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Rishab
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i was writing a reply but it seems its not needed.. u have ur answer Heathen ^_^
Also, i agree with Marco :)
And its such a huge project that with current speed.. its not gonna be finished ever (its not moving forward at all atm)
Edited by Rishab 8 years.
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Marco
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of course, that's why the description is there. More fun to read and more straightforward than numbers (i.e. this monster can wrek you if you have no resis, etc.)
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suchbalance
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RequiemLux wrote:-In the sub-category "Energy Factor" of the category "Concepts" in the image that shows the curve it's written "Median XL 2012" shouldn't be better to get rid of the 2012 part?

I agree, good catch. We really should have fixed that one a long time ago.

RequiemLux wrote:-In the sub-category "Poison Damage Explained" of the category "Concepts" the list of skills is really outdated.

Ditto.

RequiemLux wrote:-In the sub-category "Forum & Chat" of the category "Information" the link to the forum links to the old forum.

Fixed.

RequiemLux wrote:-When the documentation is opened up wouldn't be better to use the page "Introduction" instead of "About" to introduce someone to it?

Yeah when I first started working on the docs I suggested something similar as well. However Q does like his changelogs :mrgreen: Actually not sure what we decided about this back then so lets wait until he shows up and gives his opinion.

Anyway thanks for the reports, it's nice to get a fresh pair of eyes on these every once and a while. Much appreciated.
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Heathen
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Marco wrote:of course, that's why the description is there. More fun to read and more straightforward than numbers (i.e. this monster can wrek you if you have no resis, etc.)


Kind of like stat paraphrasing. I can get on board with that.

Also, the difference to Quill Bears from Hatred to Terror should be noted, because in Hatred they're virtually harmless, but in Terror, they will shrek your whole life.
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Rishab
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Heathen wrote:
Marco wrote:of course, that's why the description is there. More fun to read and more straightforward than numbers (i.e. this monster can wrek you if you have no resis, etc.)


Kind of like stat Paraphrasing. I can get on board with that.

Also, the difference to Quill Bears from Hatred to Terror should be noted, because in Hatred they're virtually harmless, but in Terror, they will shrek your whole life.


that is where the description part of the monster comes in... it will be all in description..
Making it for every difficulty does not make sense..

the bestiary already takes approx 11mb space with just single copy of each monster, and that would be directly added to docs size whenever it gets added to docs..
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RequiemLux
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suchbalance wrote:Anyway thanks for the reports, it's nice to get a fresh pair of eyes on these every once and a while. Much appreciated.


No problem. You're welcome, we are all working for the greater good ^^

-In the FAQ section it's written "If you checked all this and found nothing, contact me through EMAIL for a solution." the EMAIL link is broken
Food
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In LFAQ, the answer to the question "How can I stop those @#(&% bosses from regenerating?" is wrong. J AKA 01001010 did some testing. His natural regen wasn't stopped by nightmare in K3KBA, and terul's natural regen wasn't stopped by void archon.
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Quirinus
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I don't think the reanim Void Archon has the prevent heal attack, but I'm too lazy to check atm.

What was he doing when testing the nightmare? Not sure if it works on players completely the same as on monsters.
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017
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AFAIK he was just running around checking if his natural regen was stopped by nightmare. Malice also confirms that nightmare doesn't work on bosses that regen like Yshari Baal
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Quirinus
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He could have life on striking, and some proc that has wdm and triggers on being struck/hit. or life on being hit/struck. life after kill that heals from wdm procs. some skill that grants one of those. Just go to K3K necro, open a tp, remove all items and inventory, respec with no skills, put points into vit, go in, get nightmare on you, go back to town, observe your hp.

Does he (Yshari Baal) have a heal spell? If he does, and casts it before nightmare is cast on him, he'll still heal even if nightmare is on.
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017