Xbow Necromancer

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lazyknob
Balrog
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Rainbow2133 wrote:Hi guys! I was playing with a 1h melee nec. It was kinda okay, yet wanted something else. So I've remade him into xbow. Now, he seems even worse. Got everything "mid game guide" says and... what's wrong?


The mid game guide has 2-3 transitions/choices. Howabout linking your character. (https://tsw.vn.cz/acc/) to start with.

What exactly is 'worse'? Can't clear ubers? Can't farm certain areas?
Do you have your 400 signets farmed out?
Have you met with your %Hit Recovery breakpoints?
What level are you now?
Can you see what's wrong with your post now? Hard to provide anything specific if you don't give anything specific.
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berry117
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Skiz0 wrote:
AnimeWaifu wrote:
Skiz0 wrote:
AnimeWaifu wrote:
HeroicDose wrote:yeah i never really noticed damage to undead/demons make much difference on my other toons which is why i was thinking maybe metalhead could be better. would really need a number cruncher to get in and weight in since thats not my thing


150 ewd will not be noticeable since this build already has around 2k

Skiz0 wrote:
Propz wrote:Some rly good tips offered in here.... has helped tremendously... just kind of curious how people approach fauzt... I tried dumping leftover skills in Talons Hold for the slows target for necrobots as recommended as an option in the guide.... I'm using Rebel Xis/Royal Circ/Hwanin/Larzuk/Hammerfist/Wind Runner (sometimes Geleb/Maffer)/Ripstar/Rare ring/Athulas Oracle/Truce or crafted belt... everything MO'd with ed and such as well as socketed with dual leech jewels... and I still find find necrobots causing a lot of issues. I have over 25k AR, tons of leech and about 180k def (not sure how to make this much higher until better gear is found) but a few shots from necrobots ez's me. I try the usual widow/death shard combo but I feel fragile af...



25 k's AR low value!(check the canche to hi %. need's to be at 95% always)

I have arround 44,000 and fauz is so ez!


imo its not worth to get 95% cth, because of diminishing returns you will need to invest alot in ar

i think metalhead for farming beats all other options until you can get lotto weapon


Not worth to invest 95% cth? GG wp anime, you killed me.


For farming absolutely not, you need to sacrifice quite a lot of str/dmg to get 44k ar which is not worth it in my opinion, especially on a skill like widowmaker. Again, I strongly believe that metalhead is the way to go for farming, 95 cth for no investment is really strong and lets you focus entirely on building dmg, which is alot more than any other helm can give you. In the end you want itd on weapon ideally.


WTF, i speech about this with Grief ,and a pair of more top players and all goes with AR+str+ll/ml jewels and work's perfect, the investment is super low for what u get.



Who’s grief?
:)
YANGJuhong
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Eidolon
Eidolon
Helms

'QorSil'
Runeword Level: 100
+2 to All Skills
10% Combat Speeds
Adds 3-5 Damage
Adds 7-15 Damage
5% Deadly Strike
+(144 to 171)% Enhanced Defense
(20 to 25)% to All Attributes
Elemental Resists +(35 to 40)%
(25 to 30)% Bonus to Defense
+4 to Light Radius
is not bad for helm.
YANGJuhong
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Which one is better for uber boss weapon between crafted high damage crossbow and
Manticore Sting
Manticore Sting
Repeating Crossbow (Sacred)

Two-Hand Damage: (221 - 255) to (436 - 530)
Required Level: 100
Required Strength: 670
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
-1% to Enemy Poison Resistance per 25 Strength
16% Chance to cast level 1 Bolt on Striking
+(150 to 200) to Maximum Damage
(200 to 250)% Bonus to Attack Rating
+1500 Poison Damage over 2 seconds
+(160 to 200)% Enhanced Damage
10% Chance of Crushing Blow
+(700 to 1000) to Life
+7 Life on Striking
Socketed (6)
?
absolutely
Hwanin's Hwacha
Hwanin's Hwacha
Needle Crossbow (Sacred)

(Necromancer Only)
Required Level: 100
Required Strength: 244
Item Level: 105
Innate Fire Damage: (80.0% of Strength)
Alchemic Preparation: Flametail Shot gains +1 Projectile per 4 Base Levels
Flametail Shot Inherits Catapult Shot's Fire Damage
4% Chance to cast level 24 Flametail Shot on Striking
+5 to Necromancer Skill Levels
60% Attack Speed
Adds 250-350 Fire Damage
(5 to 12)% Innate Elemental Damage
+150 to Strength
-100 to Dexterity
Socketed (6)
is the best for farming,
► Show Spoiler


Waiting for your comments. :D
Edited by YANGJuhong 4 years.
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kortt
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:scratch: :think: mediocre
Moasseman
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If you got a Hwanin and good gear, you can literally walk around Vizjun and never die because leech from the rockets keeps you up.

