[S27]How strong is Mana Bear's lab?

Share your videos and screenshots
User avatar
huangyunshy
Onyx Knight
615 | 34
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Great Supporter Badge
Donated 5 times
Great Auction Badge
Won 200 auctions

This build is inspired by nayostorm
Edited by huangyunshy 2 years.
Istaryu
Harpylisk
1437 | 58
Common Posting Badge
Posted over 1.000 messages
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Too slow, and there is no MF
User avatar
huangyunshy
Onyx Knight
615 | 34
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Great Supporter Badge
Donated 5 times
Great Auction Badge
Won 200 auctions
Istaryu wrote:Too slow, and there is no MF

Boring, I didn't understand what I meant at all.
User avatar
huangyunshy
Onyx Knight
615 | 34
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Great Supporter Badge
Donated 5 times
Great Auction Badge
Won 200 auctions
Please don’t let me be disappointed in this forum anymore, come up with someone who is competent, just discuss the matter
User avatar
Victor
Cog
247 | 37
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Looks cool, I have 2 questions,

1. How do you equip a sword in Werebear form? I recall
Azgar's Crystal
Azgar's Crystal
Giant Sword (Sacred)

One-Hand Damage: 42 to 45
Two-Hand Damage: 65 to 67
(Druid Only)
Required Level: 100
Required Strength: 480
Item Level: 130
Strength Damage Bonus: (0.16 per Strength)%
While in Werewolf Form:
Adds 50% of Current Mana as Cold Damage
100% Attack Speed
150% Bonus to Attack Rating
-100% to Enemy Cold Resistance
Maximum Cold Resist +(2 to 5)%
Cannot Be Frozen
Socketed (4)
was meant for a mana-wolf concept

2. How does this perform with innate skills like Rend? Lately I see a lot of builds running with
Relic (Divine Judgment)
Relic
(Random class Only)
Required Level: 75
+(14 to 24) to Divine Judgment
+(21 to 25) to Strength
(2 to 4)% to Strength
, a clarification would be great

Thanks
mortimer_85
Djinn
520 | 230
Common Popularity Badge
Has a thread with over 10.000 views
Great Love Badge
Earned over 100 cookies
Great Supporter Badge
Donated 5 times
Common Guide Badge
Created a complete character guide
Victor wrote:Looks cool, I have 2 questions,

1. How do you equip a sword in Werebear form? I recall
Azgar's Crystal
Azgar's Crystal
Giant Sword (Sacred)

One-Hand Damage: 42 to 45
Two-Hand Damage: 65 to 67
(Druid Only)
Required Level: 100
Required Strength: 480
Item Level: 130
Strength Damage Bonus: (0.16 per Strength)%
While in Werewolf Form:
Adds 50% of Current Mana as Cold Damage
100% Attack Speed
150% Bonus to Attack Rating
-100% to Enemy Cold Resistance
Maximum Cold Resist +(2 to 5)%
Cannot Be Frozen
Socketed (4)
was meant for a mana-wolf concept

2. How does this perform with innate skills like Rend? Lately I see a lot of builds running with
Relic (Divine Judgment)
Relic
(Random class Only)
Required Level: 75
+(14 to 24) to Divine Judgment
+(21 to 25) to Strength
(2 to 4)% to Strength
, a clarification would be great

Thanks


1: you can equip any weapon in any morph form but: You need an Axe to perform the Bear Morph and you can't use innate Bear skills when not using an Axe
what brings us directly to
2: If you use Wepaons that are locking the skills that are tied to the morp, you have to get oskill relics. So to answer your question: You can't tell how rend performs with this weapon cause you can't use it.
User avatar
Victor
Cog
247 | 37
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
mortimer_85 wrote:
Victor wrote:Looks cool, I have 2 questions,

1. How do you equip a sword in Werebear form? I recall
Azgar's Crystal
Azgar's Crystal
Giant Sword (Sacred)

One-Hand Damage: 42 to 45
Two-Hand Damage: 65 to 67
(Druid Only)
Required Level: 100
Required Strength: 480
Item Level: 130
Strength Damage Bonus: (0.16 per Strength)%
While in Werewolf Form:
Adds 50% of Current Mana as Cold Damage
100% Attack Speed
150% Bonus to Attack Rating
-100% to Enemy Cold Resistance
Maximum Cold Resist +(2 to 5)%
Cannot Be Frozen
Socketed (4)
was meant for a mana-wolf concept

2. How does this perform with innate skills like Rend? Lately I see a lot of builds running with
Relic (Divine Judgment)
Relic
(Random class Only)
Required Level: 75
+(14 to 24) to Divine Judgment
+(21 to 25) to Strength
(2 to 4)% to Strength
, a clarification would be great

Thanks


1: you can equip any weapon in any morph form but: You need an Axe to perform the Bear Morph and you can't use innate Bear skills when not using an Axe
what brings us directly to
2: If you use Wepaons that are locking the skills that are tied to the morp, you have to get oskill relics. So to answer your question: You can't tell how rend performs with this weapon cause you can't use it.


