[S28] SSF catasorc

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cowking
Son of Lucion
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disclaimer: I don't actually recommend playing this build SSF, the armor is easily in top 5-10% rarest SUs


VIDEO

Dunc

Fauzt


RELICS
beacon
blood fury (you can keep bloodlust orb in your inventory for prebuff and cast this from switch instead)


GEAR
* not everything is MOd to 140 as I was leaving some room for potential 3 FHR, sgogs poison reduction, lab res, UMOs etc.. but burnt out before finalizing

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SKILLS
* flamestrike etc for bossing, cata is not a good boss killer

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STATS
str: enough for gear
dex: enough for gear
vit: rest
ene: hit 2k (probably max if you want to attempt some kind of variant without mana sweep / shield)


MERC
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Short War Bow (4)

Two-Hand Damage: (10 - 12) to (26 - 32)
Required Level: 8
Required Dexterity:
73 to 77
Item Level: 19
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
5% Chance to cast level 5 Arachnomancy on Kill
3% Chance to cast level 4 Miasma on Striking
+(11 to 15) to Maximum Damage
+(18 to 35)% Enhanced Damage
+(2 to 3)% to Poison Spell Damage
Slows Attacker by (6 to 10)%
Maximum Life +(2 to 3)%
Requirements -(11 to 15)%
Socketed (2)
Two-Hand Damage: (33 - 37) to (61 - 75)
Required Level: 28
Required Dexterity:
95 to 100
Item Level: 40
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
6% Chance to cast level 10 Arachnomancy on Kill
4% Chance to cast level 10 Miasma on Striking
+(16 to 25) to Maximum Damage
+(52 to 69)% Enhanced Damage
+(5 to 6)% to Poison Spell Damage
Slows Attacker by (11 to 15)%
Maximum Life +(3 to 4)%
Requirements -(21 to 25)%
Socketed (4)
Two-Hand Damage: (76 - 83) to (135 - 153)
Required Level: 47
Required Dexterity:
161 to 171
Item Level: 59
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
7% Chance to cast level 14 Arachnomancy on Kill
5% Chance to cast level 16 Miasma on Striking
+(31 to 40) to Maximum Damage
+(87 to 103)% Enhanced Damage
+(8 to 9)% to Poison Spell Damage
Slows Attacker by (21 to 25)%
Maximum Life +(4 to 5)%
Requirements -(31 to 35)%
Socketed (5)
Two-Hand Damage: (102 - 110) to (179 - 199)
Required Level: 54
Required Dexterity:
294 to 313
Item Level: 85
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
8% Chance to cast level 18 Arachnomancy on Kill
6% Chance to cast level 19 Miasma on Striking
+(41 to 50) to Maximum Damage
+(104 to 120)% Enhanced Damage
+(9 to 10)% to Poison Spell Damage
Slows Attacker by (31 to 35)%
Maximum Life +(5 to 6)%
Requirements -(36 to 40)%
Socketed (6)

Gaze of the Dead
Gaze of the Dead
Bone Helm (Sacred)

Defense: 968 to 1049
Required Level: 120
Required Strength: 625
Item Level: 105
+150% Damage to Demons
+2% Enhanced Defense (Based on Character Level)
+5.5 Defense (Based on Character Level)
+2 Life Regenerated per Second (Based on Character Level)
+3.5 to Life (Based on Character Level)
+2.25 to Mana (Based on Character Level)
Maximum Fire Resist +(0 to 1)%
Maximum Lightning Resist +(0 to 1)%
Maximum Cold Resist +(0 to 1)%
Maximum Poison Resist +(0 to 1)%
+180% Damage to The Zakarum
Socketed (4)

Goetia Plate
Goetia Plate
Full Plate Mail (Sacred)

Defense: (8467 - 9339) to (10376 - 11445)
Required Level: 100
Required Strength: 700
Item Level: 120
+3 to All Skills
+1 to Maximum Necromancer Minions
+(151 to 200)% to Summoned Minion Life
+(51 to 75)% to Summoned Minion Damage
+(172 to 200)% Enhanced Defense
+150 Life Regenerated per Second
+750 to Life
+375 to Mana
-4 to Light Radius
Socketed (6)

Geleb's Greed
Geleb's Greed
Light Gauntlets (Sacred)

Defense: 1608 to 1830
Required Level: 100
Required Strength: 600
Item Level: 115
1% Chance to cast level 37 Fire Fountain on Death Blow
+1 to All Skills
-15% to Enemy Fire Resistance
+(23 to 31) to Pyroblast
+200% Enhanced Defense
+5 Fire Absorb
Physical Resist 5%
Socketed (4)

Curse of the Zakarum
(Zakarum Set)

The Endless Loop
The Endless Loop
Light Belt (Sacred)

Defense: 1101 to 1143
Required Level: 100
Required Strength: 550
Item Level: 105
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+75 Life Regenerated per Second
+(0 to 1) Mana on Striking
Socketed (2)

Angel's Wrath
Angel's Wrath
Chain Boots (Sacred)

Defense: (1625 - 2217) to (1762 - 2403)
Required Level: 100
Required Strength: 575
Item Level: 120
+(0 to 2) to Paladin Skill Levels
+(0 to 2) to Sorceress Skill Levels
+(0 to 2) to Necromancer Skill Levels
+(0 to 2) to Druid Skill Levels
+(0 to 2) to Barbarian Skill Levels
+(0 to 2) to Amazon Skill Levels
+(0 to 2) to Assassin Skill Levels
(10 to 40)% Movement Speed
+(120 to 200)% Enhanced Defense
Maximum Life +5%
Physical Resist 10%
Socketed (4)

Felblood
Felblood
Amulet

Required Level: 10
Item Level: 1
Metal Solace: Also Regenerates Totem Life
+(1 to 2) to Necromancer Skill Levels
5% Life stolen per Hit
+4 to Life (Based on Character Level)
3% Reanimate as: Random Monster

sockets - 1%
Demonstone Blood
Demonstone Blood
Jewel

Required Level: 40
Item Level: 40
Can be Inserted into Socketed Items
Adds 20-40 Fire Damage
Maximum Life +(0 to 1)%
, 15% ias jewels, pAme
... or just go for pantheon for more dps


2.1.0 info
old cata avg dmg - 4995
new cata avg dmg w/o blood fury - 4675 == 7% dps loss
new cata avg dmg w/o bloodlust - 4937 == 1% dps loss
new cata avg dmg w both - 5307 == 6% dps increase

Dream



Dream
Staves

'FulGhalFulNif'
Runeword Level: 100
Level 1 Holy Shock
Holy Shock has 1200 Base Damage, Increases by 1% per 7 Energy
+(3 to 4) to All Skills
+(75 to 100) Spell Focus
75% Cast Speed
+(40 to 50)% to Lightning Spell Damage
-(20 to 25)% to Enemy Lightning Resistance
+(32 to 36) to Supernova
+500 to Mana
(20 to 25)% Weapon Damage Taken Restores Mana
(25 to 35)% Magic Find
setup is basically equal in late game killspeed but allows you to skip firedance for more dynamic & less keyswitchy shotgun play. You go max energy poison + lite, can skip meditation due to ene stack, use taha runes/
Farsight Globe
Farsight Globe
Jewel

Required Level: 40
Item Level: 80
Can be Inserted into Socketed Items
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Lightning Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
over fire runes for dual -res.