Trap Rat Miniguide

bobbysback
Fallen
1 | 0
Curlyfries117 wrote:With the lose of bonus life with MXL 2017 will this still be a viable build for endgame?


I'm running it right now in SP and it still seems plenty good for the early stuff. I never played it before now, but I have ~10k life and I can farm D Tran fairly well. I tried to do Rathma a couple times and I can't see myself doing it, but all the other easy ubers were done pretty quickly.
softor
Skeleton
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How do you enchant a weapon with double MO bonus? I did not find anything about it on the cube recipe page.
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annihilus5
Cog
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softor wrote:How do you enchant a weapon with double MO bonus? I did not find anything about it on the cube recipe page.


That was removed this patch. No luck trial MO anymore
softor
Skeleton
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so many nerfs geez.. I hope content has been adjusted to all those changes.
dunglambay
Imp
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How trap rat farm in duncraig ? Anyone give me sugget
I can easy farm in tran athula, but duncraig is hard
tonix
Stygian Watcher
42 | 2
Which rune shoul i use for jewelcrafting?
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Anonymous:
Memelistas
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https://docs.median-xl.com/ ITEMS > CUBE RECIPES > scroll down until you see JEWELCRAFTING. Then pick the thing you need most and use that rune.
Generally you want life leach, % dex/all atributes, life, magic find - they all can be in one jewel if lucky while using Ber rune.
tonix
Stygian Watcher
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Thank you.
fkfhnis
Azure Drake
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In 2017 what would be the better early game gear? Toorc's Gift or Featherclaw? Death Spur or Zealot Rush? What would the best helmet be? Grimspirit?
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robinro
Azure Drake
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fkfhnis wrote:In 2017 what would be the better early game gear? Toorc's Gift or Featherclaw? Death Spur or Zealot Rush? What would the best helmet be? Grimspirit?



normally i dont bother too much for early game items, except for a few core items and for the rest of the slots i just use what i can find until i get access to a really usefull item (rw's in this case).
you dont need good gear in every slot early and gloves, boots and helm slot arent that important earlygame for most builds.

if you have access to those items you should chose what you need, depends on your other gear ofc.
toorc's if you lack dmg
featherclaw if you lack AR and want to move faster
death spur if you lack flat str + dex
zealot rush mainly for %dex and reanimates. stats are good overall but nothing that stands out too much.
for helms i think one common choice is
Auriel's Halo
Auriel's Halo
Tiara (4)

Defense: 31 to 67
Required Level: 8
Required Dexterity: 21
Item Level: 1
+1 to All Skills
Adds (3 to 5)-(6 to 8) Fire Damage
Adds (3 to 5)-(6 to 8) Cold Damage
Fire Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (2)
Defense: 86 to 162
Required Level: 25
Required Dexterity: 43
Item Level: 31
+1 to All Skills
Adds (11 to 13)-(13 to 18) Fire Damage
Adds (11 to 13)-(13 to 18) Cold Damage
Fire Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: 180 to 322
Required Level: 43
Required Dexterity: 103
Item Level: 51
+(1 to 2) to All Skills
Adds (31 to 45)-(51 to 70) Fire Damage
Adds (31 to 45)-(51 to 70) Cold Damage
Fire Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (3)
Defense: 247 to 437
Required Level: 51
Required Dexterity: 220
Item Level: 77
+2 to All Skills
Adds (51 to 70)-(121 to 140) Fire Damage
Adds (51 to 70)-(121 to 140) Cold Damage
Fire Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (4)
for flat ele dmg