Enemy Cold Resistance
+(150 to 200)% Enhanced Defense
+(1500 to 3500) Defense
(10 to 25)% to Strength
(50 to 100)% Bonus to Defense
Cannot Be Frozen
(1/2 chance to appear)
Socketed (6)
I can now say with the massive nurf to
Shroud Royal
Shroud Royal
Full Plate Mail (4)

Defense: (336 - 390) to (676 - 786)
Required Level: 11
Required Strength: 35
Item Level: 29
Additional Strength Damage Bonus: 0.01171875%
+(1 to 2) to Vanquish
+(35 to 57)% Enhanced Defense
(3 to 5)% to All Attributes
Physical Damage Reduced by (7 to 10)
(6 to 8)% Gold Find
(6 to 8)% Magic Find
Socketed (2)
Defense: (1082 - 1213) to (2067 - 2318)
Required Level: 28
Required Strength: 70
Item Level: 40
Additional Strength Damage Bonus: 0.015625%
+(5 to 6) to Vanquish
+(81 to 103)% Enhanced Defense
(9 to 11)% to All Attributes
Physical Damage Reduced by (15 to 18)
(10 to 12)% Gold Find
(10 to 12)% Magic Find
Socketed (4)
Defense: (2707 - 2983) to (5055 - 5570)
Required Level: 46
Required Strength: 245
Item Level: 67
Additional Strength Damage Bonus: 0.01953125%
+(9 to 10) to Vanquish
+(126 to 149)% Enhanced Defense
(15 to 17)% to All Attributes
Physical Damage Reduced by (23 to 26)
(14 to 16)% Gold Find
(14 to 16)% Magic Find
Socketed (5)
Defense: (4043 - 4401) to (7534 - 8200)
Required Level: 54
Required Strength: 490
Item Level: 85
Additional Strength Damage Bonus: 0.0234375%
+(11 to 12) to Vanquish
+(149 to 171)% Enhanced Defense
(18 to 20)% to All Attributes
Physical Damage Reduced by (27 to 30)
(18 to 20)% Gold Find
(18 to 20)% Magic Find
Socketed (6)
a 25% strength
Candlewake
Candlewake
Splint Mail (Sacred)

Defense: (8032 - 9339) to (11077 - 12593)
Required Level: 100
Required Strength: 600
Item Level: 105
-2% Base Block Chance
Additional Strength Damage Bonus: 0.0390625%
-(11 to 15)% to Enemy Cold Resistance
+(150 to 200)% Enhanced Defense
+(1500 to 3500) Defense
(10 to 25)% to Strength
(50 to 100)% Bonus to Defense
Cannot Be Frozen
(1/2 chance to appear)
Socketed (6)
is for me with my current stats better by a good amount of damage. Do mind that Shroud Royal still is the best overall armor, as you get that 20% dex for some nice AR.

d2stats - physical damage
shroud royal: 8974-22631 // Candlewake (25% str) 9300-23455 // more damage 326 - 824

Current state of damage on cherubim and d2stats (fully buffed)

Image
eugenetran
Destroyer
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Equipted Wind Runner and Mercy and got Resistant issues. How do I fill up the spaces for these resistances?
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usling
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eugenetran wrote:Equipted Wind Runner and Mercy and got Resistant issues. How do I fill up the spaces for these resistances?


I dont, but be careful just making the late game items before you got the stats to do it :) I know its nice to have the best items.. but if you dont have charms and trophys to do the swap it might in the end be worse for you. Baal charm with trophy helps with all resi..
Redemption
Gravedigger
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Is this a better build to work towards than holy caster? I like the idea of buffing then running around casting angels of death lol
I’ve been having a hard time with the hydra skill cooldown and kinda small AoE.
krazle77
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Redemption wrote:Is this a better build to work towards than holy caster? I like the idea of buffing then running around casting angels of death lol
I’ve been having a hard time with the hydra skill cooldown and kinda small AoE.



