Javazon

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Birimbau
Bone Archer
71 | 4
metasequoia wrote:Yes this is actually the weakness of Javazon in general, casters like QT and Sam and Scosglen Boss and Deimoss. No blocking, no defense, and this is part of the defensive concept of the build with is unique.

and, to make this more of a point, exactly this is the strength of Assassin defenses, casters. So a comparison is difficult, because they work quite different.

That does not, indeed, make the point of "it would be nice if poison Java would be able to do endgame stuff" invalid. But what i don't like is the idea of "every poison build should have the exact same power level" because, following that logic, every melee build should have the exact same power level etc., which is a ridiculously difficult task to accomplish for people who do this for fun in the end.

As QT is a midgame boss, have you tried to use little helpful things like
Aerin Orbiter
Aerin Orbiter
Belt (4)

Defense: (88 - 96) to (121 - 132)
Required Level: 5
Required Strength: 28
Item Level: 10
5% Cast Speed
+(4 to 5)% to Fire Spell Damage
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
Elemental Resists +(3 to 5)%
Elemental/Magic Damage Reduced by (3 to 5)
Socketed (1)
Defense: (310 - 334) to (389 - 419)
Required Level: 22
Required Strength: 56
Item Level: 31
15% Cast Speed
+(8 to 9)% to Fire Spell Damage
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
Elemental Resists +(9 to 11)%
Elemental/Magic Damage Reduced by (9 to 11)
Socketed (2)
Defense: (754 - 805) to (938 - 1001)
Required Level: 40
Required Strength: 201
Item Level: 51
25% Cast Speed
+(12 to 13)% to Fire Spell Damage
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
Elemental Resists +(15 to 17)%
Elemental/Magic Damage Reduced by (15 to 17)
Socketed (2)
Defense: (1104 - 1173) to (1358 - 1443)
Required Level: 48
Required Strength: 402
Item Level: 77
30% Cast Speed
+(14 to 15)% to Fire Spell Damage
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
Elemental Resists +(18 to 20)%
Elemental/Magic Damage Reduced by (18 to 20)
Socketed (2)
and
Wheel of Fortune
Wheel of Fortune
Large Shield (4)

Defense: 85 to 162
Chance to Block: Class%
Required Level: 4
Required Strength: 27
Required Dexterity: 45
Item Level: 10
+(21 to 30) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(6 to 10)%
Fire Absorb 1%
Lightning Absorb 1%
Cold Absorb 1%
(4 to 7)% Gold Find
(5 to 10)% Magic Find
Socketed (1)
Defense: 240 to 405
Chance to Block: Class%
Required Level: 21
Required Strength: 53
Required Dexterity: 67
Item Level: 31
+(31 to 40) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(11 to 20)%
Fire Absorb 2%
Lightning Absorb 2%
Cold Absorb 2%
(9 to 12)% Gold Find
(11 to 20)% Magic Find
Socketed (3)
Defense: 501 to 817
Chance to Block: Class%
Required Level: 39
Required Strength: 184
Required Dexterity: 139
Item Level: 51
+(41 to 50) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(21 to 30)%
Fire Absorb 2%
Lightning Absorb 2%
Cold Absorb 2%
(14 to 17)% Gold Find
(21 to 30)% Magic Find
Socketed (4)
Defense: 684 to 1113
Chance to Block: Class%
Required Level: 48
Required Strength: 368
Required Dexterity: 288
Item Level: 77
+(51 to 60) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Fire Absorb 3%
Lightning Absorb 3%
Cold Absorb 3%
(17 to 19)% Gold Find
(31 to 40)% Magic Find
Socketed (4)
to increase your elemental defenses? also, overcapping res (by 20%) might help against mythal, and melee range (as op stated) gives you additional protection to apply strong poison from impale.


I already suggested ages ago that elemental aegis should be a passive akin to prismatic cloak instead hiding behind a shield block paywall. But it seems like rocket science for people to understand that.

