I don’t recommend it if you are not beyond lucky or filthy rich
Elemental damage is 4K lower than with my physical set up
Approaching 4K strength and 14k damage with cherubim at lvl 129 now
Tatoxa wrote:Hi. I'm a newbie, I have problems with the rune enhanced mhal... Where is it better to knock it out? Scoscglen - too hard for me... my build rising dawn 10k-14k dmg and 323%m.find. Runes don't fall at all...
Marrt wrote:Tatoxa wrote:Hi. I'm a newbie, I have problems with the rune enhanced mhal... Where is it better to knock it out? Scoscglen - too hard for me... my build rising dawn 10k-14k dmg and 323%m.find. Runes don't fall at all...
Runes and other misc items are not affected by magic find. At this point in the season mhal runes are very cheap, so it's best to trade with tg to get them. For example, you can try collecting some arcane crystals and selling them for tg. Otherwise you can try farming fauzt (if you can't handle scosglen), but in both places you'll need to spend quite some time to get that specific rune.
Txoroa wrote:i like using dawn cos of the insane amount of stats it gives. is it better to use dawn on tri-elem or dex spec? both stack dex but the items are pretty different
Enigma wrote:Has anyone tried this as Unholy Melee?
Or tried a dex build that wasn't elemental?
Diaco wrote:Enigma wrote:Has anyone tried this as Unholy Melee?
Or tried a dex build that wasn't elemental?
Tried both in 1.8
UHM doesn't work as sanguine covenant's LoA doesn't work with cherubim so you lose essentially your only line of defense. The only advantages of UHM is the 5fpa and the pierce.
Non elemental dex, had medium success withBattlemaiden... But now it's Amazon onlyBattlemaiden
War Scepter (Sacred)
One-Hand Damage: (120 - 174) to (370 - 456)
(Amazon Only)
Required Level: 100
Required Dexterity: 494
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
40% Attack Speed
40% Cast Speed
Adds (25 to 60)-(240 to 300) Damage
+50% Damage to Undead
(5 to 10)% Life stolen per Hit
(5 to 10)% Mana stolen per Hit
+(150 to 200)% Enhanced Damage
Weapon Physical Damage +2.4375% (Based on Character Level)
Maximum Fire Resist +4%
Socketed (6)