If you care for my opinion, I would say yes. I tried holy paly once and it was strong, did neutradin when guide first released, and have played unholy in 3 seasons now, and one time a summon paladin. So far this build, in my opinion, has been the strongest overall and has the nice feel of being able to melee and “ranged” attacks. Gives a lot of wiggle room on many boss fights without having to rebuild for the one boss.
Redemption
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krazle77 wrote:
Redemption wrote:Is this a better build to work towards than holy caster? I like the idea of buffing then running around casting angels of death lol
I’ve been having a hard time with the hydra skill cooldown and kinda small AoE.



If you care for my opinion, I would say yes. I tried holy paly once and it was strong, did neutradin when guide first released, and have played unholy in 3 seasons now, and one time a summon paladin. So far this build, in my opinion, has been the strongest overall and has the nice feel of being able to melee and “ranged” attacks. Gives a lot of wiggle room on many boss fights without having to rebuild for the one boss.

Great reply, I appreciate the reply. I think I’ll try and start gathering some gear together haha. Thank you!
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usling
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Redemption wrote:
krazle77 wrote:
Redemption wrote:Is this a better build to work towards than holy caster? I like the idea of buffing then running around casting angels of death lol
I’ve been having a hard time with the hydra skill cooldown and kinda small AoE.



If you care for my opinion, I would say yes. I tried holy paly once and it was strong, did neutradin when guide first released, and have played unholy in 3 seasons now, and one time a summon paladin. So far this build, in my opinion, has been the strongest overall and has the nice feel of being able to melee and “ranged” attacks. Gives a lot of wiggle room on many boss fights without having to rebuild for the one boss.

Great reply, I appreciate the reply. I think I’ll try and start gathering some gear together haha. Thank you!


Hydra is insane and proberly the best right now for paladin for everything.. but that is only if you look away from the pure TG bonanza you need to use on the weapon :=)
Redemption
Gravedigger
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usling wrote:
Redemption wrote:
krazle77 wrote:
Redemption wrote:Is this a better build to work towards than holy caster? I like the idea of buffing then running around casting angels of death lol
I’ve been having a hard time with the hydra skill cooldown and kinda small AoE.



If you care for my opinion, I would say yes. I tried holy paly once and it was strong, did neutradin when guide first released, and have played unholy in 3 seasons now, and one time a summon paladin. So far this build, in my opinion, has been the strongest overall and has the nice feel of being able to melee and “ranged” attacks. Gives a lot of wiggle room on many boss fights without having to rebuild for the one boss.

Great reply, I appreciate the reply. I think I’ll try and start gathering some gear together haha. Thank you!


Hydra is insane and proberly the best right now for paladin for everything.. but that is only if you look away from the pure TG bonanza you need to use on the weapon :=)

Dude seriously.. fire hydra would make the build feel a lot more smooth no doubt but sheesh… the cost is insane.
eugenetran
Destroyer
6 | 0
Finally got the Eth Angel Star and about to make Oriflame. What should I Pre-Mo? Follow the guide with Deadly strike/AR/ED?
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usling
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eugenetran wrote:Finally got the Eth Angel Star and about to make Oriflame. What should I Pre-Mo? Follow the guide with Deadly strike/AR/ED?


Hello there

Depending on your economy and level of your paladin there is a few factors.

I made mine in an eth base that had both enchanted damage and AR on it from the start. Then I put 5 x enchanted damage mo on it and crafted the weapon (over 300% ed) then for the last 20 levels to 140 I put on 5% more DS. You could also choose something else over the 5% ds if you like.. there is a very good umo called
Larzuk's Round Shot
Larzuk's Round Shot
Mystic Orb

Right-Click to Apply
+10% Enhanced Damage
2% Chance of Crushing Blow
Weapon Physical Damage +30%
+20 to Strength
+10 Required Level
. They are proberly very expensive.. but also very good :)