Assassin has defenses for everything: easy physical resist and tons of movement speed with shadow refuge, prismatic cloak plus the best defense in the world: 60% chance to avoid any dmg all the time. Combine all that with the heals from Zayl's Temptation and sin just shits on jav.

Poison should be deleted from the game, useless build.
mercyao179
Skeleton
2 | 0
Anyone still playing javazon nowaday ?
Here's what im using for farming 140+ , Scosglen and Labs, i stop at lab7 becuz of Unstable Anomaly
Easy affordable gear:
Weapon:
Hellrain
Hellrain
Maiden Javelin (Sacred)

Throw Damage: (241 - 263) to (337 - 364)
One-Hand Damage: (174 - 188) to (245 - 262)
(Amazon Only)
Required Level: 100
Required Strength: 310
Required Dexterity: 600
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Adds 1% Crushing Blow per 4% Fire Spell damage
5% Chance to cast level 60 Cataclysm on Kill
2% Chance to cast level 60 Rain of Fire on Striking
+2 to Amazon Skill Levels
Adds 50-100 Damage
-(20 to 60)% to Enemy Fire Resistance
+(170 to 200)% Enhanced Damage
Slow Target 25%
+100 to Dexterity
Socketed (3)
- MOs : Dex -> CB, Sox 3x PSkull or 3x 20 Max ERunes
Offhand:
Danmaku
Danmaku
Athulua's Hand (Sacred)

Defense: (2657 - 3003) to (2861 - 3234)
Chance to Block: 5%
(Amazon Only)
Required Level: 100
Required Dexterity: 349
Item Level: 120
5% Chance to cast level 15 Javelin Nova on Kill
15% Chance to cast level 5 Javelin on Striking
1% Chance to cast level 45 Fire Bolt Nova on Striking
+(2 to 3) to Amazon Skill Levels
1% Base Block Chance
35% Attack Speed
25% Block Speed
Adds 15-25 Damage
+(21 to 25)% to Fire Spell Damage
+(115 to 143)% Enhanced Defense
Socketed (4)
- MOs : Dex - Max Dmg, Sox x 4 Crafted jewels with IAS+ LL+ fire spell dmg (more CB)
Swap Weapon:
Qarak's Will
Qarak's Will
Giant Sword (Sacred)

One-Hand Damage: (150 - 163) to (233 - 246)
Two-Hand Damage: (206 - 225) to (285 - 305)
Required Level: 100
Required Strength: 480
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
15% Chance to cast level 34 Spike Nova on Melee Attack
6% Chance to cast level 40 Pentagram on Melee Attack
10% Chance to cast level 36 Bloodlust on Kill
+(30 to 60)% Bonus Damage to Bloodlust
Adds 50-125 Damage
Adds 84-167 Fire Damage
+(26 to 38)% to Fire Spell Damage
+(140 to 170)% Enhanced Damage
+(100 to 250) Life after each Kill
5% Reanimate as: Random Monster
Socketed (4)

Helm:
Helepolis
Helepolis
Spangenhelm (Sacred)

Defense: (2894 - 3192) to (3206 - 3537)
(Amazon Only)
Required Level: 100
Required Strength: 675
Item Level: 105
+38 to Maximum Damage
+(14 to 24) to Guard Tower
10% Chance of Crushing Blow
+(172 to 200)% Enhanced Defense
(21 to 30)% to Strength
Physical Resist 20%
(31 to 50)% Bonus to Defense
Socketed (4)
- MOs - Dex - Blockspeed, Sox x 4 P Amethyst or 1 PAme + 3 Fire/Light/Cold pgem (+1 max res each)
Body Armor:
Wolverine Skin
Wolverine Skin
Plate Mail (Sacred)

