Short Questions Thread

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Crash
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SinClaire wrote:
Aero wrote:vizjun instakilling you is likely the explosive mines. you need high fire res/max fire res/maybe some absorb, otherwise just teleport through them and let them blow up themselves after a few seconds.


Those mines release the explosions similar to the animation from beacon? I find that beacon explosion radius is instagib even at 90 max fire res and 450 stacked fire res (and absorb from jday charm).


Mines are just a randomly appearing floating field of silver ... mines I guess. circles, spheres. they blow up on a timer, just a small fire explosion. the beacon nukes are from the area itself (or the boss, I can't remember if they stop or not after you kill the boss)
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Deva wrote:It's been a long time since last play this game. Currently I'm back to Assassin and have a trouble with -enemy resistance mod, I could not find - res MO any where, was it removed? The same with "reroll/upgrade item to rare" recipe, can I upgrade a base/magic item to rare without Imbue by NPC?


-Res Mo's were removed.
You cannot roll items to rare anymore. You can re-roll rares this season with AC's.
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Crash
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only sacred rares though (which why wouldn't you just craft it then)
nukas
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Does anyone know where I can get a hold documentation from 2012 or earlier? Looking for cube recipes from 1.A9
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Was moved :)
nukas
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Aero wrote:http://modsbylaz.vn.cz/

this?


Almost...

The cube recipes were different for 1.A9. I am looking for the disenchanting recipe, since catalysts were not in the game till a later patch. Also the oils were introduced later, so there are a few useful recipes that I am trying to find for single player.
Winrich
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I was wondering about energy factor to spell damage and strength factor to spell damage.
Is a skill always only affected by the one mentioned as its synergy?
Or will for example VoJ also profit from strength factor from Eternal Vigil and Lamha Na Draoithe?
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Winrich wrote:I was wondering about energy factor to spell damage and strength factor to spell damage.
Is a skill always only affected by the one mentioned as its synergy?
Or will for example VoJ also profit from strength factor from Eternal Vigil and Lamha Na Draoithe?


strength factor is the same thing as energy factor, but using your strength stat, not energy. it will use your strength and give a spell damage bonus based on that.
Winrich
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Aero wrote:
Winrich wrote:I was wondering about energy factor to spell damage and strength factor to spell damage.
Is a skill always only affected by the one mentioned as its synergy?
Or will for example VoJ also profit from strength factor from Eternal Vigil and Lamha Na Draoithe?


strength factor is the same thing as energy factor, but using your strength stat, not energy. it will use your strength and give a spell damage bonus based on that.


So the spell damage bonus percentage for Vessel of Justice would be. :
(260*energy)/(250+energy) + min((energy*enr_factor)/15000,200) + min((strength*strenght_factor)/15000,200) percent?