Dr. Strangebuff - Summoner Nec

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HechtHeftig
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fkfhnis wrote:Do you think a fire + ewd based a1 merc would be good? Was thinking of something a little like this. These are what I have and probably are not the best or even good.

Demonstorm

Reapers
Reapers
Full Helm (Sacred)

Defense: (3268 - 3677) to (3511 - 3950)
Required Level: 100
Required Strength: 600
Item Level: 120
4% Chance to cast level 40 Fire Cannonade on Kill
+1 to All Skills
+84 Fire Damage
+(13 to 20)% to Fire Spell Damage
-(7 to 18)% to Enemy Fire Resistance
+(140 to 170)% Enhanced Defense
Maximum Fire Resist +5%
Socketed (4)

Lamen of the Archbishop
Lamen of the Archbishop
Amulet

Required Level: 110
Item Level: 120
Orb Effects Applied to this Item are Doubled
+4 to All Skills

for fire


Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (7481 - 8308) to (9074 - 10078)
Required Level: 100
Required Strength: 675
Item Level: 105
15% Chance to cast level 40 Arachnomancy on Melee Attack
4% Chance to cast level 12 Time Strike on Striking
(31 to 40)% Hit Recovery
+90% Damage to Undead
Adds 200-300 Poison Damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Weapon Physical Damage +(25 to 30)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Melee Attack
Socketed (6)

Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1960 - 2352) to (2170 - 2604)
Required Level: 100
Required Strength: 625
Item Level: 120
2% Chance to cast level 30 Hammertime on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
(10 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Weapon Physical Damage +(60 to 90)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)

Geglash's Dusters

for ewd

Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)

sor proc, more CB

Thoughts?


Image


It looks good so far. I'd MO the bow with ED and socket Jah runes. Then the damage should go over 300. Imho the Base damage of the weapon is the most important part. That's why the only really good item my merc owns is a good crafted bow. Anyway, try to get the damage as high as possible to improve your clearspeed.

fkfhnis wrote:I looked at that link to calc minion life. Maybe you can help me more with this? I don't know what a .ods is or how to open it.

an .ods is an excel table made with Open Office. Just download open office. Then you can open it.

However, if you already use Microsoft office: Go to my link again. There's another file that should be able to be oponed by Excel. (5th post from the top).

But your minions life is still very little. Maybe you can do something about it once you have the Ghal rune.
fkfhnis
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HechtHeftig wrote:
fkfhnis wrote:Do you think a fire + ewd based a1 merc would be good? Was thinking of something a little like this. These are what I have and probably are not the best or even good.

Demonstorm

Reapers
Reapers
Full Helm (Sacred)

Defense: (3268 - 3677) to (3511 - 3950)
Required Level: 100
Required Strength: 600
Item Level: 120
4% Chance to cast level 40 Fire Cannonade on Kill
+1 to All Skills
+84 Fire Damage
+(13 to 20)% to Fire Spell Damage
-(7 to 18)% to Enemy Fire Resistance
+(140 to 170)% Enhanced Defense
Maximum Fire Resist +5%
Socketed (4)

Lamen of the Archbishop
Lamen of the Archbishop
Amulet

Required Level: 110
Item Level: 120
Orb Effects Applied to this Item are Doubled
+4 to All Skills

for fire


Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (7481 - 8308) to (9074 - 10078)
Required Level: 100
Required Strength: 675
Item Level: 105
15% Chance to cast level 40 Arachnomancy on Melee Attack
4% Chance to cast level 12 Time Strike on Striking
(31 to 40)% Hit Recovery
+90% Damage to Undead
Adds 200-300 Poison Damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Weapon Physical Damage +(25 to 30)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Melee Attack
Socketed (6)

Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1960 - 2352) to (2170 - 2604)
Required Level: 100
Required Strength: 625
Item Level: 120
2% Chance to cast level 30 Hammertime on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
(10 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Weapon Physical Damage +(60 to 90)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)

Geglash's Dusters

for ewd

Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)

sor proc, more CB

Thoughts?


Image


It looks good so far. I'd MO the bow with ED and socket Jah runes. Then the damage should go over 300. Imho the Base damage of the weapon is the most important part. That's why the only really good item my merc owns is a good crafted bow. Anyway, try to get the damage as high as possible to improve your clearspeed.

fkfhnis wrote:I looked at that link to calc minion life. Maybe you can help me more with this? I don't know what a .ods is or how to open it.

an .ods is an excel table made with Open Office. Just download open office. Then you can open it.

However, if you already use Microsoft office: Go to my link again. There's another file that should be able to be oponed by Excel. (5th post from the top).

But your minions life is still very little. Maybe you can do something about it once you have the Ghal rune.


I got my ghal already. 51663 Rampagor visable health, 145% embalming, 711% bonus minion health from stat screen. I have a feeling I went way over. Some of my jewels had like +20 minion health since they can get multiple rolls of minion health. I'll try to open it again to see. Also on the RW weapon, is it necessary to get +3 to stormlord? Not sure what it does really.
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fkfhnis wrote:
I got my ghal already. 51663 Rampagor visable health, 145% embalming, 711% bonus minion health from stat screen. I have a feeling I went way over. Some of my jewels had like +20 minion health since they can get multiple rolls of minion health. I'll try to open it again to see. Also on the RW weapon, is it necessary to get +3 to stormlord? Not sure what it does really.


Stormlord jsut gives stats, nothing more, nothing less

@Hechtheftig: Not my own survivability, it's more the case of my merc sometimes randomly dying
fkfhnis
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I have no clue how to use this minion life calculator at all. It says enter my values, I entered the shown life on my skill screen, and my bonus minion health % but it says it only has like 2-3k more health than shown.

711% bonus minion health, 51663 shown Rampagor health, 145% Embalming.

I haven't MO'd anything worrying that I would go over.
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HechtHeftig
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fkfhnis wrote:I have no clue how to use this minion life calculator at all. It says enter my values, I entered the shown life on my skill screen, and my bonus minion health % but it says it only has like 2-3k more health than shown.

711% bonus minion health, 51663 shown Rampagor health, 145% Embalming.

I haven't MO'd anything worrying that I would go over.


Well, you can use the calculator to calculate how another jewel for example would affect the minion life.

So first you enter your stats and see: ah nice. Nothing wrong with my rampagors. Then you go ahead and add another 20% minion life from a jewel and check if you get over the life cap. If yes, don't socket it.

Yes the bonus is not much of a deal but it can backfire on you and you might be wondering why that is. That's why it's better to calculate it before you socket Something. Anyway, you don't need to calculate it now since you are still far away from the minion life cap.

@necroglycerin
Maybe you should make a nih armor then. That can add lots of defense and make your merc tankier.
fkfhnis
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Am I doing this right?

Image


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Image

Did I calculate right? So my Rampagor is 64k?
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HechtHeftig
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I don't have plugy and I don't know if plugy already adds the bonus from embalming to the % minion life stat. Can you check that?
fkfhnis
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HechtHeftig wrote:I don't have plugy and I don't know if plugy already adds the bonus from embalming to the % minion life stat. Can you check that?

Plugy does auto add embalming to the stat screen, so I have 785% not 930% Just respecced and tested it.
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HechtHeftig
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Alright then you should have a little more than 64 k rampagor life
fkfhnis
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I like your strat! My switch weapon became my main weapon and made the fight so easy!

Image


still got a lot of charms to get