Harbinger Wolf Druid Full Guide [1.3]

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You're going to need at least two types of damage, no matter what because of immunities.

Your setup there isn't terrible, but you're lacking %DR. The only source is from your gloves, and maybe a tran trophy. Qor Shield will be really nice if you can get your hands on the rune and a pair of
Titan's Steps
Titan's Steps
Heavy Boots (Sacred)

Defense: (1322 - 1531) to (1400 - 1621)
Required Level: 100
Required Strength: 550
Item Level: 105
(10 to 40)% Movement Speed
Adds 40-50 Magic Damage
Adds 40-50 Fire Damage
Adds 40-50 Lightning Damage
Adds 40-50 Cold Damage
-(7 to 10)% to Enemy Elemental Resistances
+(90 to 120)% Enhanced Defense
+200 to Life
Elemental Resists +10%
+(40 to 50) Life after each Kill
5% Weapon Damage Taken Restores Mana
Socketed (4)
.

Nero
can be nice, but when I played a wolf, I never found that I was in the same spot long enough for Path of Flames to really be effective with the wolf's attack speed and flying through packs instead of jumping back and forth between two monsters. For that reason, I went with
Avatar

Avatar
Shields

'IgnFulGla'
Runeword Level: 100
+1 to All Skills
45% Cast Speed
45% Hit Recovery
-(27 to 30)% to Enemy Fire Resistance
-(27 to 30)% to Enemy Lightning Resistance
-(27 to 30)% to Enemy Cold Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% Magic Find
Requirements +25%
in a Gothic Shield (-req jewels help a lot here for the dex req), and
Ahriman
Ahriman
Belts

'VezGhal'
Runeword Level: 115
+1 to All Skills
+15 Spell Focus
Adds 100-300 Fire Damage
Adds 100-300 Lightning Damage
Adds 100-300 Cold Damage
+(31 to 50) to all Attributes
Maximum Elemental Resists +1%
Elemental Resists +(31 to 40)%
Requirements +10%
to boost the ele damage to weapon, paired with Force of Nature.
Natha
Natha
Druid Helms

'GulEl'
Runeword Level: 65
4% Chance to cast level 2 Arrow on Striking
20% Attack Speed
50% Hit Recovery
(31 to 50)% Bonus to Attack Rating
+(58 to 86)% Enhanced Defense
+5 to all Attributes
Physical Resist 10%
alone is good, with the Xis version being even better, obviously, as the proc will spread more rainbow damage and crushing blow around, along with the other good stats and a better source of %DR. Try to get your hands on a
Khazra Plate
Khazra Plate
Ancient Armor (Sacred)

Defense: (8603 - 9489) to (10651 - 11748)
Required Level: 100
Required Strength:
2310
Item Level: 120
Level 1 Demon Blood Aura
+60% Damage to Demons
5% Chance of Crushing Blow
10% Deadly Strike
+(172 to 200)% Enhanced Defense
(20 to 25)% to Strength
(20 to 25)% to Vitality
Physical Resist 10%
Requirements +200%
Socketed (6)
for more %DR, decent defense, CB, and the aura gives bonus life too (looking around anywhere from 20-25k HP globe on your wolf), along with slightly boosting your spell damage and regen. With this setup, you'll want to farm Xis Runes, since you rely on a lot of rainbow damage.
Natasha's Legacy (Xis)
is terrific for the pierce, %DR, and massive defense boost (plus I think in single player, which I've seen that you seem to play most, there's a way to create a save file so you can keep rerolling your armor until you get good stats on it instead of finding 6 new Xis runes every time).

Crushing Blow, ele damage, %DR, and rainbow pierce are the core to this mentioned setup. I find it to be more effective than going purely for fire/phys because you don't have many options to stack up pure fire spell/fire weap dmg/fire pierce without sacrificing in other slots.
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fkfhnis wrote:I still havent given up completely on my wolf druid.

How does this generally look? Half fire half physical. Going full fire or full physical is most likely better but I don't have Qor shield or a source of path of flames. Trying to manage over here. I have more phys items.

