Crepes wrote:Did you choose Darkwardens because of their size?
Are they not moving because you're stuck behind that firepit thing?
Are res'd creatures naturally magic immune like that or does the creature have to be innately magic immune?
Darkwardens because they have high hp, magic immunity and high physical resist. Pounce does deal some physical damage, and when I tested with Twilight Templars/Archons from Durace of Hate they died after after a few minutes. Hardliners or Magineers might work, will test in a bit. Edit: Hardliners work.
They need to be innately magic immune.