magz_ wrote:Muilpeer wrote:
Good to know, should I also put an indest jewel in the Blacktongue?
I am assuming before I make the RW's I should orb for % defense on all items?
Just a Zod rune, adds indest and syndergizes with runemaster. I'll add that too
you can MO before and after. I don't think making a runeword in an MOed item makes a difference in level requirement, but don't quote me on that.
I just know what MO'ing %def and %dmg on items before making the RW makes it possible to go over the 200% ED/DMG maximum
So I always do that prior to making the RW.
I have gotten so far, I'm really desperate now to complete the Wyrd set with the Viper Skin belt. So I'm gonna exp up to get to 130 and try Fauzt. Still 10 levels to go in Dunc, so I'm sure it'll take a while.
How is my char looking?
My amatoxin rolls are very low, I got unlucky with them.
https://tsw.vn.cz/char/HurricaneThanks for the tips, and great my questions help add clarity to the guide.
Edit:
Maybe I'll run Teganze instead for more poison runes!
Edit#2:
I'm such a noob, only now I'm finding out I have to actually right-click when selecting a stance before activating it!
Edit 3:
Why not add Thundergod? Does it not also spread poison? 1pt should be enough?