Physical Throw Barb - A True Warmonger's Guide

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brandondec
Dark Huntress
10 | 0
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rugby_1 wrote:
brandondec wrote:Are ETH balanced axes very rare? I want to make sure my filter is showing them. balanced axes show up but I havent seen an eth one yet.

They are rare, you may find a TU eth balanced axe before a sacred one.


Thank you for letting me know
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scoobysnacks
Thunder Beetle
58 | 3
Opinion
Mercy
Mercy
Gloves

'LewElq'
Runeword Level: 110
10% Chance to cast level 18 Punishers on Melee Attack
10% Combat Speeds
+(59 to 69) to Maximum Damage
+26 Defense
+(151 to 200) to Strength
(15 to 20)% to Vitality
vs
Savage

Savage
Gloves

'YstFelKa'
Runeword Level: 110
+1% Weapon Physical Damage per 50 Strength or Dexterity
(Whichever is Higher)
75% Attack Speed
+10 Damage
+200% Enhanced Defense
+(10 to 40) to all Attributes
10% to Strength
10% to Dexterity
Maximum Cold Resist +1%
Cold Resist +25%
10% Magic Find
? Does the orange stats of Savage outweigh the flat dmg and str stats of Mercy? Also, I haven't seen it mentioned but I feel like
Griefbringer
Griefbringer
Balanced Axe (Sacred)

Throw Damage: (227 - 250) to (306 - 332)
One-Hand Damage: (128 - 139) to (212 - 226)
Required Level: 100
Required Strength: 600
Item Level: 105
Strength Damage Bonus: (0.14 per Strength)%
+5 Axes to Overkill
1% Chance to cast level 6 Rebound on Striking
Adds 40-100 Damage
(101 to 150)% Bonus to Attack Rating
+120% Damage to Undead
+(140 to 170)% Enhanced Damage
(5 to 10)% Chance of Crushing Blow
Weapon Physical Damage +60%
-25 to Energy
Socketed (6)
is a very viable weapon and extremely cheap. I was only able to craft a better weapon after many many many attempts and it was a small upgrade before
Dragon Seed


Dragon Seed
Throwing Axes

'SilSilQor'
Runeword Level: 100
1% Chance to cast level 23 Screaming Eagle on Striking
+(1 to 2) to All Skills
Adds 68-123 Damage
+200% Enhanced Damage
(7 to 10)% Deadly Strike
Physical Resist 15%
+1 Life on Striking
.
Ruubel
Daystar
673 | 13
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scoobysnacks wrote:Opinion
Mercy
Mercy
Gloves

'LewElq'
Runeword Level: 110
10% Chance to cast level 18 Punishers on Melee Attack
10% Combat Speeds
+(59 to 69) to Maximum Damage
+26 Defense
+(151 to 200) to Strength
(15 to 20)% to Vitality
vs
Savage

Savage
Gloves

'YstFelKa'
Runeword Level: 110
+1% Weapon Physical Damage per 50 Strength or Dexterity
(Whichever is Higher)
75% Attack Speed
+10 Damage
+200% Enhanced Defense
+(10 to 40) to all Attributes
10% to Strength
10% to Dexterity
Maximum Cold Resist +1%
Cold Resist +25%
10% Magic Find
? Does the orange stats of Savage outweigh the flat dmg and str stats of Mercy? Also, I haven't seen it mentioned but I feel like
Griefbringer
Griefbringer
Balanced Axe (Sacred)

Throw Damage: (227 - 250) to (306 - 332)
One-Hand Damage: (128 - 139) to (212 - 226)
Required Level: 100
Required Strength: 600
Item Level: 105
Strength Damage Bonus: (0.14 per Strength)%
+5 Axes to Overkill
1% Chance to cast level 6 Rebound on Striking
Adds 40-100 Damage
(101 to 150)% Bonus to Attack Rating
+120% Damage to Undead
+(140 to 170)% Enhanced Damage
(5 to 10)% Chance of Crushing Blow
Weapon Physical Damage +60%
-25 to Energy
Socketed (6)
is a very viable weapon and extremely cheap. I was only able to craft a better weapon after many many many attempts and it was a small upgrade before
Dragon Seed


Dragon Seed
Throwing Axes

'SilSilQor'
Runeword Level: 100
1% Chance to cast level 23 Screaming Eagle on Striking
+(1 to 2) to All Skills
Adds 68-123 Damage
+200% Enhanced Damage
(7 to 10)% Deadly Strike
Physical Resist 15%
+1 Life on Striking
.


