The Sumodin

kaz87
Destroyer
7 | 0
Actually. I just managed!! WOOO. A little OT but... :) Still wondering about summon stats tho!
TDLofCC
Prowler
18 | 1
Common Supporter Badge
Donated 1 time
Yay ! :D

You can use D2Stats, can be found on the official tools site (Game -> Tools)

Annnnddd ... I've found its quite a bit less powerful in this patch. Teganze is still a breeze though.
Refused
Cultist
21 | 0
Does Wolf Stance of Barghest's Howl work on summons?
kaz87
Destroyer
7 | 0
TDLofCC wrote:Yay ! :D

You can use D2Stats, can be found on the official tools site (Game -> Tools)

Annnnddd ... I've found its quite a bit less powerful in this patch. Teganze is still a breeze though.


Ok! That sucks :/ I'm plugging through but it does seem to struggle a little mid - late game.
User avatar
mariano0928
Dark Huntress
14 | 0
Hi again.

The minions coming from
Hivemind
Hivemind
Blackguard Helm (Sacred)

Defense: (1828 - 2092) to (1927 - 2206)
(Paladin Only)
Required Level: 100
Required Dexterity: 387
Item Level: 105
+(2 to 3) to Paladin Skill Levels
+(20 to 30)% to Spell Damage
-(25 to 35)% to Enemy Poison Resistance
+(16 to 19) to Hive
+(31 to 40)% to Summoned Minion Life
+(87 to 114)% Enhanced Defense
Maximum Mana +25%
Poison Resist +30%
Socketed (4)
(Hive and Summond Darklings) and
Alnair
Alnair
Saber (Sacred)

One-Hand Damage: 123 to 126
Required Level: 100
Required Strength: 443
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Blade Spirits Directly
40% Chance to cast level 50 Blade Spirits on Melee Attack
+(2 to 3) to All Skills
Ignore Target's Defense
+200% Enhanced Damage
+1 to Blade Spirits
Weapon Physical Damage +150%
+(60 to 75)% to Summoned Minion Life
+(20 to 25)% to Summoned Minion Resistances
100% Bonus to Defense
Socketed (3)
(Blade Spirits) are any good? Or we just want this items because of the stats?
BaraLover
Rust Claw
83 | 1
mariano0928 wrote:Hi again.

The minions coming from
Hivemind
Hivemind
Blackguard Helm (Sacred)

Defense: (1828 - 2092) to (1927 - 2206)
(Paladin Only)
Required Level: 100
Required Dexterity: 387
Item Level: 105
+(2 to 3) to Paladin Skill Levels
+(20 to 30)% to Spell Damage
-(25 to 35)% to Enemy Poison Resistance
+(16 to 19) to Hive
+(31 to 40)% to Summoned Minion Life
+(87 to 114)% Enhanced Defense
Maximum Mana +25%
Poison Resist +30%
Socketed (4)
(Hive and Summond Darklings) and
Alnair
Alnair
Saber (Sacred)

One-Hand Damage: 123 to 126
Required Level: 100
Required Strength: 443
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Blade Spirits Directly
40% Chance to cast level 50 Blade Spirits on Melee Attack
+(2 to 3) to All Skills
Ignore Target's Defense
+200% Enhanced Damage
+1 to Blade Spirits
Weapon Physical Damage +150%
+(60 to 75)% to Summoned Minion Life
+(20 to 25)% to Summoned Minion Resistances
100% Bonus to Defense
Socketed (3)
(Blade Spirits) are any good? Or we just want this items because of the stats?

Hive isn't a summon, it's a buff that causes a swarm to surround an enemy and deal poison damage. Think those items are just for the +x% to Summon Life/Damage/Resistances as well as Hivemind's EPR (-x% to Enemy's Poison Resistance) and other stats.
seigchris
Skeleton
3 | 0
Common Supporter Badge
Donated 1 time
ive followed the guide and have all the "endgear" and am lvl 121 and yet cant get pass kabraxis
Refused
Cultist
21 | 0
mariano0928 wrote:Hi again.

