Poison Whirlwind Barb; A Comprehensive Guide

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Muilpeer
Ice Clan
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Bljadzon wrote:
Gehenna


Gehenna
Weapons

'ChamOhmLo'
Runeword Level: 83
20% Chance to cast level 32 Frozen Crown on Melee Attack
15% Block Speed
15% Hit Recovery
Adds 94-125 Cold Damage
Adds 150-200 Poison Damage over 1 seconds
+(144 to 171)% Enhanced Damage
+25% to Cold Spell Damage
-25% to Enemy Cold Resistance
+25% to Poison Spell Damage
-25% to Enemy Poison Resistance
Maximum Life +5%
Maximum Mana +(23 to 28)%
Requirements -33%
is a good item in the early-mid game if you have the runes right away.


A question from me: Do runes from runewords, specifically rune-only runewords like
Dyaus Pita
Dyaus Pita
Belts

'ChamUm'
Runeword Level: 83
10% Combat Speeds
(3 to 5)% Mana stolen per Hit
+200% Enhanced Defense
10% to All Attributes
Maximum Life +(3 to 5)%
Maximum Mana +5%
Elemental Resists +10%
(10 to 15)% Gold Find
(10 to 15)% Magic Find
count for the purpose of Runemaster?


Yes it does, but the belt offers nothing useful for this build.
Bljadzon
Abomination
145 | 6
Muilpeer wrote:Yes it does, but the belt offers nothing useful for this build.

It offers 2nd best flat slot defense in a sacred plated belt (only body armor slot is better).


In early game, this build has severe lack of flat defense - only 2 good items offering high defense are
Glowskull
Glowskull
Crown (4)

Defense: (164 - 187) to (248 - 281)
Required Level: 10
Required Strength:
26 to 29
Item Level: 17
+(6 to 8)% Bonus to Poison Skill Duration
+(4 to 6)% to Poison Spell Damage
-3% to Enemy Poison Resistance
+(41 to 60)% Enhanced Defense
Poison Resist +(16 to 25)%
(11 to 20)% Bonus to Defense
Durability (21 to 25)%
Requirements -(11 to 20)%
Socketed (1)
Defense: (561 - 620) to (785 - 868)
Required Level: 28
Required Strength:
50 to 56
Item Level: 32
+(11 to 13)% Bonus to Poison Skill Duration
+(10 to 12)% to Poison Spell Damage
-6% to Enemy Poison Resistance
+(81 to 100)% Enhanced Defense
Poison Resist +(36 to 45)%
(21 to 30)% Bonus to Defense
Durability (31 to 35)%
Requirements -(16 to 25)%
Socketed (3)
Defense: (1272 - 1392) to (1754 - 1920)
Required Level: 46
Required Strength:
165 to 186
Item Level: 53
+(16 to 18)% Bonus to Poison Skill Duration
+(16 to 18)% to Poison Spell Damage
-9% to Enemy Poison Resistance
+(101 to 120)% Enhanced Defense
Poison Resist +(56 to 65)%
(31 to 40)% Bonus to Defense
Durability (41 to 45)%
Requirements -(21 to 30)%
Socketed (4)
Defense: (1911 - 2076) to (2614 - 2839)
Required Level: 54
Required Strength:
306 to 349
Item Level: 90
+(18 to 20)% Bonus to Poison Skill Duration
+(18 to 20)% to Poison Spell Damage
-12% to Enemy Poison Resistance
+(121 to 140)% Enhanced Defense
Poison Resist +(66 to 75)%
(41 to 50)% Bonus to Defense
Durability (46 to 50)%
Requirements -(26 to 35)%
Socketed (4)
and
Queen of Glass
Queen of Glass
Ancient Armor (4)

