Ursa Infernum - Armageddon Bear Druid

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GameFan
Stone Warrior
33 | 17
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BEAR OF HELL


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2.10 Specific Upgrades
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Recent changes:
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Video Guide


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Pros/Cons



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The Concept(of a plan)



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Leveling - before Armageddon - Lv 1- 36



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Fire is ON! - Lv36-105



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The Real Deal - Lv105 to 150



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Once you got a couple end-game items, you'll have no problems crushing the end game, being a great farmer/bosskiller, while not being a glasscannon either. With the addition of Angelics and Enchanted Scrolls, the build is going stronger than ever - in my humble opinion.

Hopefully this helped you enough, so you can BEAR anything the game throws at you. Good luck with the build!

See you in Sanctuary!

Edited by GameFan 2 weeks.
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Yepsi
Dark Huntress
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Any gameplay videos? Wanna see how the clear speed and single target looks
Kerchaak
Azure Drake
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Yepsi wrote:Any gameplay videos? Wanna see how the clear speed and single target looks


Played this a few seasons ago.
It was great at both. The trouble comes from the shift from mid to end game. Without the Set, you'll have trouble capping -res, but it shouldn't be too hard to gather all the pieces.
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GameFan
Stone Warrior
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Yepsi wrote:Any gameplay videos? Wanna see how the clear speed and single target looks

Put the 2.7 video guide for now, until the 2.10 version is done, i think it's a decent showcase of the build
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Looks like it could be a fun build, might try it after maxing my Unholy Caster Paladin ^^
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SadCatLin
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The Chad version of Vesseldin
Sanctus
Thunder Beetle
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Hello, couldn't find any info for attack rating. I see on ladder some stack or maybe it was only extra stats. Do we need attack rating for wildfire? Feels like not needed but not sure.

Great build btw and fun. Leveling was quite easy and not item depended at all.
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GameFan
Stone Warrior
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Sanctus wrote:Hello, couldn't find any info for attack rating. I see on ladder some stack or maybe it was only extra stats. Do we need attack rating for wildfire? Feels like not needed but not sure.

Great build btw and fun. Leveling was quite easy and not item depended at all.


Wildfire will spawn fires regardless of AR, the only reason you'd it to hit is if you want to proc Life/Mana on melee attack stuff. Afaik you actually need to hit the target for those to work, otherwise no need to invest into it.
RichardButte
Destroyer
7 | 0
Only thing I'm iffy with is sustain, but my gear isn't optimized yet.


Edit: focused on Life Regen MO's (like you said in the fn OP ffs) and suddenly we're good.
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GameFan
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RichardButte wrote:Only thing I'm iffy with is sustain, but my gear isn't optimized yet.


Edit: focused on Life Regen MO's (like you said in the fn OP ffs) and suddenly we're good.

Sustain is going to improve once you get Symbiosis,
Instinct



Instinct
One-Handed Axes

'IgnGurTyrZod'
Runeword Level: 115
+6 to Druid Skill Levels
+(48 to 60)% Bonus Damage to Mark of the Wild
+(18 to 20)% Bonus Elemental Damage to Mark of the Wild
110% Attack Speed
(150 to 250)% Bonus to Attack Rating
+(45 to 55)% to Fire Spell Damage
-50% to Enemy Fire Resistance
Physical Resist (10 to 15)%
+(215 to 265) Life after each Kill
, or Life Spark on Striking glove scroll / Lifepsark on melee hit helm enchant.