Sheoldred wrote:Between the Chargebreaker and Danmaku could i abandonned craft/bless a spiked shield with 2% block and minimum 5% phys res? Or keep the chargebreaker till danmaku?
Thorn16 wrote:You say to MO Physical Resist and Defense, is this Phys damage reduced by 6 and 100 defence?
Crash wrote:Dynamis wrote:I'm having trouble with Teganze. With the low range of hammers I can't deal with all the balls shooting at me from every direction.
dodge and kite. teganze should be easier/doable now that leech works
Stinky wrote:Crash wrote:Dynamis wrote:I'm having trouble with Teganze. With the low range of hammers I can't deal with all the balls shooting at me from every direction.
dodge and kite. teganze should be easier/doable now that leech works
Hey man loving the build. Super strong & cheap to make.
What life leach should I go for? MO % per hit on my legion scepter? Or is there some other life leach I'll get other than the 105 or 110 charm (cant remember)?
SirJean wrote:Stinky wrote:Crash wrote:Dynamis wrote:I'm having trouble with Teganze. With the low range of hammers I can't deal with all the balls shooting at me from every direction.
dodge and kite. teganze should be easier/doable now that leech works
Hey man loving the build. Super strong & cheap to make.
What life leach should I go for? MO % per hit on my legion scepter? Or is there some other life leach I'll get other than the 105 or 110 charm (cant remember)?
Quoting Crash Mystic Orbs section :
MO these in the order they appear, 5 of each (yes, that's a lot of MOs listed, but its just to give you a goal as you're leveling up)
All armors: Dexterity, Magic Find, Hit Recovery or Block Speed (whichever you need more of based on speedcalc for breakpoints)
Weapon: Cast Rate, Life Leech, Enhanced Damage, Magic Find
Rings/Amulet: Physical Resist, Defense
If you are close to a FCR cap you should MO for cast rate if you have enough life leech, if you aren't close to a FCR cap or you lack life leech you should MO for life leech.
Color is my comment on MOing
Xunametra wrote:Approaching the midgame (new to median too), upgrading some of the stuff I have to tier 4 requires an absolutely crazy amount of strength. Should I be trying to get to 500 odd strength to upgrade to a TU4 titan's burden (currently at 365 without burden on), or do I just leave it at T3 until I find other stuff or start getting charms? Seems like you could very quickly burn through respecs trying to keep up with gear and charms.