I accomplished Deimoss w/ 3 Shrines 3 weeks ago, but have been holding back this thread in hopes to instead be showcasing a 5 Shrine kill - but I just haven't been able to make that magic happen.
This couldn't have happened without Lynderika's Naginata Assassin Guide, which I followed to a "T" until finding a few improvements for Super Endgame content.
Prebuff
I painstakingly buff Tainted Blood from
Testament of the Apes
set, which is not essential but certainly helps.Testament of the Apes
(Ape Set)
Apefoot
Apehand
Apeshoot
Apeskin
Apeskull
Set Bonus with 2 or more set items:
250% Bonus to Attack Rating
+50 to Strength
Set Bonus with 3 or more set items:
Enhanced Weapon Damage +120%
+75 to Strength
Set Bonus with complete set:
5% Chance to cast level 3 Thunder Slam on Kill
10% Chance to cast level 18 Tainted Blood when Struck by a Missile
+18 to Deathstrike
+10 to Silver Dart
25% Chance of Crushing Blow
50% to All Attributes
Physical Resist 20%
(Ape Set)
Apefoot
Apehand
Apeshoot
Apeskin
Apeskull
Set Bonus with 2 or more set items:
250% Bonus to Attack Rating
+50 to Strength
Set Bonus with 3 or more set items:
Enhanced Weapon Damage +120%
+75 to Strength
Set Bonus with complete set:
5% Chance to cast level 3 Thunder Slam on Kill
10% Chance to cast level 18 Tainted Blood when Struck by a Missile
+18 to Deathstrike
+10 to Silver Dart
25% Chance of Crushing Blow
50% to All Attributes
Physical Resist 20%
The buff adds a pretty good HP regen effect for ~10 mins.
Gear
Weapon:
Zular Khan's Tempest
(+30 to first 3 Ways skills)
Zular Khan's Tempest
Halberd (Sacred)
Two-Hand Damage: 71 to 100
(Assassin Only)
Required Level: 100
Required Dexterity: 558
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
Area Effect Attack
10% Chance to cast level 1 Stormpike on Striking
Broadside Cooldown Reduced by 2 seconds
-30% to Enemy Elemental Resistances
+(25 to 30) to Way of the Raven (Assassin Only)
+(25 to 30) to Way of the Gryphon (Assassin Only)
+(25 to 30) to Way of the Spider (Assassin Only)
+(25 to 30) to Way of the Phoenix (Assassin Only)
+(51 to 100) Life after each Kill
Socketed (6)
Halberd (Sacred)
Two-Hand Damage: 71 to 100
(Assassin Only)
Required Level: 100
Required Dexterity: 558
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
Area Effect Attack
10% Chance to cast level 1 Stormpike on Striking
Broadside Cooldown Reduced by 2 seconds
-30% to Enemy Elemental Resistances
+(25 to 30) to Way of the Raven (Assassin Only)
+(25 to 30) to Way of the Gryphon (Assassin Only)
+(25 to 30) to Way of the Spider (Assassin Only)
+(25 to 30) to Way of the Phoenix (Assassin Only)
+(51 to 100) Life after each Kill
Socketed (6)
Helm:
Blackskull's Horns
Henchmen Trophies
(Legendary Set)

Blackskull's Horns
Crown (Sacred)
Defense: 4437 to 4914
Required Level: 100
Required Strength: 675
Item Level: 120
Adds 100-150 Fire Damage
+25% to Fire Spell Damage
-15% to Enemy Fire Resistance
+200% Enhanced Defense
+50 to Strength
15% to Strength
Maximum Fire Resist +2%
+5 Fire Absorb
Socketed (4)
Crown (Sacred)
Defense: 4437 to 4914
Required Level: 100
Required Strength: 675
Item Level: 120
Adds 100-150 Fire Damage
+25% to Fire Spell Damage
-15% to Enemy Fire Resistance
+200% Enhanced Defense
+50 to Strength
15% to Strength
Maximum Fire Resist +2%
+5 Fire Absorb
Socketed (4)
Henchmen Trophies
(Legendary Set)
Body Armor: Natasha's Legacy (Perfect Roll

Gloves:
Stareye's Claws
Henchmen Trophies
(Legendary Set)

Stareye's Claws
Gauntlets (Sacred)
Defense: 1674 to 1959
Required Level: 100
Required Strength: 625
Item Level: 120
Adds 100-150 Cold Damage
+25% to Cold Spell Damage
-15% to Enemy Cold Resistance
+200% Enhanced Defense
+50 to Dexterity
15% to Dexterity
Maximum Cold Resist +2%
+5 Cold Absorb
Socketed (4)
Gauntlets (Sacred)
Defense: 1674 to 1959
Required Level: 100
Required Strength: 625
Item Level: 120
Adds 100-150 Cold Damage
+25% to Cold Spell Damage
-15% to Enemy Cold Resistance
+200% Enhanced Defense
+50 to Dexterity
15% to Dexterity
Maximum Cold Resist +2%
+5 Cold Absorb
Socketed (4)
Henchmen Trophies
(Legendary Set)
Belt:
Doomcloud Spine
Henchmen Trophies
(Legendary Set)

