Guard Tower Barbarian

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Bliyadolubov
Grubber
314 | 10
metasequoia wrote:Well if you have the high end gear its probably less of an issue due to killspeed, but on the way there I found it difficult.

Use Eagle Stance, Craft a +16 GT Shield WITH additional +life after each kill (about 80-100 is fine), and i went with a throwing axe for a long time, less damage but access to screaming eagle debuff (slower and weaker enemies) AND life on striking (up to +5), that can make a difference. otherwise i would sugest Crafted Mammen axe (more damage) with +life after each kill on it.
Titan's Steps
Titan's Steps
Heavy Boots (Sacred)

Defense: (1322 - 1531) to (1400 - 1621)
Required Level: 100
Required Strength: 550
Item Level: 105
(10 to 40)% Movement Speed
Adds 40-50 Magic Damage
Adds 40-50 Fire Damage
Adds 40-50 Lightning Damage
Adds 40-50 Cold Damage
-(7 to 10)% to Enemy Elemental Resistances
+(90 to 120)% Enhanced Defense
+200 to Life
Elemental Resists +10%
+(40 to 50) Life after each Kill
5% Weapon Damage Taken Restores Mana
Socketed (4)
are good for that purpose as well for the balanced offensive/defensive and of course, more +life after reach kill. I guess mid-endgame (like, clearing fauzt is easy and scos is slow, but doable) you will be very good with something like +250 LaeK, I just checked and my Barb has +180 and is fine (with 11k life and Eagle Stance at around 20sec). Playstyle is more of a kiting one with a lot of backing up cautiously, avoiding projectiles, until you have the damage to stand still using the avoid from immortal to melt enemies.

*note on my gear atm. Crafted Mammen Axe with +skills, on kill proc and LaeK MO's, Crafted Shield +15GT +86LaeK,
Titan's Steps
Titan's Steps
Heavy Boots (Sacred)

Defense: (1322 - 1531) to (1400 - 1621)
Required Level: 100
Required Strength: 550
Item Level: 105
(10 to 40)% Movement Speed
Adds 40-50 Magic Damage
Adds 40-50 Fire Damage
Adds 40-50 Lightning Damage
Adds 40-50 Cold Damage
-(7 to 10)% to Enemy Elemental Resistances
+(90 to 120)% Enhanced Defense
+200 to Life
Elemental Resists +10%
+(40 to 50) Life after each Kill
5% Weapon Damage Taken Restores Mana
Socketed (4)
,
Indigo
Indigo
Circlets

'UnTaha'
Runeword Level: 110
+2 to All Skills
+100 Spell Focus
50% Cast Speed
-(15 to 20)% to Enemy Elemental Resistances
-500 Defense
Maximum Elemental Resists +2%
Elemental Resists +(13 to 15)%
Requirements -100%
RW,
Dacana's Fist
Dacana's Fist
Chain Gloves (Sacred)

Defense: (515 - 1545) to (565 - 1695)
Required Level: 100
Required Strength: 575
Item Level: 105
+(0 to 200)% Enhanced Defense
(-300 to 300) to Life
Elemental Resists (-50 to 30)%
1% Reanimate as: Random Monster
(-25 to 15)% to Experience Gained
(-100 to 60)% Gold Find
(0 to 60)% Magic Find
Socketed (4)
and
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3680 - 4089) to (4031 - 4479)
Required Level: 100
Item Level: 105
3% Chance to cast level 2 Time Strike on Striking
+(170 to 200)% Enhanced Defense
-100 to Life
(60 to 100)% Magic Find
Requirements -100%
Socketed (2)
for farming +exp and +mf, otherwise
Memory

Memory
Gloves

'IgnVenFulGla'
Runeword Level: 100
+1 to All Skills
+(40 to 50) Spell Focus
10% Cast Speed
+(8 to 10)% to Spell Damage
-11% to Enemy Elemental Resistances
+150 Life Regenerated per Second
and
Lysra
Lysra
Belts

'MalCham'
Runeword Level: 83
15% Combat Speeds
-(8 to 10)% to Enemy Elemental Resistances
+(141 to 171)% Enhanced Defense
5% to All Attributes
+1.5 to Life (Based on Character Level)
Maximum Mana +2%
+(10 to 20) Life after each Kill
+(10 to 20) Mana after each Kill
(belt kinda random for now, the weak
Dementia
Dementia
Belt (Sacred)

Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength:
690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
,
Hide of the Basilisk
Hide of the Basilisk
Chain Mail (Sacred)

Defense: (5807 - 6817) to (6568 - 7711)
Required Level: 100
Required Strength: 600
Item Level: 120
+(1 to 2) to All Skills
30% Cast Speed
+(25 to 38)% to Lightning Spell Damage
-35% to Enemy Lightning Resistance
+(13 to 16) to Thunderstone
+(130 to 170)% Enhanced Defense
+250 to Mana
Maximum Lightning Resist +4%
Physical Resist 15%
1% Reanimate as: Random Monster
Socketed (6)
this is from my time with throwing axes for lightning pierce and skills as well as defensive stuff. Then
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet

Required Level: 110
Item Level: 110
15% Innate Elemental Damage
-(20 to 30)% to Enemy Elemental Resistances
+1 and 2x
Bad Mood
Bad Mood
Ring

Required Level: 100
Item Level: 120
-20% Cast Speed
Adds 50-100 Fire Damage
Adds 50-100 Lightning Damage
Adds 50-100 Cold Damage
-(5 to 20)% to Enemy Fire Resistance
-(5 to 20)% to Enemy Lightning Resistance
-(5 to 20)% to Enemy Cold Resistance
. so this is not a focus on +%str at all, more on rainbow res pierce. Does fine but definitely has its weaknesses.

i tried HC guide combo flameskin+facebreaker, XITHXOD RW axe. flameskin is amazing stuff, with 500+ atackspeed gives about 4000 flat fire
MUS01
Cog
201 | 3
It's possible do it Laz with this build?
BoneZone
Balrog
133 | 6
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Laz is a purify bossifight.
MUS01
Cog
201 | 3
BoneZone wrote:Laz is a purify bossifight.


Yes, but my question is if the build can kill totems with ward tower. With barb gigantinc defense, good AR I think he can deal with the boss, but I don't know about the damned totems. Melee the totems would be suicidal.
Bliyadolubov
Grubber
314 | 10
is there any new changes in build in 2.6 with the new axethrower passives?
KuroKei
Prowler
18 | 2
Bliyadolubov wrote:is there any new changes in build in 2.6 with the new axethrower passives?

GT is now only useful when doing high labs, low lab i still prefer stampede but maybe that just me lel
You can just keep the same gear of Throwbarb, honestly i think now it's the best setup for GT barb anyway, put 1pts in Fortress, and grab a GT relic, then you can start destroying lab, when u meet a mini boss or even phoboss, just swap to Stampede or Overkill and melt them.
MasterFizz
Skeleton
2 | 0
I wonder, how does this build do in the dimensional labyrinth
?