Mystic Orb & Occult Effigy Documentation

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AzureGladiator
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Istaryu wrote:
AzureGladiator wrote:They pretty much just moved it over from weapons to armor and reduced it a bit. As long as
Auriel's Focus
Auriel's Focus
Mystic Orb

Right-Click to Apply
+2% Bonus to Spell Focus
+25% Enhanced Defense
+15 to Energy
Poison Length Reduced by 5%
+10 Required Level
and
Lodestone
Lodestone
Mystic Orb

Right-Click to Apply
+5% to Spell Damage
Requirements +10%
+10 Required Level
exist, it will only ever be useful while leveling in my opinion.


Wrong. You can have only 1 weapon, but you have 5 (or 6) armor slots. This change is really big. Sure, UMOs will be the best choice, but most players dont use them.

Fair point... I suppose it's a good cheaper alternative for caster builds. I've had a stockpile of UMOs on single-player, so I guess it was never a problem for me, but it would definitely be useful on TSW. Thanks!
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AzureGladiator
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Σ1.7 UPDATE:
"Relic of Yaerius: renamed to Hand of Yaerius to prevent D2Stats trolling"
"Arcane Hunger: now adds 20% spell damage, down from 25%"

Not much has changed in regards to orbs this patch. Arcane Hunger is still the best option where it was applicable. Also, I've streamlined the information of the main post and the farming section... Good luck with season 26!
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tbone503
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Looks like they finally added a UMO section to the documents.

https://docs.median-xl.com/doc/wiki/umos

Also, is it possible the added the every popular Perfect Sphere back into the game? It's showing on that new page.

:pop:
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tbone503
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Alright Median XL detectives. Can anyone help me figure out what has been done to this Wizardspike. It is on non-ladder and I'm not sure what season it's from but likely a few seasons ago. Since it has 10 to trinity beam we know it's 1.5 or before. It has 2 Ghal runes in it.

So from what I gather it's had an Arcane Hunger applied. It's also had 2 x Sigil of Absolutions applied. That seems to leave 3 UMO's that must have been applied but which ones?

It looks like there may have been 3 x Uldyssian's Spirits applied but the numbers just don't seem to add up. And I'm not finding anything in the log files to see where Uldy UMO has changed.

What do you think?

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Victor
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tbone503 wrote:Alright Median XL detectives. Can anyone help me figure out what has been done to this Wizardspike. It is on non-ladder and I'm not sure what season it's from but likely a few seasons ago. Since it has 10 to trinity beam we know it's 1.5 or before. It has 2 Ghal runes in it.

So from what I gather it's had an Arcane Hunger applied. It's also had 2 x Sigil of Absolutions applied. That seems to leave 3 UMO's that must have been applied but which ones?

It looks like there may have been 3 x Uldyssian's Spirits applied but the numbers just don't seem to add up. And I'm not finding anything in the log files to see where Uldy UMO has changed.

What do you think?

Image


Since we see +50% requirements, we have 2x
Sigil of Absolution
Sigil of Absolution
Occult Effigy

Cube Reagent
Cube with Any Weapon/Armor to Add Bonus
-5 Required Level
Requirements +25%
(Max 2 Uses per Item)
Cannot be Used with Runewords
.
This makes it possible for 2x
Uldyssian's Spirit
Uldyssian's Spirit
Mystic Orb

Right-Click to Apply
+15 Spell Focus
+30% Damage to Demons
+3% to Spell Damage
+10 Required Level
, which gives 6% SP.

25% SP from pre-nerf
Arcane Hunger
Arcane Hunger
Occult Effigy

Cube Reagent
Cube with a One Handed Weapon
with at least 15% Life Leech to Add Bonus
All Life Leech transformed to +20% Spell Damage
Item Cannot be Unsocketed
(Max 1 Use per Item)
+10 Required Level
.
10% SP from Oil of Conjuration.
Adds up to 41%.

As far as I remember, Ghal runes gave 30 EF before SF was introduced. So this makes 60 SF.

If those 2x Uldy’s were applied in 1.7 or 1.8, they give 30 SF.
Adds up to 90 SF.

Hope it helped,

Sherlock :flip:

edit: Something is still off for SF though. We see +100% demons, so the 2x Uldy’s are pre 1.7 (should give 50 SF).
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Jampula
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^ That's some detective work. :D

SF is messed up anyways with legacy items, for example I have The Searing Heat with +150 SF and -100 SF. Nothing socketed or orbed to it.
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Jampula wrote:^ That's some detective work. :D

SF is messed up anyways with legacy items, for example I have The Searing Heat with +150 SF and -100 SF. Nothing socketed or orbed to it.


That's because both Strong factor & Energie factor was converted into SF. As the legacy Searing Heat gave +150EF & -100Srontg Factor, now it's +150SF -100SF.
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tbone503
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Excellent deductions!

I have a lot of older legacy items like this and I like to figure out what's different about them. OCD or something I guess.

Anyway, thanks.
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AzureGladiator
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Damn, sorry I missed your post! Wow they did finally add the UMO page... I guess this thread is kinda pointless now, lol.
That is some good detective work too by the way!

I'll add that link to the first page. Thanks for the heads up!
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tbone503
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AzureGladiator wrote:Damn, sorry I missed your post! Wow they did finally add the UMO page... I guess this thread is kinda pointless now, lol.
That is some good detective work too by the way!

I'll add that link to the first page. Thanks for the heads up!


Well they still don't have one for Occult Effigies as far I can tell ;)