Defense: (315 - 344) to (630 - 688)
Required Level: 11
Required Strength:
33 to 34
Item Level: 19
15% Cast Speed
-(6 to 8)% to Enemy Elemental Resistances
+(18 to 29)% Enhanced Defense
+(76 to 125) to Mana
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Durability -90%
Requirements -(11 to 15)%
Socketed (2)
Defense: (899 - 969) to (1718 - 1852)
Required Level: 30
Required Strength:
57 to 60
Item Level: 34
25% Cast Speed
-(11 to 13)% to Enemy Elemental Resistances
+(41 to 52)% Enhanced Defense
+(176 to 225) to Mana
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Durability -90%
Requirements -(21 to 25)%
Socketed (4)
Defense: (2084 - 2224) to (3911 - 4173)
Required Level: 47
Required Strength:
175 to 186
Item Level: 55
35% Cast Speed
-(16 to 18)% to Enemy Elemental Resistances
+(64 to 75)% Enhanced Defense
+(276 to 325) to Mana
Lightning Resist +(41 to 45)%
Cold Resist +(41 to 45)%
Durability -90%
Requirements -(31 to 35)%
Socketed (5)
Defense: (3013 - 3202) to (5650 - 6005)
Required Level: 54
Required Strength:
323 to 344
Item Level: 90
40% Cast Speed
-(18 to 20)% to Enemy Elemental Resistances
+(75 to 86)% Enhanced Defense
+(326 to 375) to Mana
Lightning Resist +(46 to 50)%
Cold Resist +(46 to 50)%
Durability -90%
Requirements -(36 to 40)%
Socketed (6)
(no idea why QoG is not recommended - better defense and better pierce.

I went to Hell with 11k defense without WW. I have 114k now (~267k with WW), but it took some effort.
Having that belt with RM would have alone gave me about 50k more defense, plus WW bonus on top - i.e. about 120-150k from belt alone.

There is a high defense multiplier from WW, Spirit Guide (that I don't use because of unreliability) and Runemaster, but if there is no flat defense, there is nothing to multiply.
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Muilpeer
Ice Clan
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Bljadzon wrote:
Muilpeer wrote:Yes it does, but the belt offers nothing useful for this build.

It offers 2nd best flat slot defense in a sacred plated belt (only body armor slot is better).


In early game, this build has severe lack of flat defense - only 2 good items offering high defense are
Glowskull
Glowskull
Crown (4)

Defense: (164 - 187) to (248 - 281)
Required Level: 10
Required Strength:
26 to 29
Item Level: 17
+(6 to 8)% Bonus to Poison Skill Duration
+(4 to 6)% to Poison Spell Damage
-3% to Enemy Poison Resistance
+(41 to 60)% Enhanced Defense
Poison Resist +(16 to 25)%
(11 to 20)% Bonus to Defense
Durability (21 to 25)%
Requirements -(11 to 20)%
Socketed (1)
Defense: (561 - 620) to (785 - 868)
Required Level: 28
Required Strength:
50 to 56
Item Level: 32
+(11 to 13)% Bonus to Poison Skill Duration
+(10 to 12)% to Poison Spell Damage
-6% to Enemy Poison Resistance
+(81 to 100)% Enhanced Defense
Poison Resist +(36 to 45)%
(21 to 30)% Bonus to Defense
Durability (31 to 35)%
Requirements -(16 to 25)%
Socketed (3)
Defense: (1272 - 1392) to (1754 - 1920)
Required Level: 46
Required Strength:
165 to 186
Item Level: 53
+(16 to 18)% Bonus to Poison Skill Duration
+(16 to 18)% to Poison Spell Damage
-9% to Enemy Poison Resistance
+(101 to 120)% Enhanced Defense
Poison Resist +(56 to 65)%
(31 to 40)% Bonus to Defense
Durability (41 to 45)%
Requirements -(21 to 30)%
Socketed (4)
Defense: (1911 - 2076) to (2614 - 2839)
Required Level: 54
Required Strength:
306 to 349
Item Level: 90
+(18 to 20)% Bonus to Poison Skill Duration
+(18 to 20)% to Poison Spell Damage
-12% to Enemy Poison Resistance
+(121 to 140)% Enhanced Defense
Poison Resist +(66 to 75)%
(41 to 50)% Bonus to Defense
Durability (46 to 50)%
Requirements -(26 to 35)%
Socketed (4)
and
Queen of Glass
Queen of Glass
Ancient Armor (4)