Savage at endgame when you are swimming at stats, mercy earlier, as early as possible.
Ruubel
Daystar
673 | 13
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Demonic Touch
Demonic Touch
Leather Gloves (Sacred)

Defense: 1136 to 1143
Required Level: 100
Required Strength:
1000
Item Level: 120
1% Chance to cast level 20 Cataclysm on Striking
Adds 10-25 Damage
+666 Defense
Elemental Resists +10%
Physical Resist 5%
2% Reanimate as: Random Monster
Requirements +100%
Socketed (4)
not mentioned, used it til I could make
Savage

Savage
Gloves

'YstFelKa'
Runeword Level: 110
+1% Weapon Physical Damage per 50 Strength or Dexterity
(Whichever is Higher)
75% Attack Speed
+10 Damage
+200% Enhanced Defense
+(10 to 40) to all Attributes
10% to Strength
10% to Dexterity
Maximum Cold Resist +1%
Cold Resist +25%
10% Magic Find
BearBearderBarb
Gravedigger
187 | 19
Demonic Touch
Demonic Touch
Leather Gloves (Sacred)

Defense: 1136 to 1143
Required Level: 100
Required Strength:
1000
Item Level: 120
1% Chance to cast level 20 Cataclysm on Striking
Adds 10-25 Damage
+666 Defense
Elemental Resists +10%
Physical Resist 5%
2% Reanimate as: Random Monster
Requirements +100%
Socketed (4)
is an SSU, a mediocre one to boot. You are better off using
Visegrip
Visegrip
Light Gauntlets (4)

Defense: 29 to 56
Required Level: 6
Required Strength: 30
Item Level: 10
5% Chance to cast level 5 Crucify on Melee Attack
+(3 to 4) to Maximum Damage
(21 to 50)% Bonus to Attack Rating
(4 to 5)% to Strength
2% to Dexterity
Socketed (1)
Defense: 120 to 176
Required Level: 24
Required Strength: 60
Item Level: 31
6% Chance to cast level 10 Crucify on Melee Attack
+(6 to 7) to Maximum Damage
(75 to 100)% Bonus to Attack Rating
(8 to 9)% to Strength
(3 to 4)% to Dexterity
Socketed (2)
Defense: 273 to 381
Required Level: 41
Required Strength: 210
Item Level: 51
7% Chance to cast level 19 Crucify on Melee Attack
+(8 to 9) to Maximum Damage
(105 to 125)% Bonus to Attack Rating
(12 to 13)% to Strength
(5 to 7)% to Dexterity
Socketed (3)
Defense: 375 to 522
Required Level: 50
Required Strength: 420
Item Level: 77
8% Chance to cast level 30 Crucify on Melee Attack
+(9 to 10) to Maximum Damage
(130 to 150)% Bonus to Attack Rating
(14 to 15)% to Strength
(8 to 10)% to Dexterity
Socketed (4)
/Abandoned craft until creating
Savage

Savage
Gloves

'YstFelKa'
Runeword Level: 110
+1% Weapon Physical Damage per 50 Strength or Dexterity
(Whichever is Higher)
75% Attack Speed
+10 Damage
+200% Enhanced Defense
+(10 to 40) to all Attributes
10% to Strength
10% to Dexterity
Maximum Cold Resist +1%
Cold Resist +25%
10% Magic Find
.
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Therferon
Stygian Watcher
43 | 0
I have been following the guide and ithas been fun and strong character overall. Though i fell i am little bit squishy with 11.5k hp i have seem some videos with 17-20k hp. I am not sure how can i achieve that unless i invest into vitality because theres not much charm left to improve my hp.