Defense: (6374 - 7171) to (7485 - 8421)
Required Level: 100
Required Strength:
312
Item Level: 120
15% Chance to cast level 20 Crucify on Melee Attack
+(1 to 2) to All Skills
50% Hit Recovery
+40 to Maximum Damage
(10 to 15)% Life stolen per Hit
+(140 to 170)% Enhanced Defense
+(50 to 100) to Strength
+(50 to 100) to Dexterity
+50 Life Regenerated per Second
50% Magic Find
Requirements -50%
Socketed (6)
- MOs : Dex / Max Dmg , Sox x 6 P Ame or Res Pgem for more max res
Gloves:
Rogue Foresight
Rogue Foresight
Heavy Gloves (Sacred)

Defense: 492 to 522
Required Level: 100
Required Strength: 525
Item Level: 120
+1 to All Skills
5% Deadly Strike
-10% to Strength
20% to Dexterity
Physical Resist 5%
Socketed (4)
- MOs : Dex/ Res, Sox x 4 P Amethyst or 1 P Ame + 3 Fire/Light/Cold pgem (+1 max res each)
Belt:
The Endless Loop
The Endless Loop
Light Belt (Sacred)

Defense: 1101 to 1143
Required Level: 100
Required Strength: 550
Item Level: 105
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+75 Life Regenerated per Second
+(0 to 1) Mana on Striking
Socketed (2)
- MOs : Max / MF , Sox x 2 P Ame
Boots:
Wind Runner

Wind Runner
Boots

'SilElqSilGul'
Runeword Level: 100
+(0 to 1) to All Skills
50% Attack Speed
10% Movement Speed
Adds 25-68 Damage
250% Bonus to Attack Rating
(12 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense
MOs : some FHR to reach bp, dex/max for dmg
Rings:
Ripstar
Ripstar
Ring

Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
x2 , MOs : res/pdr/life
Amulet:
Beads of the Snake Queen
Beads of the Snake Queen
Amulet

Required Level: 100
Item Level: 120
4% Chance to cast level 33 Scorpion Blade on Kill
Adds 5-10 Damage
Stun Attack
+(200 to 500) Defense
(20 to 25)% to Strength
(20 to 25)% to Dexterity
+100 Life after each Kill
, MOs: res/pdr/life

Points Every point to Dex
My skill table
Divine
7Wild and Free
1Balance
1Defensive Harmony

Javelin
25Scorpion Sting
1Impale
10Deadly Dance
25Eviscerate
15Gemling
10Shieldmaiden
10Bulwark
1Indomitable
10Second Wind
8Elemental Aegis

Reward
2War Spirit
15Paragon

Mastery
4Purity
10Endurance

Image
metasequoia
Cog
237 | 19
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not played java in a long time, but as you mentioned that you quit because of anomaly, i found it better to go full melee in high labs for bosses. still points in eviscerate sure, but try to put more into impale, it helps a lot, i actually maxed it eventually. https://tsw.vn.cz/char/sequoia (mind you that's an old non-ladder char with some gear/charms that are outdated/not legit), but theres a few javas on the current ladder as well.

also i've seen people use screaming serpent with angelics now to actually play poison java endgame, thats something.
mercyao179
Skeleton
2 | 0
metasequoia wrote:not played java in a long time, but as you mentioned that you quit because of anomaly, i found it better to go full melee in high labs for bosses. still points in eviscerate sure, but try to put more into impale, it helps a lot, i actually maxed it eventually. https://tsw.vn.cz/char/sequoia (mind you that's an old non-ladder char with some gear/charms that are outdated/not legit), but theres a few javas on the current ladder as well.

also i've seen people use screaming serpent with angelics now to actually play poison java endgame, thats something.

thanks man, im still find those gears for my upgrade,so hard to find them, grinding fauz and scos seen not enough :mrgreen: :mrgreen:
CWISPY
Skeleton
3 | 0
I think these Amazons are running a beefed up deathstar version - feels a bit like a clear mind sorc

With semi decent gear I can facetank up to lab6