Defense: (315 - 344) to (630 - 688)
Required Level: 11
Required Strength:
33 to 34
Item Level: 19
15% Cast Speed
-(6 to 8)% to Enemy Elemental Resistances
+(18 to 29)% Enhanced Defense
+(76 to 125) to Mana
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Durability -90%
Requirements -(11 to 15)%
Socketed (2)
Defense: (899 - 969) to (1718 - 1852)
Required Level: 30
Required Strength:
57 to 60
Item Level: 34
25% Cast Speed
-(11 to 13)% to Enemy Elemental Resistances
+(41 to 52)% Enhanced Defense
+(176 to 225) to Mana
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Durability -90%
Requirements -(21 to 25)%
Socketed (4)
Defense: (2084 - 2224) to (3911 - 4173)
Required Level: 47
Required Strength:
175 to 186
Item Level: 55
35% Cast Speed
-(16 to 18)% to Enemy Elemental Resistances
+(64 to 75)% Enhanced Defense
+(276 to 325) to Mana
Lightning Resist +(41 to 45)%
Cold Resist +(41 to 45)%
Durability -90%
Requirements -(31 to 35)%
Socketed (5)
Defense: (3013 - 3202) to (5650 - 6005)
Required Level: 54
Required Strength:
323 to 344
Item Level: 90
40% Cast Speed
-(18 to 20)% to Enemy Elemental Resistances
+(75 to 86)% Enhanced Defense
+(326 to 375) to Mana
Lightning Resist +(46 to 50)%
Cold Resist +(46 to 50)%
Durability -90%
Requirements -(36 to 40)%
Socketed (6)
(no idea why QoG is not recommended - better defense and better pierce.

I went to Hell with 11k defense without WW. I have 114k now (~267k with WW), but it took some effort.
Having that belt with RM would have alone gave me about 50k more defense, plus WW bonus on top - i.e. about 120-150k from belt alone.

There is a high defense multiplier from WW, Spirit Guide (that I don't use because of unreliability) and Runemaster, but if there is no flat defense, there is nothing to multiply.


I would recommend an Honorific belt in that case.
Bljadzon
Abomination
145 | 6
Muilpeer wrote:
Bljadzon wrote:
Muilpeer wrote:Yes it does, but the belt offers nothing useful for this build.

It offers 2nd best flat slot defense in a sacred plated belt (only body armor slot is better).


In early game, this build has severe lack of flat defense - only 2 good items offering high defense are
Glowskull
Glowskull
Crown (4)

Defense: (164 - 187) to (248 - 281)
Required Level: 10
Required Strength:
26 to 29
Item Level: 17
+(6 to 8)% Bonus to Poison Skill Duration
+(4 to 6)% to Poison Spell Damage
-3% to Enemy Poison Resistance
+(41 to 60)% Enhanced Defense
Poison Resist +(16 to 25)%
(11 to 20)% Bonus to Defense
Durability (21 to 25)%
Requirements -(11 to 20)%
Socketed (1)
Defense: (561 - 620) to (785 - 868)
Required Level: 28
Required Strength:
50 to 56
Item Level: 32
+(11 to 13)% Bonus to Poison Skill Duration
+(10 to 12)% to Poison Spell Damage
-6% to Enemy Poison Resistance
+(81 to 100)% Enhanced Defense
Poison Resist +(36 to 45)%
(21 to 30)% Bonus to Defense
Durability (31 to 35)%
Requirements -(16 to 25)%
Socketed (3)
Defense: (1272 - 1392) to (1754 - 1920)
Required Level: 46
Required Strength:
165 to 186
Item Level: 53
+(16 to 18)% Bonus to Poison Skill Duration
+(16 to 18)% to Poison Spell Damage
-9% to Enemy Poison Resistance
+(101 to 120)% Enhanced Defense
Poison Resist +(56 to 65)%
(31 to 40)% Bonus to Defense
Durability (41 to 45)%
Requirements -(21 to 30)%
Socketed (4)
Defense: (1911 - 2076) to (2614 - 2839)
Required Level: 54
Required Strength:
306 to 349
Item Level: 90
+(18 to 20)% Bonus to Poison Skill Duration
+(18 to 20)% to Poison Spell Damage
-12% to Enemy Poison Resistance
+(121 to 140)% Enhanced Defense
Poison Resist +(66 to 75)%
(41 to 50)% Bonus to Defense
Durability (46 to 50)%
Requirements -(26 to 35)%
Socketed (4)
and
Queen of Glass
Queen of Glass
Ancient Armor (4)