If you're still lacking some gear, I'd suggest avoiding the minefields because they hurt a lot.
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berry117
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bugfree wrote:what rockets man ...4 rockets dont do nothing ^^ and im at 17 k hp 30k ar 7000-8500 dps ....think im good .....the build is bad with the nerf on Hwaninn....for bossing ok ....did kab, astroga ....np Nice ....but for farm 125 + i think in my opinion is dead


How many points in flametail shot?
What are your sockets filled with?
Are you using Geleb + Maffer?
What is your FHR 133 is must and 360 is obtainable.
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berry117
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Sanya wrote:Question to those who have long been playing here is my necromanc
Helms
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2068 - 2350) to (2208 - 2510)
Required Level: 100
Required Strength: 600
Item Level: 120
+2 to Necromancer Skill Levels
25% Life stolen per Hit
Weapon Physical Damage +(60 to 90)%
Hit Causes Monster to Flee +1%
+(120 to 150)% Enhanced Defense
+(40 to 50) to Strength
+(40 to 50) to Dexterity
Target Takes Additional Damage of 500
25% Gold Find
+5 to Light Radius
Socketed (4)

weapon
Hwanin's Hwacha
Hwanin's Hwacha
Needle Crossbow (Sacred)

(Necromancer Only)
Required Level: 100
Required Strength: 244
Item Level: 105
Innate Fire Damage: (80.0% of Strength)
Alchemic Preparation: Flametail Shot gains +1 Projectile per 4 Base Levels
Flametail Shot Inherits Catapult Shot's Fire Damage
4% Chance to cast level 24 Flametail Shot on Striking
+5 to Necromancer Skill Levels
60% Attack Speed
Adds 250-350 Fire Damage
(5 to 12)% Innate Elemental Damage
+150 to Strength
-100 to Dexterity
Socketed (6)
or
Advent of Hatred
Advent of Hatred
Dart Thrower (Sacred)

Two-Hand Damage: (272 - 355) to (465 - 608)
(Necromancer Only)
Required Level: 100
Required Strength:
1185 to 1580
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
Deathly Effigy: +1 Maximum Effigy Allowed
10% Chance to cast level 1 Bolt on Striking
30% Attack Speed
Adds (60 to 100)-(250 to 350) Damage
(75 to 150)% Bonus to Attack Rating
+(150 to 200)% Enhanced Damage
20% to Strength
Requirements +(200 to 300)%
Socketed (6)
depending on the location of me.
Weapon switch:
Shamanka
Shamanka
Long Staff (Sacred)

Two-Hand Damage: 56 to 58
Required Level: 100
Required Dexterity: 203
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(3 to 6) to Sorceress Skill Levels
45% Cast Speed
45% Hit Recovery
+50% Damage to Undead
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Cold Spell Damage
+(21 to 25)% to Poison Spell Damage
+(6 to 16) to Bloodlust
Maximum Life +(10 to 13)%
Fire Resist +(50 to 70)%
Lightning Resist +(50 to 70)%
Socketed (4)

Body Armor :
Rebel (Xis)

Boot :
Wind Runner

Wind Runner
Boots

'SilElqSilGul'
Runeword Level: 100
+(0 to 1) to All Skills
50% Attack Speed
10% Movement Speed
Adds 25-68 Damage
250% Bonus to Attack Rating
(12 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense

gloves :
Aiwass (Xis)

Belt :
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3680 - 4089) to (4031 - 4479)
Required Level: 100
Item Level: 105
3% Chance to cast level 2 Time Strike on Striking
+(170 to 200)% Enhanced Defense
-100 to Life
(60 to 100)% Magic Find
Requirements -100%
Socketed (2)

ring :
Ripstar
Ripstar
Ring

Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
and
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring

Required Level: 100
Item Level: 120
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
(10 to 15)% Bonus to Defense
(10 to 20)% Gold Find
+2 skill
Amulet :
The Tesseract
The Tesseract
Amulet

Required Level: 100
Item Level: 105
+2 to All Skills
25% Cast Speed
+(1 to 30)% to Fire Spell Damage
-(1 to 20)% to Enemy Fire Resistance
+(1 to 30)% to Lightning Spell Damage
-(1 to 20)% to Enemy Lightning Resistance
+(1 to 30)% to Cold Spell Damage
-(1 to 20)% to Enemy Cold Resistance
+(1 to 30)% to Poison Spell Damage
-(1 to 20)% to Enemy Poison Resistance

Bolt :
The Tranquilizer
+2 skill
So the question is: tell me what you can or need to change? In the game recently, I did not quite understand everything. help me please :oops:



The geleb and maffer set combo is in my opinion non negotiable.
The benefits from the two piece set are very very nice.
There are many options for rings/neck
I personally only ever used 2x giant knuckle and Botsq or dyers, with bias toward dyers.
Iftk is probably IMO same level as botsq.
How many points in flametail shot, I think I put 21 or even 28 fucking points in it. You’re turned into a machine of war.
I also don’t use idol of rygar, people will argue all day that royal circlet isn’t as good.
Circlet is better, masks look like shit in game.
You want that lame mask or you want to see your gorgeous flowing white hair?

Many people will also suggest metalhead.
I’ve never used it and have sold every one I’ve ever had drop.
There will come a point when if you want ITS you’ll special lucky it on Hwanins.

Also for weapon swap I was under the impression TU grim wand and a shield all socketed with nih runes for the dark pact bif I think it is, is better than Shamanka.
Get a5 merc with Qarak.
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BoneSpear
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How does Kronos compare with Hwanin for bossing? Someone earlier in this thread said kronos is okay. I have a hwanin for farming but having a lot of trouble with bosses 120+
Moasseman
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BoneSpear wrote:How does Kronos compare with Hwanin for bossing? Someone earlier in this thread said kronos is okay. I have a hwanin for farming but having a lot of trouble with bosses 120+


Kronos is just straight up better for bosses than Hwanin. Hwanin shines in (and only in) farming, altho it is still enough to do all the bosses with anyway.

I'd try to aim for a craft OR if gods smile upon you, a high-roll Buriza/Advent

Aether (JahXis) is also an option for bossing. While it lacks damage, it boasts 20% avoidance which goes nicely with our Death Ward