there are a few out there who hate me , but i don't mindShade wrote:Maybe you have a mortal enemy who just keeps down-voting everything you do lol
yes , clawfeet can be added as an option too ( i prefer the Epicenter) , but the scosglen helm is not an option here , as Natha RW is a must .EarthBounder wrote:GJ Chuck. I'm playing tree right around that midgame spot. Any love for Clawfeet? Also you forgot Scosglen helm when you inferred wearing the set.
Also, why not +12 staff on switch? I'm using that for beeeegtime goodberry + faerie fire + motw might be out +5/6 in TW form itself. ?_?
Shade wrote:There seems to be something strange going on with the voting/cookies system. Whenever I up-vote one of your posts, a few minutes later your count goes down again. Maybe you have a mortal enemy who just keeps down-voting everything you do lol
I'm struggling to see why people would be down-voting much that you've said. I'm absolutely amazed that 5 people managed to find a reason to down-vote the main post of your mini-guides, I mean wtf - why would anyone ever down-vote something like that, even if they don't find it useful personally, at the absolute worst it's not doing any harm ffs.
Maybe this down-voting thing needs a tweak?
me too . i can't vote since more than a year ago . but w/e i can live without that just as fineSolfege wrote:What I'm curious about is why some people aren't allowed to vote at all, and what triggers the suspension of one's voting privilege.
ChuckNoRis wrote:yes , clawfeet can be added as an option too ( i prefer the Epicenter) , but the scosglen helm is not an option here , as Natha RW is a must .EarthBounder wrote:GJ Chuck. I'm playing tree right around that midgame spot. Any love for Clawfeet? Also you forgot Scosglen helm when you inferred wearing the set.
Also, why not +12 staff on switch? I'm using that for beeeegtime goodberry + faerie fire + motw might be out +5/6 in TW form itself. ?_?
the switch gear is orientated to be used vs the physical immunes , as you don't have any other source of elemental procs like you would by using a skill that can proc " on attack" , so it goes for %heavy fire damage to boost the wildfire + extra MOTW boost .
Faerie Fire is not very usefull here as most of the time you are facing the danger heads first , so that trail behind you won't hit much . Force of nature on the other hand is providing a great boost to wildfire considering the tons of STR you got , making it very viable even as 1-pointer or few-pointer in end game .
that +12 staff for boosting the berries is not always the best choice . personaly i only go for that if going as caster or trap rat
Shade wrote:I'm absolutely amazed that 5 people managed to find a reason to down-vote the main post of your mini-guides, I mean wtf - why would anyone ever down-vote something like that