Poison WW Barb vs. 2x T10 Phoboss

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rugby_1
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PeterHatEater wrote:
rugby_1 wrote:
PeterHatEater wrote:Thanks for the feedback ya'll. Really appreciate it.

I can see how a Cain build with ridiculous spell damage and insanely high level Snake Stance could kill Sam. Would be very difficult/expensive to optimise though!

Hit 150 on this build. Here is a snapshot of my final level 150 setup if anyone was interested in running this build.
https://median-xl.com/acc/snapshot.php? ... 1659702920


Wondering what type of damage thresholds you’ve found with this build to break into Lab 6+ or even for farming Scos. I imagine this build would be able to speed through these areas until higher labs (8+). Currently playing scorpion blade Sin so have some of the gear to transfer over to my barb eventually but feel like the damage scaling would be different between Ww and scorpion blade.


Yeh, this build will speed through lower labs and Scos to some extent. However, the big trees and druids take quite a while, even with really high damage.

I would recommend running 2x
Blacktongue
Blacktongue
Flamberge (Sacred)

One-Hand Damage: (101 - 119) to (110 - 130)
Two-Hand Damage: (165 - 195) to (169 - 200)
Required Level: 100
Required Strength:
300
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
15% Chance to cast level 44 Rotting Flesh on Melee Attack
+25% Bonus to Poison Skill Duration
+(120 to 160)% Enhanced Damage
+(40 to 60)% to Poison Spell Damage
-(20 to 35)% to Enemy Poison Resistance
+(14 to 20) to Amatoxin
Slow Target 15%
Maximum Poison Resist +(1 to 2)%
Requirements -50%
Socketed (6)
or
Blacktongue
Blacktongue
Flamberge (Sacred)

One-Hand Damage: (101 - 119) to (110 - 130)
Two-Hand Damage: (165 - 195) to (169 - 200)
Required Level: 100
Required Strength:
300
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
15% Chance to cast level 44 Rotting Flesh on Melee Attack
+25% Bonus to Poison Skill Duration
+(120 to 160)% Enhanced Damage
+(40 to 60)% to Poison Spell Damage
-(20 to 35)% to Enemy Poison Resistance
+(14 to 20) to Amatoxin
Slow Target 15%
Maximum Poison Resist +(1 to 2)%
Requirements -50%
Socketed (6)
+
Piranha Swarm
Piranha Swarm
Flying Knife (Sacred)

Throw Damage: 59 to 61
One-Hand Damage: 38 to 39
Required Level: 100
Required Dexterity: 473
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
Scorpion Blade: Always Explodes, Max Range -25%
+(4 to 7) to Assassin Skill Levels
+99% to Poison Spell Damage
Regenerate Mana +50%
Maximum Elemental Resists +2%
+150 Life after each Kill
50% Magic Find
Socketed (2)
for lower labs and Scos.
Demhe

Demhe
Maces, Scepters
Except Hammers

'ZodLew'
Runeword Level: 110
25% Chance to cast level 35 Infected Roots on Melee Attack
+(126 to 250) to Maximum Damage
Stun Attack
+(172 to 200)% Enhanced Damage
+(39 to 45)% to Cold Spell Damage
-(39 to 45)% to Enemy Cold Resistance
+(39 to 45)% to Poison Spell Damage
-(39 to 45)% to Enemy Poison Resistance
20% to Vitality
+(51 to 125) Mana on Striking
+15 Life after each Kill
is awesome, but used mostly for the 20% vit and to hit the pierce cap.
Grotesque Bite
Grotesque Bite
Hand Axe (Sacred)

One-Hand Damage: 37 to 39
Required Level: 100
Required Strength: 376
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
+25% to Experience Gained Until Level 120
+15% Physical Resist After Level 120
100% Chance to cast level 40 Harvest on Melee Attack
+(2 to 3) to All Skills
50% Attack Speed
+(20 to 30)% to Poison Spell Damage
Maximum Poison Resist +4%
+100 Life on Melee Attack
Socketed (3)
is necessary for the 15% physical resist in labs if you don't have
Relic (Shadow Refuge)
.
You'll need 145 pierce and around 500k+ max damage on the in-game tooltip for the content you mentioned.
Higher labs and fast Scos clear you'll need around 750k+ max tooltip damage.
You can get well over 1mil tooltip damage if you use 4% poison spell damage runes or jewels, instead of focusing on life/AR jewels and you have
Lorekeeper
Lorekeeper
Light Gauntlets (Sacred)

Defense: (1018 - 1179) to (1159 - 1342)
Required Level: 80
Required Strength:
300
Item Level: 120
+3 to All Skills
20% Combat Speeds
+(5 to 10) to Firedance
+(90 to 120)% Enhanced Defense
Regenerate Mana +(40 to 60)%
Requirements -50%
Socketed (4)
in you're inventory for Fire Dance. Also make sure you're running
Berserrker
Berserrker
Backsword (Sacred)

One-Hand Damage: (130 - 144) to (138 - 153)
(Barbarian Only)
Required Level: 100
Required Strength: 526
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
1% Chance to cast level 2 Gift of Inner Fire on Striking
+(2 to 3) to All Skills
+(18 to 24)% Bonus Damage to Bloodlust
+(18 to 24)% Bonus Damage to Mark of the Wild
60% Attack Speed
+(171 to 200)% Enhanced Damage
+1 to Bloodlust
+1 to Gift of the Wild
Socketed (3)
on switch for Mark of the Wild and Bloodlust.
Massive damage certainly looks cool, but with 150%+ pierce, 70k+ AR, 27k+ life and 750k+ damage this build can do pretty much all content.


Thanks for the reply! Based on the dmg threshold of 500-750k, there seems to be a difference in terms of how dmg is dealt between Psn WW and Scorpion. Thanks again!