Doomcloud Spine
Plated Belt (Sacred)
Defense: 4089 to 4479
Required Level: 100
Required Strength: 675
Item Level: 120
Adds 100-150 Lightning Damage
+25% to Lightning Spell Damage
-15% to Enemy Lightning Resistance
+200% Enhanced Defense
+50 to Vitality
15% to Vitality
Maximum Lightning Resist +2%
+5 Lightning Absorb
Socketed (2)
Plated Belt (Sacred)
Defense: 4089 to 4479
Required Level: 100
Required Strength: 675
Item Level: 120
Adds 100-150 Lightning Damage
+25% to Lightning Spell Damage
-15% to Enemy Lightning Resistance
+200% Enhanced Defense
+50 to Vitality
15% to Vitality
Maximum Lightning Resist +2%
+5 Lightning Absorb
Socketed (2)
Henchmen Trophies
(Legendary Set)
Boots: Quiet Craft (+2 Ass. skills / +40 All Attributes / +123 Life)
Rings:
Bad Mood
+1 skills each
Bad Mood
Ring
Required Level: 100
Item Level: 120
-20% Cast Speed
Adds 50-100 Fire Damage
Adds 50-100 Lightning Damage
Adds 50-100 Cold Damage
-(5 to 20)% to Enemy Fire Resistance
-(5 to 20)% to Enemy Lightning Resistance
-(5 to 20)% to Enemy Cold Resistance
Ring
Required Level: 100
Item Level: 120
-20% Cast Speed
Adds 50-100 Fire Damage
Adds 50-100 Lightning Damage
Adds 50-100 Cold Damage
-(5 to 20)% to Enemy Fire Resistance
-(5 to 20)% to Enemy Lightning Resistance
-(5 to 20)% to Enemy Cold Resistance
Amulet:
Death Ward
4sk
Death Ward
Amulet
Required Level: 110
Item Level: 105
+(1 to 3) to All Skills
Maximum Elemental Resists +1%
Poison Resist +30%
Poison Length Reduced by 30%
30% Curse Length Reduction
Amulet
Required Level: 110
Item Level: 105
+(1 to 3) to All Skills
Maximum Elemental Resists +1%
Poison Resist +30%
Poison Length Reduced by 30%
30% Curse Length Reduction
Weapon Swap :
Cold Blood
(Banish!!) + 
Cold Blood
Crystal Sword (Sacred)
Required Level: 100
Required Dexterity: 1020
Item Level: 120
Innate Cold Damage: (35.0% of Dexterity)
Regens 20% Life Over 5 Seconds Upon Taking Weapon Damage
4% Chance to cast level 50 Shatter the Flesh on Kill
1% Chance to cast level 50 Blizzard on Striking
25% Attack Speed
Adds (450 to 550)-(700 to 800) Cold Damage
-10% to Enemy Cold Resistance
+20 to Banish
Maximum Mana -50%
Requirements +100%
Socketed (6)
Crystal Sword (Sacred)
Required Level: 100
Required Dexterity: 1020
Item Level: 120
Innate Cold Damage: (35.0% of Dexterity)
Regens 20% Life Over 5 Seconds Upon Taking Weapon Damage
4% Chance to cast level 50 Shatter the Flesh on Kill
1% Chance to cast level 50 Blizzard on Striking
25% Attack Speed
Adds (450 to 550)-(700 to 800) Cold Damage
-10% to Enemy Cold Resistance
+20 to Banish
Maximum Mana -50%
Requirements +100%
Socketed (6)
Celestial Barrier
(+5 Banish!!)
Celestial Barrier
Spiked Shield (Sacred)
Defense: (2525 - 2828) to (3012 - 3374)
Chance to Block: 1% + Class%
Required Level: 100
Required Dexterity: 550
Item Level: 120
+(4 to 5) to All Skills
1% Base Block Chance
-50% Attack Speed
30% Cast Speed
-(20 to 25)% to Enemy Elemental Resistances
+(150 to 180)% Enhanced Defense
50% Bonus to Defense
1% Reanimate as: Random Monster
Socketed (6)
Spiked Shield (Sacred)
Defense: (2525 - 2828) to (3012 - 3374)
Chance to Block: 1% + Class%
Required Level: 100
Required Dexterity: 550
Item Level: 120
+(4 to 5) to All Skills
1% Base Block Chance
-50% Attack Speed
30% Cast Speed
-(20 to 25)% to Enemy Elemental Resistances
+(150 to 180)% Enhanced Defense
50% Bonus to Defense
1% Reanimate as: Random Monster
Socketed (6)
Sockets
Helm : Ele Res / Attributes Crafted Jewels -10 Requirements > AR% > IAS / FHR > 1%AA / 2%st vit dex > Life)
***4 x -10 requirements allows
Blackskull's Horns
Henchmen Trophies
(Legendary Set)
to be equipped with minimal Strength points invested, which solves Strength requirements for everything else***
Blackskull's Horns
Crown (Sacred)
Defense: 4437 to 4914
Required Level: 100
Required Strength: 675
Item Level: 120
Adds 100-150 Fire Damage
+25% to Fire Spell Damage
-15% to Enemy Fire Resistance
+200% Enhanced Defense
+50 to Strength
15% to Strength
Maximum Fire Resist +2%
+5 Fire Absorb
Socketed (4)
Crown (Sacred)
Defense: 4437 to 4914
Required Level: 100
Required Strength: 675
Item Level: 120
Adds 100-150 Fire Damage
+25% to Fire Spell Damage
-15% to Enemy Fire Resistance
+200% Enhanced Defense
+50 to Strength
15% to Strength
Maximum Fire Resist +2%
+5 Fire Absorb
Socketed (4)
Henchmen Trophies
(Legendary Set)
Weapon : Ele Res / Attributes Crafted Jewels AR% > IAS / FHR > 1%AA / 2%dex or 2%vit)
Weapon Swap :
Suicide Note
/ Ele Res Crafted Jewels
Suicide Note
Jewel
Required Level: 110
Item Level: 115
Can be Inserted into Socketed Items
+1 to All Skills
+100 Defense
Elemental Resists -5%
+10 Required Level
Jewel
Required Level: 110
Item Level: 115
Can be Inserted into Socketed Items
+1 to All Skills
+100 Defense
Elemental Resists -5%
+10 Required Level
Armors : Perfect Onyx x2 / Perfect Turquois x4 / Perfect Bloodstone x2 / Perfect Amber x2 = 92% all max res
Mystics Orbs
Weapon : Attack Rating → Ten Pin Striker
Armors :
Solitude
x15 / 
Solitude
Mystic Orb
Right-Click to Apply
2% to Strength
+1 Life on Striking
+10 Required Level
Mystic Orb
Right-Click to Apply
2% to Strength
+1 Life on Striking
+10 Required Level
Periapt of Life
x7
Periapt of Life
Mystic Orb
Right-Click to Apply
4% to Vitality
+10 Life Regenerated per Second
+10 Required Level
Mystic Orb
Right-Click to Apply
4% to Vitality
+10 Life Regenerated per Second
+10 Required Level
Boots: Also has another Quiet bless from
Breath of Thaumaturgy