I see now, thanks!
TechC
Bone Archer
70 | 5
Legendary Supporter Badge
Donated 25 times
Great Patron Badge
Patreon Contributor
Common Auction Badge
Won 50 auctions
Can you play this in 2.0? Build Details? Please and thank you.
User avatar
Sprow
Core Lord
358 | 20
Common Love Badge
Earned over 20 cookies
Common Auction Badge
Won 50 auctions
TechC wrote:Can you play this in 2.0? Build Details? Please and thank you.

Ofc you can. Keep in mind that this is rly expensive. (Cherubim relic + ias relics for weapon + mana umo)


https://median-xl.com/char/v-gaumeo
https://median-xl.com/char/k_dru
https://median-xl.com/char/China-z
User avatar
cnlnjzfjb
Horadric Mage
1064 | 24
Common Posting Badge
Posted over 1.000 messages
Common Love Badge
Earned over 20 cookies
Common Auction Badge
Won 50 auctions
TechC wrote:Can you play this in 2.0? Build Details? Please and thank you.


1. Yes, it can be played in 2.0.

2. 2.1 is coming. 2.0 is gonna be the past.

3. In/Before 2.0, bear can reach 4fpa with this sword(if u are really rich and willing to spend a loooot tg on relics, u can even push it to 3fpa with this sword). But in 2.1 they remove the "Feral Speed" mechanic of bear/wolf morph, although we dont know the highest fpa bear/wolf can reach in 2.1 for now. But Im afraid it is not 4fpa/3fpa anymore(with a lukied 20% attacking speed Azurewrath,
Marksman's Eye
Marksman's Eye
Mystic Orb

Right-Click to Apply
5% Attack Speed
+3 to Minimum Damage
10% Bonus to Attack Rating
2% to Dexterity
+10 Required Level
and many 40% attacking speed relics, u can even reach 2fpa if u want). If it turns out to be 6fpa in 2.1, then the bd is dead.

4. We dont know for now that the sword is nerfed or not in 2.1. Cause ppl have already reported it being op for some time. If this sword gets nerfed in 2.1, then along with the attack speed mechanic removed, the build is definitely dead in 2.1.

5. This build lacks AR, u need to add a lot %AR for him to do high labs. It also needs some UMOs, especially Zayl's Soul Orb.

6. Relic Cherubim and relic Divine Judgment are like must skills(Divine Judgment is kinda replaceable with other single target damage skills, cause u are using a sword. ), both not cheap in ladder, especially Cherubim relic. The more relics, the better, like
Relic (Raven Familiar)
Relic
(Random class Only)
Required Level: 75
-5% Movement Speed
+(5 to 9) to Raven Familiar
+5 to all Attributes
/
Relic (Eagle Stance)
/.... U need to pay quite a few tg for this build in 2.0, just like Azure bear.

7. If u still interested in doing it in 2.1. Here is the gear:
Shiverhood
Shiverhood
Full Helm (Sacred)

Defense: (3596 - 4141) to (4218 - 4803)
Required Level: 100
Required Strength:
300
Item Level: 105
You may Only use Melee, Summon and Support Skills
+(1 to 2) to All Skills
+(20 to 30)% to Cold Spell Damage
-(15 to 25)% to Enemy Cold Resistance
+(15 to 20) to Winter Avatar
+(25 to 50)% to Summoned Minion Life
+(120 to 160)% Enhanced Defense
+(600 to 1000) Defense
Maximum Mana +(10 to 20)%
+100 Life on Melee Attack
Requirements -50%
Socketed (4)
/
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
/ crafted glove /
Dementia
Dementia
Belt (Sacred)

Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength:
690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
/ crafted or honorific boots /
Empyrean Glory
Empyrean Glory
Ring

Required Level: 50
Item Level: 120
1% Chance to cast level 40 Singularity on Kill
(6 to 10)% to All Attributes
Maximum Life +5%
Maximum Mana +15%
15% Gold Find
with UMOs such as
The Endless Light
The Endless Light
Mystic Orb

Right-Click to Apply
-2% to Enemy Elemental Resistances
+100 Defense
3% Bonus to Defense
+10 Required Level
/ good rolled natasha's legacy
And the gear is changeable. As for the skills, u can figure it out, I guess. One thing, u need sth like 1000 dex at least for enough AR, which means u are probably gonna respec some points from energy, and put them in dex.