Rising Dawn [SSF]

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trolly447
Pit Knight
117 | 0
usling wrote:
trolly447 wrote:any tips on struggling with mana early on? I got TU's and honorofic, gems stacked with energy. Lacking mana is a big issue


you will allways have mana "problems"

Its all about the mana regain.

Aka most important is to mo your rings and amulet with 5 x mana reg mo.
I see, thanks!
Nheleo
Cultist
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which skill to kill boss, thanks :D
Siosilvar
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Nheleo wrote:which skill to kill boss, thanks :D


Rising Dawn can do it when aimed well, or Singularity from
Treachery
Treachery
Belts

'ArcPhul'
Runeword Level: 110
+1 to All Skills
+(5 to 10)% Bonus to Spell Focus
10% Hit Recovery
+(15 to 20)% to Physical/Magic Spell Damage
+(12 to 15) to Singularity
(15 to 20)% to Energy
+(150 to 250) to Mana
Physical Resist 5%
+(100 to 200) Life when Struck by an Enemy
.
Nheleo
Cultist
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Pal 140 offline full buff, is it ok?
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usling
Gravedigger
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Nheleo wrote:Image

Pal 140 offline full buff, is it ok?


Seems fine.

When I swapped over to my Palazon build about 25-26 hours in the new season I had about 17k max damage with RD
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usling
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Nheleo wrote:which skill to kill boss, thanks :D


If your playing RD.. thats the ability you got to kill stuff with :)

And yes if a boss cant be attacked from ranged the build can be annoying for certain bosses when you got low damage :)
CircaG
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Looking forward to this build! Any way you can let us know what to use after the starter setup? Would love to see what I need after TUs/specific affixes to look for in the wep and shield (other than magic spell dmg)
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usling
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CircaG wrote:Looking forward to this build! Any way you can let us know what to use after the starter setup? Would love to see what I need after TUs/specific affixes to look for in the wep and shield (other than magic spell dmg)


Items that are an easy choice.

Yaerius' Grey Omen
Yaerius' Grey Omen
(Paladin Neutral Set)

Yaerius' Simulacrum
Yaerius' Mediation
Yaerius' Untruth
Yaerius' Alembic

Set Bonus with 2 or more set items:
+2 to Paladin Skill Levels
+20% to Spell Damage

Set Bonus with 3 or more set items:
+50% Damage to Vessel of Justice
+50% Damage to Vessel of Retribution
50% Bonus to Defense

Set Bonus with complete set:
Vindicate: +200% Duration
+30% Damage to Vessel of Justice
+30% Damage to Vessel of Retribution
+5000 Defense
+250 to all Attributes
+1000 to Life

2 set bonus is very nice
Yaerius' Mediation
Yaerius' Mediation
Light Gauntlets (Sacred)

Defense: 336 to 410
Required Level: 100
Required Strength: 600
Item Level: 1
+(0 to 1) to Paladin Skill Levels
+(16 to 20)% to Spell Damage
-200 Defense
(16 to 20)% to Strength
Elemental Resists +20%
Socketed (4)

Yaerius' Grey Omen
(Paladin Neutral Set)

Yaerius' Alembic
Yaerius' Alembic
Light Belt (Sacred)

Defense: (2202 - 2752) to (2286 - 2857)
(Paladin Only)
Required Level: 100
Required Strength:
825
Item Level: 1
+(41 to 50) Spell Focus
+15% Damage to Vessel of Justice
+15% Damage to Vessel of Retribution
+(21 to 25)% to Physical/Magic Spell Damage
+(3 to 7) to Veneration of Justice
+(3 to 7) to Ward of Fate
+(100 to 150)% Enhanced Defense
(31 to 40)% to Energy
Requirements +50%
Socketed (2)

Yaerius' Grey Omen
(Paladin Neutral Set)

Black Masquerade
Black Masquerade
Bone Helm (Sacred)

Defense: (2420 - 2904) to (2622 - 3147)
Required Level: 80
Item Level: 120
+100 Spell Focus
+100% to Physical/Magic Spell Damage
+(150 to 200)% Enhanced Defense
+200 Life Regenerated per Second
Physical Resist (0 to 10)%
Requirements -100%
Socketed (4)

Vizjerei's Necklace
Vizjerei's Necklace
Amulet

Required Level: 100
Item Level: 105
+(1 to 3) to All Skills
+(20 to 30)% to Physical/Magic Spell Damage
(10 to 20)% to Energy
Maximum Mana +10%
+(25 to 50) Life after each Kill
+1 All skills is best

Some of the TU items are so good.. I dont see other options, they are just to good.