Here is my character:https://median-xl.com/char/TherfWM

Also i am not convinced that titan's blockade is better than invictus due to "additional str damage bonus". Because my damage drops like 600 points.
midknight
Pit Knight
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Therferon wrote:I have been following the guide and ithas been fun and strong character overall. Though i fell i am little bit squishy with 11.5k hp i have seem some videos with 17-20k hp. I am not sure how can i achieve that unless i invest into vitality because theres not much charm left to improve my hp.

Here is my character:https://median-xl.com/char/TherfWM

Also i am not convinced that titan's blockade is better than invictus due to "additional str damage bonus". Because my damage drops like 600 points.


Its more of a case of everything adding up for example i suspect most people will be using
Angelic Touch
Angelic Touch
Belts

'YhamIah'
Runeword Level: 120
+1000 Life Regenerated per Second While Under 7000 Life
(3 to 5)% Life stolen per Hit
(3 to 5)% Deadly Strike
+(200 to 220)% Enhanced Defense
+5000 Defense
(25 to 30)% to Strength
Maximum Life and Mana +(7 to 9)%
, at level 145 this ladder they get 10 max life and mana. Some differences in different items used as well they could be using
Arrogance
Arrogance
Gothic Plate (Sacred)

Defense: (8308 - 9198) to (10078 - 11157)
Required Level: 120
Required Strength:
1350
Item Level: 130
Restitution
(Based on Restore Percentage)
+50% Combat Speeds
Physical Resist +15%
Maximum Life +7%
Cube with Trophy Fragment: Restore +4%
25% Movement Speed
Adds 15-25 Damage
+(18 to 32) to Stormlord
5% Deadly Strike
+(171 to 200)% Enhanced Defense
+(40 to 50) to all Attributes
Requirements +100%
Socketed (6)
or
Khazra Plate
Khazra Plate
Ancient Armor (Sacred)

Defense: (8603 - 9489) to (10651 - 11748)
Required Level: 100
Required Strength:
2310
Item Level: 120
Demon Blood Aura
You and Undead Minions: Maximum Life +6%
26.6 Yard Radius
+60% Damage to Demons
5% Chance of Crushing Blow
10% Deadly Strike
+(172 to 200)% Enhanced Defense
(20 to 25)% to Strength
(20 to 25)% to Vitality
Physical Resist 10%
Requirements +200%
Socketed (6)
,
Endless Pride
Endless Pride
Cap (Sacred)

Defense: 1187 to 1201
Required Level: 120
Required Strength: 500
Item Level: 130
Restitution
(Based on Restore Percentage)
+2 to All Skills
+50% Bonus to Defense
Maximum Elemental Resists +3%
Cube with Trophy Fragment: Restore +20%
+4 to Life (Based on Character Level)
+2 to Mana (Based on Character Level)
Elemental Resists +10%
(1 to 50)% Magic Find
Socketed (4)
. They probably have a 1max res trophy triune sleep for 10% aa. Some people might be using a vita or life wormhole.
Crafted amulets can roll pretty big hp numbers i think 400+ life. You also gain life by just being a higher levels, if its the same as in the median xl guide its 30 life per level. You can also max endurance if u get more levels that 9% max life for you. If u are struggling with survability pre its usually a case of not enough maximum resist. This ladder scosglen is harder than labs, erinyes in fauzt hit very hard unless u have a lot of fire resistance 88+ this ladder.

More levels will also make you more tanky because of the attack defense formula. Your chance to be hit drops the higher level you are.
Theologist
Stone Warrior
30 | 1
Is this physical version better than the warmonger elemental one?
BearBearderBarb
Gravedigger
187 | 19
There is an elemental warmonger build?
Theologist
Stone Warrior
30 | 1
BearBearderBarb wrote:There is an elemental warmonger build?



Not sure, just checking the effects from Blood Thirst and Eagle Instance and also the effect from Aptitude, i thought it could be viable.