PALAZON [CHERUBIM/DIVINE JUDGMENT]

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usling
Cog
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nightmare282 wrote:Thanks for the build and I am setting up from that.
On the other hand, currently the top 1 paladin uses Cherubim too, but I checked and the gears he used is pretty different to the post. Any idea of the difference?


its an elemental version stacking fire damage with
Adjudicator
Adjudicator
Goedendag (Sacred)

One-Hand Damage: 53 to 54
(Paladin Only)
Required Level: 100
Required Strength: 574
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Holy: Holy Fire Deals 4.5% of Strength as More Total Damage (max 250%)
Unholy: Blood Thorns: +40% Damage Multiplier
Nephalem: +25% Total Vessel Damage Bonus from Passives
+1 to Paladin Skill Levels
+50% Damage to Undead
Adds 175-325 Fire Damage
Adds 1-600 Lightning Damage
Adds 200-250 Cold Damage
+800 Poison Damage over 1 seconds
-(15 to 25)% to Enemy Elemental Resistances
Socketed (3)
the build still works with strength.. but there is a cap of 5000 strength (5000 x 0.05) 250% more Holy fire damage.

My version if a physical version with a side note of very little elemental damage.
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usling
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It seems a lot of people got the so called AR problem with my build. All I can say is.. stat stacking is important. Focus on getting the charms and trophys for maximum strength and dexterity. Current at my gear/stats level a silly 37 dex is 4400 AR.. so in the end even the smallest amounts scales A LOT
nightmare282
Dark Huntress
12 | 0
usling wrote:
nightmare282 wrote:Thanks for the build and I am setting up from that.
On the other hand, currently the top 1 paladin uses Cherubim too, but I checked and the gears he used is pretty different to the post. Any idea of the difference?


its an elemental version stacking fire damage with
Adjudicator
Adjudicator
Goedendag (Sacred)

One-Hand Damage: 53 to 54
(Paladin Only)
Required Level: 100
Required Strength: 574
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Holy: Holy Fire Deals 4.5% of Strength as More Total Damage (max 250%)
Unholy: Blood Thorns: +40% Damage Multiplier
Nephalem: +25% Total Vessel Damage Bonus from Passives
+1 to Paladin Skill Levels
+50% Damage to Undead
Adds 175-325 Fire Damage
Adds 1-600 Lightning Damage
Adds 200-250 Cold Damage
+800 Poison Damage over 1 seconds
-(15 to 25)% to Enemy Elemental Resistances
Socketed (3)
the build still works with strength.. but there is a cap of 5000 strength (5000 x 0.05) 250% more Holy fire damage.

My version if a physical version with a side note of very little elemental damage.


Ic, what is the highest damage weapon for this build? Is it Oriflamme runeword?
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usling
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nightmare282 wrote:
usling wrote:
nightmare282 wrote:Thanks for the build and I am setting up from that.
On the other hand, currently the top 1 paladin uses Cherubim too, but I checked and the gears he used is pretty different to the post. Any idea of the difference?


its an elemental version stacking fire damage with
Adjudicator
Adjudicator
Goedendag (Sacred)

One-Hand Damage: 53 to 54
(Paladin Only)
Required Level: 100
Required Strength: 574
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Holy: Holy Fire Deals 4.5% of Strength as More Total Damage (max 250%)
Unholy: Blood Thorns: +40% Damage Multiplier
Nephalem: +25% Total Vessel Damage Bonus from Passives
+1 to Paladin Skill Levels
+50% Damage to Undead
Adds 175-325 Fire Damage
Adds 1-600 Lightning Damage
Adds 200-250 Cold Damage
+800 Poison Damage over 1 seconds
-(15 to 25)% to Enemy Elemental Resistances
Socketed (3)
the build still works with strength.. but there is a cap of 5000 strength (5000 x 0.05) 250% more Holy fire damage.

My version if a physical version with a side note of very little elemental damage.


Ic, what is the highest damage weapon for this build? Is it Oriflamme runeword?


For my version the rw in an eth base with pre moing is defo the best yes
nightmare282
Dark Huntress
12 | 0
I have a question, while I am not using weapon, cherubim is showing 19k, but after i use weapon, it drops to 14k?
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usling
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nightmare282 wrote:I have a question, while I am not using weapon, cherubim is showing 19k, but after i use weapon, it drops to 14k?


yes :) its great ^^ its super bugged my in game dmg is over 60k with no weap :D also d2stats shows over 50k flat max dmg :D but does 0 dmg when using it ^^ its just bugged big time (:
eugenetran
Destroyer
6 | 0
Guys my apologies for this newbieness but how to cast the skill so smooth like "usling" did in the videos?
bloodymezz9
Thunder Beetle
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eugenetran wrote:Guys my apologies for this newbieness but how to cast the skill so smooth like "usling" did in the videos?

what lvl is your cherubim skill?
bloodymezz9
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https://tsw.vn.cz/char/Ninja-Turtles
can you check this out and see what im doing to lack dmg and ar im pretty sure its just cause of bad rolls on charms. Just wana see if im making this guy right before continuing
krazle77
Lava Lord
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Is Strength Beyond Strenght supposed to be the end game armor? Shroud Royal has been amazing, but im seeing, at least on paper, that SBS is lower damage than shroud royal. im at about 6k str right now. wasnt sure if the damage loss was a trade out for the other stats. will try both and see how they feel, but i was curious about the idea behind it.