Dragon's Blood
Dragon's Blood
Light Plate (4)

Defense: (241 - 284) to (487 - 573)
Required Level: 8
Required Strength: 33
Item Level: 13
4% Chance to cast level 8 Wrath on Melee Attack
15% Cast Speed
+(19 to 30)% Damage to Demons
+(11 to 15)% to Physical/Magic Spell Damage
+(11 to 15)% to Fire Spell Damage
+(24 to 46)% Enhanced Defense
+(31 to 35) to Vitality
+(16 to 25) Life after each Demon Kill
Socketed (2)
Defense: (806 - 915) to (1526 - 1733)
Required Level: 25
Required Strength: 65
Item Level: 29
6% Chance to cast level 18 Wrath on Melee Attack
25% Cast Speed
+(43 to 54)% Damage to Demons
+(16 to 20)% to Physical/Magic Spell Damage
+(16 to 20)% to Fire Spell Damage
+(69 to 92)% Enhanced Defense
+(41 to 45) to Vitality
+(36 to 45) Life after each Demon Kill
Socketed (4)
Defense: (2057 - 2268) to (3809 - 4199)
Required Level: 43
Required Strength: 228
Item Level: 50
8% Chance to cast level 32 Wrath on Melee Attack
35% Cast Speed
+(67 to 78)% Damage to Demons
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Fire Spell Damage
+(115 to 137)% Enhanced Defense
+(51 to 55) to Vitality
+(56 to 65) Life after each Demon Kill
Socketed (5)
Defense: (3094 - 3380) to (5716 - 6245)
Required Level: 51
Required Strength: 455
Item Level: 85
10% Chance to cast level 45 Wrath on Melee Attack
40% Cast Speed
+(79 to 90)% Damage to Demons
+(26 to 30)% to Physical/Magic Spell Damage
+(26 to 30)% to Fire Spell Damage
+(138 to 160)% Enhanced Defense
+(56 to 60) to Vitality
+(66 to 75) Life after each Demon Kill
Socketed (6)

Wake of Destruction
Wake of Destruction
Greaves (4)

Defense: (90 - 102) to (135 - 152)
Required Level: 9
Required Strength:
17
Item Level: 16
+(4 to 6)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(11 to 13)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(24 to 40)% Enhanced Defense
+(21 to 25) to Energy
Requirements -20%
Socketed (1)
Defense: (333 - 369) to (462 - 512)
Required Level: 27
Required Strength:
33
Item Level: 32
+(7 to 9)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(15 to 17)% to Physical/Magic Spell Damage
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Poison Spell Damage
+(58 to 75)% Enhanced Defense
+(26 to 30) to Energy
Requirements -25%
Socketed (2)
Defense: (854 - 930) to (1152 - 1254)
Required Level: 44
Required Strength:
158
Item Level: 51
+(10 to 12)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(19 to 21)% to Physical/Magic Spell Damage
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Poison Spell Damage
+(92 to 109)% Enhanced Defense
+(31 to 35) to Energy
Requirements -30%
Socketed (3)
Defense: (1274 - 1378) to (1713 - 1853)
Required Level: 52
Required Strength:
272
Item Level: 86
+(13 to 15)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(23 to 25)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Poison Spell Damage
+(109 to 126)% Enhanced Defense
+(36 to 40) to Energy
Requirements -40%
Socketed (4)


When it comes to the weapon slot I guess you could either keep rolling until you get a very high phy/magic spell damage roll in combination with a oil roll for 10% spell damage. And don't forget to "shrine bless" with an Enchanted shrine.

