The Tantrumdin

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CharlieTango
Sasquatch
63 | 1
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Aciros wrote:Flamefront was the one I was thinking about. Not flamestrike.

Edit: Apparently the old affix list has Flamefront on all weapons, so is it the old 5% lvl2 flame front on striking or the new 7% lvl30 something flamefront on striking you get now?

The few I rolled were 7% ctc lvl 20 something.
Majhin
Jungle Hunter
28 | 0
yes flamefront i misspelled, its like 7% on a lvl 34 flamefront
CharlieTango
Sasquatch
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7% doesn't sound alllll that great at first but I remember reading somewhere that Tantrum hits like 25 times per second and each hit has a chance I believe.
Rogue
Imp
4 | 0
I have this flame front.. does a hell of damage. at least when hitting crowded places
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Majhin
Jungle Hunter
28 | 0
oh that looks juicy
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dickhead
Azure Drake
167 | 0
So how exactly do I make tantrum show up on bows? I'm a bit dumb :(
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Nitz
Blood Golem
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dickhead wrote:So how exactly do I make tantrum show up on bows? I'm a bit dumb :(


Find a rare sacred short war bow - craft it with any shrine. Sometimes it comes up with tantrum. You can also make a white bow "rare" with the charsi upgrade.
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dickhead
Azure Drake
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Nitz wrote:
dickhead wrote:So how exactly do I make tantrum show up on bows? I'm a bit dumb :(


Find a rare sacred short war bow - craft it with any shrine. Sometimes it comes up with tantrum. You can also make a white bow "rare" with the charsi upgrade.


Ohhhhhhhhhhhh okay thank you lots.
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Spinaker
Thunder Beetle
52 | 2
L H wrote:If you want to go full Fire proc tantrumdin, get the flamefront striking bow,
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (7580-8361) to (9196-10143)
Required Strength: 614
Required Level: 100
Area Effect Attack
1% Chance to cast level 36 Pyroblast on Striking
Adds 25-38 damage
-10% Target Defense
150% Bonus to Attack Rating
+150% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Inarius
-5 to Light Radius
Socketed (6)

, and
Demonic Touch
Demonic Touch
Leather Gloves (Sacred)

Defense: (1136 to 1143)
Required Strength: 908
Required Level: 100
1% Chance to cast level 16 Cataclysm on Striking
30% Faster Run/Walk
Adds 7-13 damage
+666 Defense
All Resists +(15 to 20)%
Damage Reduced by 5%
1% Reanimate as: Edyrem
Requirements +100%
Socketed (4)

, with all your spare stat points going towards vessel to boost physical magic spell so you can deal with fire immunes.


Could you maybe also give a hand and advise how the itemisation should look like in the fool scope of gear? Can the procadin clear the highest content, including ubers like witch, astrogha etc. Looking atm for a good/well rounded char to be able to clear these (I'm still new to the median mod).

Thanks in advance for the answer.
Uhrinowitz
Prowler
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I am leveling atm a tantrumdin. It is not too bad so far, but after reading all the changes (nerfs) to it .... I'm not sure. We will see.

So you guys think that tantrum bow with Flamefront is the best choice and then focusing on fire damage? The following things were changed: Crushing blow MOs, Luck trial MO (?), Superbeast attack speed reduced, pierce resistances MOs (for all classes), Blessed Life small nerf.

What is your experience with the end game contents?