[Chaos HC] Krys's Assassins [Untwinked]

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Prince Albrecht
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Stormsin is quite fun, I think. It's just awful early on because of the mana cost and only poison damage. Once you get Way of the Phoenix, it becomes more useful, especially in HC with the auto targeting, even if it's only just short of a screen range.
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What's the next build you're gonna run?
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Somnus
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LHawkins1 wrote:What's the next build you're gonna run?


He's gonna play ''Cast on death sin'' on HC
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Somnus wrote:
LHawkins1 wrote:What's the next build you're gonna run?


He's gonna play ''Cast on death sin'' on HC


Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

ftw
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krys
Thunder Beetle
55 | 9
I'm tempted to go with limpet as playing assa untwinked is challenging enough, but I'll give a try to some other build first... probably Electrofield sentry but I'm open to suggestions...
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krys wrote:I'm tempted to go with limpet as playing assa untwinked is challenging enough, but I'll give a try to some other build first... probably Electrofield sentry but I'm open to suggestions...


I would watch batsin, never seen one actually.
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krys
Thunder Beetle
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I thought about it although it doesn't seem much HC friendly...but I may try it
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krys wrote:I thought about it although it doesn't seem much HC friendly...but I may try it


You are actually playing a challenging class, why not use the most challenging build? :D
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krys wrote:I thought about it although it doesn't seem much HC friendly...but I may try it


MO Lolsummon/bat summon sin.
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krys
Thunder Beetle
55 | 9
I tried starting as one and does seem ok so far...although I couln't find some answers anywhere:

Do Bats gain your -enemy res?
Do Lolsummons gain your ways % spell damage / PBeing avoid or it's just for Bats?
Does LaeK / MaeK / reanimate as work for enemies killed by summons?