I am not sure if its still possible, but in patch 2.0 I know we rolled some crazy phy/magic spell damage rolls in the 40% + with random shrines. Maybe a game dev can answer if this is still possible :mrgreen:

When it comes to the shield slot at some point you wont need bear stance anymore, as such keep rolling until you get a high roll with paladin levels into combination with high phy/magic spell damage roll and maybe some spell focus. And again don't forget to "shrine bless" with an Enchanted shrine.

When it comes to rings I guess nothing beats a well rolled rare ring where you have over 30%+ phy/magic spell damage.

I am sure the people who keep playing this build as a main build might have some other choices, and I would love to hear em. I ofc only use this build as a transition to my other build guide - https://forum.median-xl.com/viewtopic.php?f=40&t=65260 (palazon guide)
CircaG
Lava Lord
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usling wrote:
CircaG wrote:Looking forward to this build! Any way you can let us know what to use after the starter setup? Would love to see what I need after TUs/specific affixes to look for in the wep and shield (other than magic spell dmg)


Items that are an easy choice.

Yaerius' Grey Omen
Yaerius' Grey Omen
(Paladin Neutral Set)

Yaerius' Simulacrum
Yaerius' Mediation
Yaerius' Untruth
Yaerius' Alembic

Set Bonus with 2 or more set items:
+2 to Paladin Skill Levels
+20% to Spell Damage

Set Bonus with 3 or more set items:
+50% Damage to Vessel of Justice
+50% Damage to Vessel of Retribution
50% Bonus to Defense

Set Bonus with complete set:
Vindicate: +200% Duration
+30% Damage to Vessel of Justice
+30% Damage to Vessel of Retribution
+5000 Defense
+250 to all Attributes
+1000 to Life

2 set bonus is very nice
Yaerius' Mediation
Yaerius' Mediation
Light Gauntlets (Sacred)

Defense: 336 to 410
Required Level: 100
Required Strength: 600
Item Level: 1
+(0 to 1) to Paladin Skill Levels
+(16 to 20)% to Spell Damage
-200 Defense
(16 to 20)% to Strength
Elemental Resists +20%
Socketed (4)

Yaerius' Grey Omen
(Paladin Neutral Set)

Yaerius' Alembic
Yaerius' Alembic
Light Belt (Sacred)

Defense: (2202 - 2752) to (2286 - 2857)
(Paladin Only)
Required Level: 100
Required Strength:
825
Item Level: 1
+(41 to 50) Spell Focus
+15% Damage to Vessel of Justice
+15% Damage to Vessel of Retribution
+(21 to 25)% to Physical/Magic Spell Damage
+(3 to 7) to Veneration of Justice
+(3 to 7) to Ward of Fate
+(100 to 150)% Enhanced Defense
(31 to 40)% to Energy
Requirements +50%
Socketed (2)

Yaerius' Grey Omen
(Paladin Neutral Set)

Black Masquerade
Black Masquerade
Bone Helm (Sacred)

Defense: (2420 - 2904) to (2622 - 3147)
Required Level: 80
Item Level: 120
+100 Spell Focus
+100% to Physical/Magic Spell Damage
+(150 to 200)% Enhanced Defense
+200 Life Regenerated per Second
Physical Resist (0 to 10)%
Requirements -100%
Socketed (4)

Vizjerei's Necklace
Vizjerei's Necklace
Amulet

Required Level: 100
Item Level: 105
+(1 to 3) to All Skills
+(20 to 30)% to Physical/Magic Spell Damage
(10 to 20)% to Energy
Maximum Mana +10%
+(25 to 50) Life after each Kill
+1 All skills is best

Some of the TU items are so good.. I dont see other options, they are just to good.