Defense: (315 - 344) to (630 - 688)
Required Level: 11
Required Strength:
33 to 34
Item Level: 19
15% Cast Speed
-(6 to 8)% to Enemy Elemental Resistances
+(18 to 29)% Enhanced Defense
+(76 to 125) to Mana
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Durability -90%
Requirements -(11 to 15)%
Socketed (2)
Defense: (899 - 969) to (1718 - 1852)
Required Level: 30
Required Strength:
57 to 60
Item Level: 34
25% Cast Speed
-(11 to 13)% to Enemy Elemental Resistances
+(41 to 52)% Enhanced Defense
+(176 to 225) to Mana
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Durability -90%
Requirements -(21 to 25)%
Socketed (4)
Defense: (2084 - 2224) to (3911 - 4173)
Required Level: 47
Required Strength:
175 to 186
Item Level: 55
35% Cast Speed
-(16 to 18)% to Enemy Elemental Resistances
+(64 to 75)% Enhanced Defense
+(276 to 325) to Mana
Lightning Resist +(41 to 45)%
Cold Resist +(41 to 45)%
Durability -90%
Requirements -(31 to 35)%
Socketed (5)
Defense: (3013 - 3202) to (5650 - 6005)
Required Level: 54
Required Strength:
323 to 344
Item Level: 90
40% Cast Speed
-(18 to 20)% to Enemy Elemental Resistances
+(75 to 86)% Enhanced Defense
+(326 to 375) to Mana
Lightning Resist +(46 to 50)%
Cold Resist +(46 to 50)%
Durability -90%
Requirements -(36 to 40)%
Socketed (6)
(no idea why QoG is not recommended - better defense and better pierce.

I went to Hell with 11k defense without WW. I have 114k now (~267k with WW), but it took some effort.
Having that belt with RM would have alone gave me about 50k more defense, plus WW bonus on top - i.e. about 120-150k from belt alone.

There is a high defense multiplier from WW, Spirit Guide (that I don't use because of unreliability) and Runemaster, but if there is no flat defense, there is nothing to multiply.


I would recommend an Honorific belt in that case.

It would provide less than half as much defense (if shimmering blessed, no reason to go with other shrine) - 150% vs 325%. It's a good option as well, but not as good. There is no specific reason to pursue defense, but Dyaus Pita is easy to make and serves as great padding armor.
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Jampula
Harpylisk
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Muilpeer wrote:
Bljadzon wrote:
Gehenna


Gehenna
Weapons

'ChamOhmLo'
Runeword Level: 83
20% Chance to cast level 32 Frozen Crown on Melee Attack
15% Block Speed
15% Hit Recovery
Adds 94-125 Cold Damage
Adds 150-200 Poison Damage over 1 seconds
+(144 to 171)% Enhanced Damage
+25% to Cold Spell Damage
-25% to Enemy Cold Resistance
+25% to Poison Spell Damage
-25% to Enemy Poison Resistance
Maximum Life +5%
Maximum Mana +(23 to 28)%
Requirements -33%
is a good item in the early-mid game if you have the runes right away.


