Mystic Orb & Occult Effigy Documentation

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tbone503
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Oh, and I can confirm that
The Perfect Sphere
is indeed back. I had one on non-ladder that I was saving just in case. Before this season it didn't work trying to cube it with anything, but as of this season it worked, yippee!

I'm guessing that means you can find them in the wild again.
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AzureGladiator
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tbone503 wrote:Well they still don't have one for Occult Effigies as far I can tell ;)

It's in the dimentional labyrinth section under rifts, haha. This post could be good for having normal orbs, UMOs, and effigies in one place though. Easier to theorize builds with :mrgreen:

EDIT: Wow your breaking new ground! Adding to front page!
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tbone503
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I completely agree it's nice to have your post with everything in one place. I had the same thoughts about information on charms and made this thread for the same reason

viewtopic.php?f=6&t=60029&p=469247#p469247
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Victor
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That detective work was exhausting...
It would be refreshing to have some cookies. :mrotate:

By the way, the effigies are shown on the “Rifts” page under Labs. Still it’s better to keep them on this thread, it’s first on Google search results!
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tbone503
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Victor wrote:That detective work was exhausting...
It would be refreshing to have some cookies. :mrotate:


Agreed! cookie given ;)
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Victor
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tbone503 wrote:
Victor wrote:That detective work was exhausting...
It would be refreshing to have some cookies. :mrotate:


Agreed! cookie given ;)


Thanks! :D
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Seikun
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Am I correct that "5 of the same type per item" restriction doesn't apply to UMOs?
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Crosby4HyG
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Seikun wrote:Am I correct that "5 of the same type per item" restriction doesn't apply to UMOs?


Correct
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AzureGladiator
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Crosby4HyG wrote:
Seikun wrote:Am I correct that "5 of the same type per item" restriction doesn't apply to UMOs?


Correct

Not anymore!


Σ2.0 UPDATE:

"Mystic Orbs no longer require the cube to be used, instead they can be right clicked into any item"
"You can no longer accidentally over-MO an item, as orbing will fail if you do not meet the new required level"
"Unique Mystic Orbs are now limited to 5 each per item, a needed balance limitation that was not possible before"
"Stat display is now dynamic"
"Standardized Mystic Orb and Skill Description text referencing "on Attack" as "on Melee Attack"

"Explorer's Globe: now always rolls 2% attributes and -5 to all attributes"
"Solitude: now gives 3% strength, 1% Chance to Cast Level 1 Life Spark on Striking instead of Banish when hit"
"Apple of Discord: now gives +40 to life and mana, instead of 60 Life and 30 Mana"
"Farnham's Lost Marble: now gives 60 Life on Melee Attack, instead of 75"
"Zayl's Soul Orb: now gives 2% Energy instead of reanimate, mana up to 150"
"Crystal of Tears: damage now 5-8, Life penalty 1%"

I updated the main post where applicable. Have fun in 2.0! :-D
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AzureGladiator
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Just a small update/correction... The Perfect Sphere UMO is indeed removed in Σ2.0. Fixed main post.