Dragon's Blood
Dragon's Blood
Light Plate (4)

Defense: (241 - 284) to (487 - 573)
Required Level: 8
Required Strength: 33
Item Level: 13
4% Chance to cast level 8 Wrath on Melee Attack
15% Cast Speed
+(19 to 30)% Damage to Demons
+(11 to 15)% to Physical/Magic Spell Damage
+(11 to 15)% to Fire Spell Damage
+(24 to 46)% Enhanced Defense
+(31 to 35) to Vitality
+(16 to 25) Life after each Demon Kill
Socketed (2)
Defense: (806 - 915) to (1526 - 1733)
Required Level: 25
Required Strength: 65
Item Level: 29
6% Chance to cast level 18 Wrath on Melee Attack
25% Cast Speed
+(43 to 54)% Damage to Demons
+(16 to 20)% to Physical/Magic Spell Damage
+(16 to 20)% to Fire Spell Damage
+(69 to 92)% Enhanced Defense
+(41 to 45) to Vitality
+(36 to 45) Life after each Demon Kill
Socketed (4)
Defense: (2057 - 2268) to (3809 - 4199)
Required Level: 43
Required Strength: 228
Item Level: 50
8% Chance to cast level 32 Wrath on Melee Attack
35% Cast Speed
+(67 to 78)% Damage to Demons
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Fire Spell Damage
+(115 to 137)% Enhanced Defense
+(51 to 55) to Vitality
+(56 to 65) Life after each Demon Kill
Socketed (5)
Defense: (3094 - 3380) to (5716 - 6245)
Required Level: 51
Required Strength: 455
Item Level: 85
10% Chance to cast level 45 Wrath on Melee Attack
40% Cast Speed
+(79 to 90)% Damage to Demons
+(26 to 30)% to Physical/Magic Spell Damage
+(26 to 30)% to Fire Spell Damage
+(138 to 160)% Enhanced Defense
+(56 to 60) to Vitality
+(66 to 75) Life after each Demon Kill
Socketed (6)

Wake of Destruction
Wake of Destruction
Greaves (4)

Defense: (90 - 102) to (135 - 152)
Required Level: 9
Required Strength:
17
Item Level: 16
+(4 to 6)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(11 to 13)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(24 to 40)% Enhanced Defense
+(21 to 25) to Energy
Requirements -20%
Socketed (1)
Defense: (333 - 369) to (462 - 512)
Required Level: 27
Required Strength:
33
Item Level: 32
+(7 to 9)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(15 to 17)% to Physical/Magic Spell Damage
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Poison Spell Damage
+(58 to 75)% Enhanced Defense
+(26 to 30) to Energy
Requirements -25%
Socketed (2)
Defense: (854 - 930) to (1152 - 1254)
Required Level: 44
Required Strength:
158
Item Level: 51
+(10 to 12)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(19 to 21)% to Physical/Magic Spell Damage
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Poison Spell Damage
+(92 to 109)% Enhanced Defense
+(31 to 35) to Energy
Requirements -30%
Socketed (3)
Defense: (1274 - 1378) to (1713 - 1853)
Required Level: 52
Required Strength:
272
Item Level: 86
+(13 to 15)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(23 to 25)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Poison Spell Damage
+(109 to 126)% Enhanced Defense
+(36 to 40) to Energy
Requirements -40%
Socketed (4)


When it comes to the weapon slot I guess you could either keep rolling until you get a very high phy/magic spell damage roll in combination with a oil roll for 10% spell damage. And don't forget to "shrine bless" with an Enchanted shrine.

I am not sure if its still possible, but in patch 2.0 I know we rolled some crazy phy/magic spell damage rolls in the 40% + with random shrines. Maybe a game dev can answer if this is still possible :mrgreen:

When it comes to the shield slot at some point you wont need bear stance anymore, as such keep rolling until you get a high roll with paladin levels into combination with high phy/magic spell damage roll and maybe some spell focus. And again don't forget to "shrine bless" with an Enchanted shrine.

When it comes to rings I guess nothing beats a well rolled rare ring where you have over 30%+ phy/magic spell damage.

I am sure the people who keep playing this build as a main build might have some other choices, and I would love to hear em. I ofc only use this build as a transition to my other build guide - https://forum.median-xl.com/viewtopic.php?f=40&t=65260 (palazon guide)



Wow thanks so much for the options! And I didn't even know you use this only to transition to something else. That is great to know. Currently, farming K3K and Duncraig right now is feeling really nice! Really enjoying it. Maybe I'll try to transition to that next build once I get enough gear :)
dasdaadaa
Pit Knight
119 | 1
A Rising Dawn mace after over 300 buys. Keep on grinding guys :-D

Image