Reapers
Reapers
Full Helm (Sacred)

Defense: (3268 - 3677) to (3511 - 3950)
Required Level: 100
Required Strength: 600
Item Level: 120
4% Chance to cast level 40 Fire Cannonade on Kill
+1 to All Skills
+84 Fire Damage
+(13 to 20)% to Fire Spell Damage
-(7 to 18)% to Enemy Fire Resistance
+(140 to 170)% Enhanced Defense
Maximum Fire Resist +5%
Socketed (4)

Shedding Skin

Geleb's Greed
Geleb's Greed
Light Gauntlets (Sacred)

Defense: 1608 to 1830
Required Level: 100
Required Strength: 600
Item Level: 115
1% Chance to cast level 37 Fire Fountain on Death Blow
+1 to All Skills
-15% to Enemy Fire Resistance
+(23 to 31) to Pyroblast
+200% Enhanced Defense
+5 Fire Absorb
Physical Resist 5%
Socketed (4)

Curse of the Zakarum
(Zakarum Set)

Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3680 - 4089) to (4031 - 4479)
Required Level: 100
Item Level: 105
3% Chance to cast level 2 Time Strike on Striking
+(170 to 200)% Enhanced Defense
-100 to Life
(60 to 100)% Magic Find
Requirements -100%
Socketed (2)

Toesie Warmer
( It's all I got)
Shark (Xis)

Mountain King


Is fire even worth going for if I don't have Qor Shield or Path of Flames?


BTW i finally beat kabraxis, was so easy with
The Endless Loop
The Endless Loop
Light Belt (Sacred)

Defense: 1101 to 1143
Required Level: 100
Required Strength: 550
Item Level: 105
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+75 Life Regenerated per Second
+(0 to 1) Mana on Striking
Socketed (2)


EDIT: I feel like my character would be so much better if I actually farmed more Xis runes. For things like
Epicenter (Xis)
should increase my survivability a ton and damage a ton. That crushing blow is just so good. If I went full physical I could also just use
Natha (Xis)
too which is so strong.

EDIT: I'm thinking physical may just be better for me than fire.



i didnt read LH:s response yet but here is what i think of this build:

you are actually fire druid and you have very nice amount of pierce going on! Fire druid is still viable witouth path of flames especially since you have reapers. that fire cascade does tons of damage. my own druid has 116 fire damage and only 16 pierce atm and that reaper proc still owns everything it hits in TA and necrobots. you have good item build yet so far and you should be able to farm fauztinville if you leave necrobots alone. (you get qor and ghal eventually from here) with ghal rune you can make ahriman belt that is almost equal to Nero. If you need DR to fauzt you can use 16% DR erawan when you are running fauzt.
Shedding Skin
is good but doesn't offer you much DR tho :/

Good job on kabraxis!

Also you rly dont need
Natha (Xis)
use
Reapers
Reapers
Full Helm (Sacred)

Defense: (3268 - 3677) to (3511 - 3950)
Required Level: 100
Required Strength: 600
Item Level: 120
4% Chance to cast level 40 Fire Cannonade on Kill
+1 to All Skills
+84 Fire Damage
+(13 to 20)% to Fire Spell Damage
-(7 to 18)% to Enemy Fire Resistance
+(140 to 170)% Enhanced Defense
Maximum Fire Resist +5%
Socketed (4)
instead but if you can farm even 1 more xis that
Epicenter (Xis)
boots will boost your damage trough the roof with that +15 crushing blow and survaivability +40% hp. those boots are insane. you should get 1 more xis to do those imo.

L H wrote:You're going to need at least two types of damage, no matter what because of immunities.

Your setup there isn't terrible, but you're lacking %DR. The only source is from your gloves, and maybe a tran trophy. Qor Shield will be really nice if you can get your hands on the rune and a pair of
Titan's Steps
Titan's Steps
Heavy Boots (Sacred)

Defense: (1322 - 1531) to (1400 - 1621)
Required Level: 100
Required Strength: 550
Item Level: 105
(10 to 40)% Movement Speed
Adds 40-50 Magic Damage
Adds 40-50 Fire Damage
Adds 40-50 Lightning Damage
Adds 40-50 Cold Damage
-(7 to 10)% to Enemy Elemental Resistances
+(90 to 120)% Enhanced Defense
+200 to Life
Elemental Resists +10%
+(40 to 50) Life after each Kill
5% Weapon Damage Taken Restores Mana
Socketed (4)
.

Nero
can be nice, but when I played a wolf, I never found that I was in the same spot long enough for Path of Flames to really be effective with the wolf's attack speed and flying through packs instead of jumping back and forth between two monsters. For that reason, I went with
Avatar

Avatar
Shields

'IgnFulGla'
Runeword Level: 100
+1 to All Skills
45% Cast Speed
45% Hit Recovery
-(27 to 30)% to Enemy Fire Resistance
-(27 to 30)% to Enemy Lightning Resistance
-(27 to 30)% to Enemy Cold Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% Magic Find
Requirements +25%
in a Gothic Shield (-req jewels help a lot here for the dex req), and
Ahriman
Ahriman
Belts

'VezGhal'
Runeword Level: 115
+1 to All Skills
+15 Spell Focus
Adds 100-300 Fire Damage
Adds 100-300 Lightning Damage
Adds 100-300 Cold Damage
+(31 to 50) to all Attributes
Maximum Elemental Resists +1%
Elemental Resists +(31 to 40)%
Requirements +10%
to boost the ele damage to weapon, paired with Force of Nature.
Natha
Natha
Druid Helms

