[XVr] Stormcaller

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cowking
Djinn
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Naabaanit wrote:Rolls whyyyyyyyyyyyyyyy :facepalm:


They were all available via google anyhow (except peacesells).
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suchbalance
Gore Crawler
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Fumbles wrote:
Staff of Shadows
Staff of Shadows
Long Staff (Sacred)

Two-Hand Damage: 56 to 58
Required Dexterity: 203
Required Level: 100
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 47 Cataclysm when your Enemy is Slain
1% Chance to cast level 47 Supernova when your Enemy is Slain
1% Chance to cast level 47 Glacial Nova when your Enemy is Slain
+(5 to 7) to All Skills
25% Faster Run/Walk
50% Faster Cast Rate
+50% Damage to Undead
+(21 to 25)% to Spell Damage
15% Bonus to Energy
Total Character Defense Plus (51 to 75)%
+(101 to 150) Life after each Kill
Socketed (4)

has a good source of laek which would allow for zod crafted jewels to make up for some of the damage lost due to not having the sorc morph cast speed. Probably one of the better options for sp. Nice job SB


Amazons have a faster casting animation with 1 handers (7fpc) than with staves (9fpc). So on single player your best option is very likely
Chaosphere
Chaosphere
War Scepter (Sacred)

One-Hand Damage: 30 to 43
Required Dexterity: 494
Required Level: 100
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(2 to 3) to All Skills
40% Faster Cast Rate
+50% Damage to Undead
+(16 to 20)% to Poison Spell Damage
+(16 to 20)% to Physical/Magic Spell Damage
+(16 to 20)% to Cold Spell Damage
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
(11 to 15)% Bonus to Energy
Slows Attacker by 25%
+(2 to 3) to Light Radius
Socketed (6)

coupled with the
Wizard's Wall
Wizard's Wall
Large Shield (Sacred)

Defense: (3734-4220) to (4196-4743)
Chance to Block: 1% + class%
Required Strength: 432
Required Dexterity: 476
Required Level: 100
+(50 to 75) Energy Factor to Spell Damage
+(1 to 2) to All Skills
25% Faster Cast Rate
1% Increased Chance of Blocking
+15% to Spell Damage
(20 to 25)% Bonus to Energy
+(115 to 143)% Enhanced Defense
Increase Maximum Mana 10%
75% Extra Gold from Monsters
Requirements -10%
Socketed (4)

. Needless to be said nothing comes close to the 43% more total damage gained by the staff - considering how easy it is to make too compared to finding super rare uniques.
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romanN1
Grubber
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Can you post a video with 1hander+shield setup farming and snipping bosses such?
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cowking
Djinn
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Wasn't zon 2h cast speed buffed in a recent patch? The speed calculator shows erroneous values (unless it's been updated).
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suchbalance
Gore Crawler
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I thought the calc was updated, but doing a side by side comparison I can't really see much difference. Maybe staff castrate is down to 7 frames too?
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RollsRoyce
Ice Clan
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im pretty sure that its the same castrate, i checked the values in animdata this patch already
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noal
Cog
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RollsRoyce wrote:
► Show Spoiler


Some of the rw have changed I think, my Longview armor now gives + 30-35 damage
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Muilpeer
Monkey King
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Is the mini-guide already being worked on? Very curious about it. I have been farming sewers, but sadly all I got was 8 poi and a few light stones, 1 sk1 and that's it. Kind of bad luck with all the skulls and other stones.
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Waffleown
Jungle Hunter
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Now, i am trying this build, and almost level 120, and will soon try to craft the craftable items, only issue is.. I have absolutely no idea how to craft the items, can someone help me out?
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Stealthmaster
The Smith
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Waffleown wrote:I have absolutely no idea how to craft the items, can someone help me out?


Simple rules:

Crafting is possible on rare/set/unique sacred items. If you found a magic sacred item, upgrade it to rare first;
Don't forget to bless the item, using a shrine + arcane crystal, but it works only once per item, so if blessing added more -%decreased mana for example, think about rerolling it again;
Repairing often costs enormous amount of gold, so if it's a weapon/circlet with low durability, indestructible jewel is a must.

OR read

http://forum.median-xl.com/viewtopic.php?f=40&t=119