A question from me: Do runes from runewords, specifically rune-only runewords like
Dyaus Pita
Dyaus Pita
Belts

'ChamUm'
Runeword Level: 83
10% Combat Speeds
(3 to 5)% Mana stolen per Hit
+200% Enhanced Defense
10% to All Attributes
Maximum Life +(3 to 5)%
Maximum Mana +5%
Elemental Resists +10%
(10 to 15)% Gold Find
(10 to 15)% Magic Find
count for the purpose of Runemaster?


Yes it does, but the belt offers nothing useful for this build.

Nothing useful? Low lvl req, 10% combat speed, guarantee 200% ed, 10% aa, 5% life, 10 ele res, 15% mf...
Bljadzon
Abomination
145 | 6
Jampula wrote:Nothing useful? Low lvl req, 10% combat speed, guarantee 200% ed, 10% aa, 5% life, 10 ele res, 15% mf...

It has no offensive stats, and if you MO for 325% ED and 10% psd, which are both required, you get 123 lvlreq, which is not low at all.


Its main upside is high %ED, and belts are very good for defense, unlike boots and gloves.
buuli
Skeleton
2 | 0
Little showcase of the similar build in duncraig. No UMO , No relics, just regular gear.

I went max gladiator's dominance and 1 pts - conflux , elemantal overlord and purifying flame to have +3 max resist and 3% life regen per sec since Our physic dmg is crap anyway.

To help survive - crafted crystal sword with life spark + demhe. I feel demhe is much better in boss fights and hight labs. Infected roots with high spell damage gives significant damage. Blacktongue is better to clear trash mobs.

I can clear lab 6-7 pretty smooth

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Muilpeer
Ice Clan
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buuli wrote:Little showcase of the similar build in duncraig. No UMO , No relics, just regular gear.

I went max gladiator's dominance and 1 pts - conflux , elemantal overlord and purifying flame to have +3 max resist and 3% life regen per sec since Our physic dmg is crap anyway.

To help survive - crafted crystal sword with life spark + demhe. I feel demhe is much better in boss fights and hight labs. Infected roots with high spell damage gives significant damage. Blacktongue is better to clear trash mobs.

I can clear lab 6-7 pretty smooth



Looks like a lot of fun. Makes me doubt Phys WW again :D However, using the proc from the RW helm does give a more screenwide poison. It doesn't kill fast without very good gear, but it sure makes farming even faster. Last season I was farming P8 Vizjun, Teganze, Dunc, etc. Worked like a treat.
Bljadzon
Abomination
145 | 6
I have tried using Mastery Specialization to put more points into Snack Stance, since it has percentage-based self-synergy, and my damage went from 200k to 250k. Probably doesn't matter much as 200k is enough for most places with enough pierce, possibly makes splash damage a bit better, and boss killing less painful.

For that you have to ditch points from Spirit Guide (not very useful anyway IMO, there is enough %def on this char) and from Mountain King (since we don't use our stats for damage, so the only thing that suffers is vit (and AR from dex a little bit).
I also always max Immortal, since stacking different %based protection sources is always good, because they are multiplicative.

Bottom line: If you really want to use Specialization, you can, by sacrificing a tiny bit of survivability. It pretty much only affects Snack Stance, but you don't really need anything else smaxed anyway.
Ruubel
Djinn
509 | 8
Due to high str demands for gear - maxing mountain king is a must.

And I think this guide owes to us an explanation - why to craft psn spell dmg everywhere ? Snake stance is a buff and is not affected bu spell damage and amatoxin is a flat psn damage, not a spell ! Yet.... there are whispers.... its an old d2 engine mechanics - spell damage affects direct hitting elemtal damage ( not passive ele buffs !! ) And amatoxin is a direct hitting psn ele damage.

Rotting the flesh proc is what? A spell ?