tbh endgame gear isn't so terribly expensive.
Aiwass
Aiwass
Gloves
'ZodKa'
Runeword Level: 105
+15% Malice Skill Damage
+3 to Necromancer Skill Levels
+293 Defense
(21 to 35)% to Strength
+(1 to 100) to Life
Regenerate Mana +(5 to 10)%
Maximum Elemental Resists +1%
+15 Life after each Kill
Twisted Mind
Twisted Mind
Necromancer Shields
'ArcOlPhul'
Runeword Level: 110
Enhances Death Ripple
Occult Path: +10 Life per Death Ripple Skill Level
2% Chance to cast level 10 Timefield on Death Blow
+(3 to 5) to Necromancer Skill Levels
+(5 to 10)% Bonus to Spell Focus
+(50 to 75)% to Summoned Minion Life
+(171 to 200)% Enhanced Defense
+10 to all Attributes
10% to Energy
+(100 to 150) Life after each Kill
(30 to 40)% Magic Find
and
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred)
Defense: (6692 - 7471) to (8202 - 9156)
Required Level: 100
Required Strength: 469
Item Level: 105
+(11 to 20)% Bonus to Spell Focus
25% Cast Speed
+(21 to 30)% to Spell Damage
+(115 to 140)% Enhanced Defense
+100 to Strength
+100 to Energy
Elemental Resists +20%
+250 Life after each Demon Kill
50% Bonus to Defense
Requirements -33%
Socketed (6)
are dirt cheap
Raven Mantle
is free from the soulforge
Duress
Duress
Belts
'Thal'
Runeword Level: 100
7% Chance to cast Level 5 Lifespark on Death Blow when Below 50% Life
+1 to All Skills
15% Cast Speed
+(20 to 25)% to Physical/Magic Spell Damage
Slows Attacker by 10%
+(141 to 171)% Enhanced Defense
+(150 to 200) to Life
Maximum Mana +(6 to 10)%
Physical Resist 5%
is a fine substitute for
Lunar Eclipse
Lunar Eclipse
Light Belt (Sacred)
Defense: (2091 - 2422) to (2171 - 2514)
Required Level: 100
Required Strength: 550
Item Level: 120
+2 to All Skills
+(51 to 60) Spell Focus
25% Cast Speed
30% Hit Recovery
+(10 to 15)% to Spell Damage
+(90 to 120)% Enhanced Defense
+(40 to 50) to Energy
+100 to Life
Elemental Resists +15%
+5 to Light Radius
Socketed (2)
(which also isn't expensive)
Daydreamer
Daydreamer
Yew Wand (Sacred)
One-Hand Damage: 36 to 38
(Necromancer Only)
Required Level: 130
Required Dexterity: 168
Item Level: 120
Dexterity Damage Bonus: (0.06 per Dexterity)%
If you have No Ultimate Skill:
+20% Malice Skill Damage
+375 Life Regenerated per Second
-150% to Summoned Minion Damage
+(3 to 5) to Necromancer Skill Levels
2% Base Block Chance
+(61 to 75) Spell Focus
50% Cast Speed
+(31 to 50)% to Physical/Magic Spell Damage
-3 to Light Radius
Socketed (2)
is also pretty affordable
for the expensive pieces
Megalith
Megalith
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
in a non sacred base can have enough MO space to fill in for
Spirit Walker
Spirit Walker
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)
and it has PR, hell i'd even argue that
Wake of Destruction
Wake of Destruction
Greaves (4)
Defense: (90 - 102) to (135 - 152)
Required Level: 9
Required Strength: 17
Item Level: 19
+(4 to 6)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(11 to 13)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(24 to 40)% Enhanced Defense
+(21 to 25) to Energy
Requirements -20%
Socketed (1)
Defense: (333 - 369) to (462 - 512)
Required Level: 27
Required Strength: 33
Item Level: 36
+(7 to 9)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(15 to 17)% to Physical/Magic Spell Damage
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Poison Spell Damage
+(58 to 75)% Enhanced Defense
+(26 to 30) to Energy
Requirements -25%
Socketed (2)
Defense: (854 - 930) to (1152 - 1254)
Required Level: 44
Required Strength: 158
Item Level: 59
+(10 to 12)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(19 to 21)% to Physical/Magic Spell Damage
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Poison Spell Damage
+(92 to 109)% Enhanced Defense
+(31 to 35) to Energy
Requirements -30%
Socketed (3)
Defense: (1274 - 1378) to (1713 - 1853)
Required Level: 52
Required Strength: 272
Item Level: 85
+(13 to 15)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(23 to 25)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Poison Spell Damage
+(109 to 126)% Enhanced Defense
+(36 to 40) to Energy
Requirements -40%
Socketed (4)
can still be used at this point if we have plenty of spell focus jewels slotted
unfortunately there's no going around
Black Masquerade
Black Masquerade
Bone Helm (Sacred)
Defense: (2420 - 2904) to (2622 - 3147)
Required Level: 80
Item Level: 120
+100 Spell Focus
+100% to Physical/Magic Spell Damage
+(150 to 200)% Enhanced Defense
+200 Life Regenerated per Second
Physical Resist (0 to 10)%
Requirements -100%
Socketed (4)
which IS expensive, but
Indigo
Indigo
Circlets
'UnTaha'
Runeword Level: 110
+2 to All Skills
+100 Spell Focus
50% Cast Speed
-(15 to 20)% to Enemy Elemental Resistances
-500 Defense
Maximum Elemental Resists +2%
Elemental Resists +(13 to 15)%
Requirements -100%
/
Giyua's Sacrum
Giyua's Sacrum
Bone Helm (Sacred)
Defense: (1742 - 2129) to (1888 - 2307)
Required Level: 90
Required Strength: 312 to 375
Item Level: 1
+(0 to 3) to Necromancer Skill Levels
+(16 to 20)% to Physical/Magic Spell Damage
+(80 to 120)% Enhanced Defense
+(151 to 200) to Life
+(21 to 25) Life after each Kill
(101 to 150)% Bonus to Defense
Requirements -(40 to 50)%
Socketed (4)
Celestial Orchard
(Necromancer Malice Set)
are adequate and cheap alternatives
Also, i'm not sure if going for the PR in the xbow tree is worth it, it's a lot of points not spent in the malice tree for the death pact synergy, which is a fat chunk of damage