Preface: As always - I only showcase experimental fun/meme projects - no powerfarming or crazy bossing or whatever. Maybe the Thread will grow with funny ideas from the community.
Whirlwind lost it's weapon restriction and thus gave a great new flexibility of item choices.
While the new Windcarver Tree with all the supporting passives is really hard to compensate if you use a
Relic (Whirlwind)
on other classes - there are def some items I wanted to try and make somewhat usable builds around it.Relic
(Random class Only)
Required Level: 75
+(12 to 21) to Whirlwind
(2 to 4)% to All Attributes
Poison Resist +25%
(Random class Only)
Required Level: 75
+(12 to 21) to Whirlwind
(2 to 4)% to All Attributes
Poison Resist +25%
WW Necromancer around ShadowfangShadowfang
Bastard Sword (Sacred)
One-Hand Damage: (164 - 207) to (272 - 341)
Two-Hand Damage: (232 - 285) to (337 - 416)
(Necromancer Only)
Required Level: 100
Required Strength: 535
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
Area Effect Attack
20% Chance to cast level 40 Veil King Plague Grasp on Melee Attack
Adds (50 to 75)-(150 to 200) Damage
Ignore Target's Defense
+(160 to 200)% Enhanced Damage
+60 to Stormlord
Slow Target 25%
5% Reanimate as: Veil Terror
Socketed (4)
Shadowfang
Bastard Sword (Sacred)
One-Hand Damage: (164 - 207) to (272 - 341)
Two-Hand Damage: (232 - 285) to (337 - 416)
(Necromancer Only)
Required Level: 100
Required Strength: 535
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
Area Effect Attack
20% Chance to cast level 40 Veil King Plague Grasp on Melee Attack
Adds (50 to 75)-(150 to 200) Damage
Ignore Target's Defense
+(160 to 200)% Enhanced Damage
+60 to Stormlord
Slow Target 25%
5% Reanimate as: Veil Terror
Socketed (4)
Bastard Sword (Sacred)
One-Hand Damage: (164 - 207) to (272 - 341)
Two-Hand Damage: (232 - 285) to (337 - 416)
(Necromancer Only)
Required Level: 100
Required Strength: 535
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
Area Effect Attack
20% Chance to cast level 40 Veil King Plague Grasp on Melee Attack
Adds (50 to 75)-(150 to 200) Damage
Ignore Target's Defense
+(160 to 200)% Enhanced Damage
+60 to Stormlord
Slow Target 25%
5% Reanimate as: Veil Terror
Socketed (4)
Veil King Grasp is a proc that carries a fixed amount of poison damage that can only be scaled with poison pierce. It seems to be spread via a low wdm multihitting invisible Nova.
I tried to show the mechanic and damage potential of the proc in a small clip along with gear and spec.
here is a snapshot of my current armory.
► Gear
stats:
str/dex: for gear req + capping flat defense Bonus from Deathlord -> rest into vit
Playstyle: Put a RIP modifier on one of the items and whirl through mobs. Let them run into the proc while chasing you.
to be continued
I am open to ideas for ww builds. If you want to try something out just contact me and I borrow you the WW Relic - Have fun!