Crepes wrote:Symbol of Esu is very tedious to use. Having it be a unique item that goes in your belt that doesn't get used up but has a very short timer between uses would be cool.
No. No more skill timers. I agree though, baking moon cookies is tedious. Maybe have a repairable item with charges instead.
Crepes wrote:kiki22vu wrote:The problem is the "good" players dont only make themself bored they make any other player aswell wich buys stuff off from them, cuz those guys who buy charms dont need to gear up for specific uber and get those charms they can keep farming or whatever they do, but farming and running same places over and over again gets u bored.
So its important to slow down those charm sellers (only charm no items) cuz it has impact on whole realm.
In the end im fine with few "good" guys being bored after first week vs. whole realm being bored after 1 month.
You can't trade for charms that you have to cube with swirlies on you.
Why not? Pro player kills boss, gets swirlies, cubes charm, stores on mule for trading to scrub later.
Again, I agree trading for charms is bs, but the bigger obstacle might be in finding a balance between regulating charm trading and maintaining a free and open market.