Monster become a stronger, but we have old runewords with old stats. It's normally? And 80% runewords and TUs is so useless.
For example, before 2017 ver. i can easy play by melee builts, but now, it so unreal (HC stuff, 1-3 hits and you die on TERROR(!)).
Yes, with full gear (crafted sacred or set e.t.c) it is so imba. But, how i can just end the game on terror difficulty. 3-4 act is all, what i can (without respec and rat gaming with blinks e.t.c). in 16 season i make my sorc in melee 120 lvl - good (yeah, sorc can do it). And Treewarden druid too (top 8 ladder).
I would like to melee builds can do more free moves and don't uses the "rat gaming".
In my mind melee is a TANK - why it die like clothes mages, haven't idea))
Yes, HC is a challenge - i done it. But melee Paladin 115 lvl just walk on 4 act firs location and die by 1-2 hits by white mob(lol it happen on my stream) WITH BEAR STANCE AND FULL t6 and (High Runewords Gear), 90 flat dmg reduced + bearstance, full 180+ressists - it so crazy i guess (and it is just terror).
P.S. Yes, it is cry, cry and cry. I don't want to play in this game, while i can't play by melee tanks builds more free, than now. TANK? 2,5KK def - just die like a 0 def mage)) From usual mobs))
Sorry for my English, but i guess the main theses have been set out clearly.