'GulEl'
Runeword Level: 65
4% Chance to cast level 2 Arrow on Striking
20% Attack Speed
50% Hit Recovery
(31 to 50)% Bonus to Attack Rating
+(58 to 86)% Enhanced Defense
+5 to all Attributes
Physical Resist 10%
alone is good, with the Xis version being even better, obviously, as the proc will spread more rainbow damage and crushing blow around, along with the other good stats and a better source of %DR. Try to get your hands on a
Khazra Plate
Khazra Plate
Ancient Armor (Sacred)

Defense: (8603 - 9489) to (10651 - 11748)
Required Level: 100
Required Strength:
2310
Item Level: 120
Level 1 Demon Blood Aura
+60% Damage to Demons
5% Chance of Crushing Blow
10% Deadly Strike
+(172 to 200)% Enhanced Defense
(20 to 25)% to Strength
(20 to 25)% to Vitality
Physical Resist 10%
Requirements +200%
Socketed (6)
for more %DR, decent defense, CB, and the aura gives bonus life too (looking around anywhere from 20-25k HP globe on your wolf), along with slightly boosting your spell damage and regen. With this setup, you'll want to farm Xis Runes, since you rely on a lot of rainbow damage.
Natasha's Legacy (Xis)
is terrific for the pierce, %DR, and massive defense boost (plus I think in single player, which I've seen that you seem to play most, there's a way to create a save file so you can keep rerolling your armor until you get good stats on it instead of finding 6 new Xis runes every time).

Crushing Blow, ele damage, %DR, and rainbow pierce are the core to this mentioned setup. I find it to be more effective than going purely for fire/phys because you don't have many options to stack up pure fire spell/fire weap dmg/fire pierce without sacrificing in other slots.


LH is also right about this even tho i don't agree with that path flames doesnt do so much damage part but ahriman gives you more sustained damage than Nero :)
Splargh
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wouldn't it be better to use a crystal sword as base for weapon on the maxblock version? It's damage scales with dex and has faster base speed. I think this should more than make up for the lower base damage.
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Crash
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Splargh wrote:wouldn't it be better to use a crystal sword as base for weapon on the maxblock version? It's damage scales with dex and has faster base speed. I think this should more than make up for the lower base damage.


Crystal sword won't work with wolf sword skills
Splargh
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Oh really? I didn't know that
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Crash
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Splargh wrote:Oh really? I didn't know that


Not that I remember, at least. You can try.
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Tkorpi
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Splargh wrote:wouldn't it be better to use a crystal sword as base for weapon on the maxblock version? It's damage scales with dex and has faster base speed. I think this should more than make up for the lower base damage.


Crystal sword doesn't count as regular sword. thats why you cant cast wolf form or harbinger with it.
LewisD
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Is
Hratli's Craft
Hratli's Craft
Ring Mail (Sacred)

Defense: (6628 - 7311) to (7292 - 8043)
Required Level: 100
Required Strength:
330
Item Level: 105
+1 to All Skills
25% Cast Speed
50% Hit Recovery
+(41 to 50)% to Summoned Minion Life
+(172 to 200)% Enhanced Defense
+75 to Dexterity
Physical Resist 10%
40% Magic Find
Requirements -40%
Socketed (6)
actually the best armor for block dudu?
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Crash
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LewisD wrote:Is
Hratli's Craft
Hratli's Craft
Ring Mail (Sacred)

Defense: (6628 - 7311) to (7292 - 8043)
Required Level: 100
Required Strength:
330
Item Level: 105
+1 to All Skills
25% Cast Speed
50% Hit Recovery
+(41 to 50)% to Summoned Minion Life
+(172 to 200)% Enhanced Defense
+75 to Dexterity
Physical Resist 10%
40% Magic Find
Requirements -40%
Socketed (6)
actually the best armor for block dudu?


No. But it's a farming armor and has some decent stats and %DR on it.
LewisD
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L H wrote:
LewisD wrote:Is
Hratli's Craft
Hratli's Craft
Ring Mail (Sacred)

Defense: (6628 - 7311) to (7292 - 8043)
Required Level: 100
Required Strength:
330
Item Level: 105
+1 to All Skills
25% Cast Speed
50% Hit Recovery
+(41 to 50)% to Summoned Minion Life
+(172 to 200)% Enhanced Defense
+75 to Dexterity
Physical Resist 10%
40% Magic Find
Requirements -40%
Socketed (6)
actually the best armor for block dudu?


No. But it's a farming armor and has some decent stats and %DR on it.

Other options for block dudu would be what