The minions coming from
Hivemind
Hivemind
Blackguard Helm (Sacred)

Defense: (1828 - 2092) to (1927 - 2206)
(Paladin Only)
Required Level: 100
Required Dexterity: 387
Item Level: 105
+(2 to 3) to Paladin Skill Levels
+(20 to 30)% to Spell Damage
-(25 to 35)% to Enemy Poison Resistance
+(16 to 19) to Hive
+(31 to 40)% to Summoned Minion Life
+(87 to 114)% Enhanced Defense
Maximum Mana +25%
Poison Resist +30%
Socketed (4)
(Hive and Summond Darklings) and
Alnair
Alnair
Saber (Sacred)

One-Hand Damage: 123 to 126
Required Level: 100
Required Strength: 443
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Blade Spirits Directly
40% Chance to cast level 50 Blade Spirits on Melee Attack
+(2 to 3) to All Skills
Ignore Target's Defense
+200% Enhanced Damage
+1 to Blade Spirits
Weapon Physical Damage +150%
+(60 to 75)% to Summoned Minion Life
+(20 to 25)% to Summoned Minion Resistances
100% Bonus to Defense
Socketed (3)
(Blade Spirits) are any good? Or we just want this items because of the stats?


I think Darklings are rather useless, but the Sinners from Rathmas do alright, and I currently use Dux Infernum as a weapon which can summon two Jinns that are also useful.
User avatar
mariano0928
Dark Huntress
14 | 0
Refused wrote:
mariano0928 wrote:Hi again.

The minions coming from
Hivemind
Hivemind
Blackguard Helm (Sacred)

Defense: (1828 - 2092) to (1927 - 2206)
(Paladin Only)
Required Level: 100
Required Dexterity: 387
Item Level: 105
+(2 to 3) to Paladin Skill Levels
+(20 to 30)% to Spell Damage
-(25 to 35)% to Enemy Poison Resistance
+(16 to 19) to Hive
+(31 to 40)% to Summoned Minion Life
+(87 to 114)% Enhanced Defense
Maximum Mana +25%
Poison Resist +30%
Socketed (4)
(Hive and Summond Darklings) and
Alnair
Alnair
Saber (Sacred)

One-Hand Damage: 123 to 126
Required Level: 100
Required Strength: 443
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Blade Spirits Directly
40% Chance to cast level 50 Blade Spirits on Melee Attack
+(2 to 3) to All Skills
Ignore Target's Defense
+200% Enhanced Damage
+1 to Blade Spirits
Weapon Physical Damage +150%
+(60 to 75)% to Summoned Minion Life
+(20 to 25)% to Summoned Minion Resistances
100% Bonus to Defense
Socketed (3)
(Blade Spirits) are any good? Or we just want this items because of the stats?


I think Darklings are rather useless, but the Sinners from Rathmas do alright, and I currently use Dux Infernum as a weapon which can summon two Jinns that are also useful.

Those jins do big DMG?
Refused
Cultist
21 | 0
mariano0928 wrote:
Refused wrote:
mariano0928 wrote:Hi again.

The minions coming from
Hivemind
Hivemind
Blackguard Helm (Sacred)

Defense: (1828 - 2092) to (1927 - 2206)
(Paladin Only)
Required Level: 100
Required Dexterity: 387
Item Level: 105
+(2 to 3) to Paladin Skill Levels
+(20 to 30)% to Spell Damage
-(25 to 35)% to Enemy Poison Resistance
+(16 to 19) to Hive
+(31 to 40)% to Summoned Minion Life
+(87 to 114)% Enhanced Defense
Maximum Mana +25%
Poison Resist +30%
Socketed (4)
(Hive and Summond Darklings) and
Alnair
Alnair
Saber (Sacred)

One-Hand Damage: 123 to 126
Required Level: 100
Required Strength: 443
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Blade Spirits Directly
40% Chance to cast level 50 Blade Spirits on Melee Attack
+(2 to 3) to All Skills
Ignore Target's Defense
+200% Enhanced Damage
+1 to Blade Spirits
Weapon Physical Damage +150%
+(60 to 75)% to Summoned Minion Life
+(20 to 25)% to Summoned Minion Resistances
100% Bonus to Defense
Socketed (3)
(Blade Spirits) are any good? Or we just want this items because of the stats?


I think Darklings are rather useless, but the Sinners from Rathmas do alright, and I currently use Dux Infernum as a weapon which can summon two Jinns that are also useful.

Those jins do big DMG?


Hard to say. They screen dmg is at 1700 while my scourges are at 5000, but they use different skills, so it spreads differently. They are not a game changer, but they support alright.