1h Melee Necro (Dagger & Dex)

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Jovoman
Cog
232 | 3
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I dont know guys but im Atm pretty good around on my meele necro the Think is im kinda noobie etc to make a miniguide on it so.


If anyone needs help Building your 1h meele necro pm me here

Or add me ingame /w **oldhunter


As primarch said meele necros are op if you build right and i found a pretty decent way

Just to say

I can farm pl 8 dunc, vizjun

Fauzt is kinda meh cause of necroboots but still viable

If need any help just pm me

Im trying to help all out
Lets make meele necro GG op !
Ntf1015
Gravedigger
183 | 0
Mente Scura
Mente Scura
Spirit Edge (Sacred)

One-Hand Damage: (116 - 156) to (236 - 293)
(Necromancer Only)
Required Level: 100
Required Dexterity: 537
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Parasite: +200% Bonus Magic Damage
10% Chance to cast level 12 Charged Strike on Melee Attack
+(2 to 4) to Necromancer Skill Levels
Adds (40 to 70)-(100 to 140) Damage
+(140 to 170)% Enhanced Damage
10% Chance of Crushing Blow
Maximum Elemental Resists +(0 to 1)%
5% Reanimate as: Random Monster
Socketed (3)
worth using if I cant seem to make a good craft?
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ixvid_
Cog
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Why throwing knifes doesnt work with melle necro skills? The skills doesnt specify that it must be "necro dagger" and throwing knives are dagger class.
Lemming
Prowler
16 | 1
Jovoman wrote:I dont know guys but im Atm pretty good around on my meele necro the Think is im kinda noobie etc to make a miniguide on it so.


If anyone needs help Building your 1h meele necro pm me here

Or add me ingame /w **oldhunter


As primarch said meele necros are op if you build right and i found a pretty decent way

Just to say

I can farm pl 8 dunc, vizjun

Fauzt is kinda meh cause of necroboots but still viable

If need any help just pm me

Im trying to help all out
Lets make meele necro GG op !

Hi, please show your gear and skillplan.
Thanks!
AAADrummer
Dark Huntress
14 | 1
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ixvid_ wrote:Why throwing knifes doesnt work with melle necro skills? The skills doesnt specify that it must be "necro dagger" and throwing knives are dagger class.


Throwing daggers say "dagger" but are functionally throwing weapons as an item class. Melee daggers are the only ones that count.
banebonebreaker
Skeleton
2 | 1
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Question about uninterruptable attack. Are orbs the only real source>?
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kolyeah8
Azure Drake
173 | 5
banebonebreaker wrote:Question about uninterruptable attack. Are orbs the only real source>?


Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (7481 - 8308) to (9074 - 10078)
Required Level: 100
Required Strength: 675
Item Level: 105
15% Chance to cast level 40 Arachnomancy on Melee Attack
4% Chance to cast level 12 Time Strike on Striking
(31 to 40)% Hit Recovery
+90% Damage to Undead
Adds 200-300 Poison Damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Weapon Physical Damage +(25 to 30)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Melee Attack
Socketed (6)
;)
most crafts can roll it, and jewels of course. + rhatma square trophy.
i use scale of the serpent and have 50% uniterruptable
Semigloss
Onyx Knight
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banebonebreaker wrote:Question about uninterruptable attack. Are orbs the only real source>?


For early game there is
Leather of Aut
Leather of Aut
Hard Leather Armor (4)

Defense: (66 - 75) to (132 - 151)
Required Level: 2
Required Strength: 28
Item Level: 1
+(2 to 4) to Whirlpool
+(18 to 35)% Enhanced Defense
(3 to 5)% to Strength
(3 to 5)% to Dexterity
(3 to 5)% to Vitality
(11 to 20)% Bonus to Defense
Socketed (2)
Defense: (267 - 297) to (449 - 500)
Required Level: 19
Required Strength: 55
Item Level: 31
+(5 to 8) to Whirlpool
+(52 to 69)% Enhanced Defense
(9 to 11)% to Strength
(9 to 11)% to Dexterity
(9 to 11)% to Vitality
(21 to 30)% Bonus to Defense
Socketed (4)
Defense: (701 - 761) to (1131 - 1228)
Required Level: 37
Required Strength: 193
Item Level: 51
+(9 to 12) to Whirlpool
+(87 to 103)% Enhanced Defense
(15 to 17)% to Strength
(15 to 17)% to Dexterity
(15 to 17)% to Vitality
(31 to 40)% Bonus to Defense
Socketed (5)
Defense: (1052 - 1135) to (1691 - 1823)
Required Level: 45
Required Strength: 385
Item Level: 77
+(13 to 16) to Whirlpool
+(104 to 120)% Enhanced Defense
(18 to 20)% to Strength
(18 to 20)% to Dexterity
(18 to 20)% to Vitality
(41 to 50)% Bonus to Defense
Socketed (6)
,
Scarab of Death
Scarab of Death
Amulet

Required Level: 40
Item Level: 70
50% Attack Speed
50% Cast Speed
50% Hit Recovery
Elemental Resists +25%
Physical Resist -5%
5% Reanimate as: Random Monster
, and
Berith
. Along with MOs. Crafts and charms like Kolyeah8 said will help mid/end game (Barely any SUs have UA).
Aresius911
Skeleton
2 | 0
hey nice build, question for you, what mercenary you are using?
Semigloss
Onyx Knight
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Aresius911 wrote:hey nice build, question for you, what mercenary you are using?


I actually haven't used a merc yet, atleast as far as this guide is updated. I like the thought of a lone soldier (-:. There were some good suggestions made by others in the 2nd and 3rd pages i think. On my phone atm but I'll quote when I'm home.