Soulshatter Barbarian (A New Start's showcase)

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Gekko64
Shadowgate Totem
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you should use cham-xis boots for sor proc and orc torque torc rings for earthquake proc :D

also I agree with others, rare amulet with lava pit would be great since you have other fire procs already
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A New Start
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Gekko64 wrote:you should use cham-xis boots for sor proc and orc torque torc rings for earthquake proc :D


Craton
Craton
Boots

'UmLem'
Runeword Level: 58
1% Chance to cast level 7 Shower of Rocks on Melee Attack
3% Chance of Crushing Blow
+(21 to 25) to all Attributes
5% to Vitality
Elemental Resists +10%
Physical Damage Reduced by (16 to 20)
(31 to 40)% Bonus to Defense
(1 to 10)% Gold Find
(1 to 10)% Magic Find
+(1 to 10) to Light Radius
sure is a very strong proc boots, the reason I'm using
Clawfeet
atm is for the MotW bonus :flip:.

about the ring, I need those
Ballantine's 1827
rings for the life steal they provide, it's essential for a phys-heavy build like this. Also, earthquake is a really weak proc unless it can proc very often (
Headsman
Headsman
Hand Axe (Sacred)

One-Hand Damage: (316 - 331) to (420 - 435)
Required Level: 100
Required Strength: 376
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
25% Chance to cast level 13 Shockwave on Melee Attack
25% Attack Speed
Adds 250-350 Damage
150% Bonus to Attack Rating
+(80 to 120)% Enhanced Damage
30% Gold Find
25% Magic Find
+(3 to 5) to Light Radius
Socketed (3)
)
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ChuckNoRis
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A New Start wrote:
Gekko64 wrote:you should use cham-xis boots for sor proc and orc torque torc rings for earthquake proc :D


Craton
Craton
Boots

'UmLem'
Runeword Level: 58
1% Chance to cast level 7 Shower of Rocks on Melee Attack
3% Chance of Crushing Blow
+(21 to 25) to all Attributes
5% to Vitality
Elemental Resists +10%
Physical Damage Reduced by (16 to 20)
(31 to 40)% Bonus to Defense
(1 to 10)% Gold Find
(1 to 10)% Magic Find
+(1 to 10) to Light Radius
sure is a very strong proc boots, the reason I'm using
Clawfeet
atm is for the MotW bonus :flip:.

about the ring, I need those
Ballantine's 1827
rings for the life steal they provide, it's essential for a phys-heavy build like this. Also, earthquake is a really weak proc unless it can proc very often (
Headsman
Headsman
Hand Axe (Sacred)

One-Hand Damage: (316 - 331) to (420 - 435)
Required Level: 100
Required Strength: 376
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
25% Chance to cast level 13 Shockwave on Melee Attack
25% Attack Speed
Adds 250-350 Damage
150% Bonus to Attack Rating
+(80 to 120)% Enhanced Damage
30% Gold Find
25% Magic Find
+(3 to 5) to Light Radius
Socketed (3)
)
circle of life is all you need for life regen . maby put a point into Pagan Rites , but that's more than enough . treewardens gain lots of life and defence so there is absolutely no need for other sources of life leech . it's not like you got huge damage and 0 defence like an Ecstatic frenzy bowzon end you cry every time you get hit .
Edited by ChuckNoRis 7 years.
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romanN1
Core Lord
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Build is nice but try doing something with that cb% or -efr... you loose a lot of potential by not having these two at the correct amount. Life leech isn't really needed since tw has tremendous laek and high ks. Just saying... i think it can be improved by a lot.
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ChuckNoRis
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romanN1 wrote:Build is nice but... i think it can be improved by a lot.
+1 to this

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A New Start
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romanN1 wrote:Build is nice but try doing something with that cb% or -efr... you loose a lot of potential by not having these two at the correct amount. Life leech isn't really needed since tw has tremendous laek and high ks. Just saying... i think it can be improved by a lot.


Yeah cb% can definitely be improved further, gear's choice is a headache though.

About life steal, I've been struggling quite a lot in place like vijzun/fauzt/bremmtown cause of tanky enemy without life steal. I mean the build doesn't have the fastest clear-speed. In places like TA or Kurast, you hardly notice your life goes down cause you just kill stuff so fast, while in vijun or fauzt, not having a reasonable amount of life steal will make life a lot harder. Just my opinion :bounce:
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romanN1
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Please try nimenjushin + judge sin's.
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A New Start
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romanN1 wrote:Please try nimenjushin + judge sin's.


If I were to use that setup, I may as well not use
Aegipan
and just go with the normal treewarden build. :bounce:
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romanN1
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Hmmmm didn't know that feral strike is just for swords. Maybe if you can find an alternative choice for sword + shield..
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A New Start
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romanN1 wrote:Hmmmm didn't know that feral strike is just for swords. Maybe if you can find an alternative choice for sword + shield..


no actually it works with axe, mace and sword. I meant that if I use
Nimmenjuushin
Nimmenjuushin
War Axe (Sacred)

One-Hand Damage: (98 - 110) to (221 - 284)
Required Level: 100
Required Strength:
464
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 10 Claw Tornado on Striking
+(4 to 5) to Druid Skill Levels
+12% Bonus Damage to Mark of the Wild
(151 to 175)% Duration Bonus to Mark of the Wild
30% Attack Speed
50% Hit Recovery
+(101 to 150) to Maximum Damage
(8 to 15)% Life stolen per Hit
+(115 to 140)% Enhanced Damage
(21 to 30)% to Strength
Requirements -20%
Socketed (6)
then there's little point to use
Aegipan
cause a normal treewarden with pummel is good enough.