Breath of Thaumaturgy
Occult Effigy
Cube Reagent
Cube with a Blessed Crafted Weapon/Armor to Add Bonus
Item can be blessed Again
+25 Required Level
Occult Effigy
Cube Reagent
Cube with a Blessed Crafted Weapon/Armor to Add Bonus
Item can be blessed Again
+25 Required Level
Jewelry :
The Endless Light
x8 / 
The Endless Light
Mystic Orb
Right-Click to Apply
-2% to Enemy Elemental Resistances
+100 Defense
3% Bonus to Defense
+10 Required Level
Mystic Orb
Right-Click to Apply
-2% to Enemy Elemental Resistances
+100 Defense
3% Bonus to Defense
+10 Required Level
Apple of Discord
x4
Apple of Discord
Mystic Orb
Right-Click to Apply
+40 to Life
+40 to Mana
+10 Required Level
Mystic Orb
Right-Click to Apply
+40 to Life
+40 to Mana
+10 Required Level
Charms
Corrupted Wormhole
: Life/Mana
Corrupted Wormhole
Required Level: 100
Keep in Inventory to Gain Bonus
Required Level: 100
Keep in Inventory to Gain Bonus
The Sleep
: Triune + Laz
The Sleep
Required Level: 125
Cube with Trophy to Awaken
Keep in Inventory to Gain Bonus
Maximum Fire Resist +(0 to 1)%
Maximum Lightning Resist +(0 to 1)%
Maximum Cold Resist +(0 to 1)%
Maximum Poison Resist +(0 to 1)%
Required Level: 125
Cube with Trophy to Awaken
Keep in Inventory to Gain Bonus
Maximum Fire Resist +(0 to 1)%
Maximum Lightning Resist +(0 to 1)%
Maximum Cold Resist +(0 to 1)%
Maximum Poison Resist +(0 to 1)%
Relics
Banish
Orb of Annihilation
Raven Familiar
For more recent attempts, I use Shunpo instead of Raven Familiar for avoiding teleport penalty (but less dmg
