Bremmtown trophy problems :(

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stevofasho
Dark Huntress
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I am having trouble cubing my trophy with upgraded dragon claw charm. I am able to kill in just under 30 seconds but when I go to cube them, it just flips each item's location in the cube with no transmutation. am i doing something wrong or am i just not killing in under 30 seconds? any help is appreciated.
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Bardamu
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You also have to cube the charm within the 30 secs.
stevofasho
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Bardamu wrote:You also have to cube the charm within the 30 secs.


Oh I can't use a previously upgraded charm?
supersage10
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stevofasho wrote:
Bardamu wrote:You also have to cube the charm within the 30 secs.


Oh I can't use a previously upgraded charm?


Yes you can but the odds are your really not doing in under 30 seconds not many builds can actually do it in UNDER 30 seconds
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Johnny Impak
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Is the trophy worth all this hassle ? What are the stats on it ?

Edit: Found my answer in the patch notes. I just won’t do it for 10% exp unless I plan on reaching 150 eventually
LurkerFrag
Skeleton
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supersage10 wrote:
stevofasho wrote:
Bardamu wrote:You also have to cube the charm within the 30 secs.


Oh I can't use a previously upgraded charm?


Yes you can but the odds are your really not doing in under 30 seconds not many builds can actually do it in UNDER 30 seconds


Which builds can, then?
supersage10
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LurkerFrag wrote:
supersage10 wrote:
stevofasho wrote:
Bardamu wrote:You also have to cube the charm within the 30 secs.


Oh I can't use a previously upgraded charm?


Yes you can but the odds are your really not doing in under 30 seconds not many builds can actually do it in UNDER 30 seconds


Which builds can, then?



1 hand melee necro trap rat big bear paladin mindflay few others I'm a bit drunk and those came to mind instantly
OverSky
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I still don't understand the how the hitbox of Mindflay allows ghosts in all direction to be hit when they jump us regardless of the beam direction, making UHC in Bremm a walk in the park.

But I certainly won't complain about that.
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NotCube
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OverSky wrote:I still don't understand the how the hitbox of Mindflay allows ghosts in all direction to be hit when they jump us regardless of the beam direction, making UHC in Bremm a walk in the park.

But I certainly won't complain about that.


It seems that when they're right on top of you, any spell that originates from your character's body will hit them at pointblank, regardless of direction, then the blast will KO the entire pack. Not just Mind Flay, Stormfront is another example. Basically any splash AoE spell that has a trajectory will do the job nicely.
LurkerFrag
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Thank you for the answers!