Unholy melee paladin - Lemures *WIP*

Istaryu
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Kleo_Miss wrote:Hi Gzeno, thank you very much for this guide, it's really good.
Yesterday i had found a
Dead Lake's Lady
Dead Lake's Lady
Grand Scepter (Sacred)

One-Hand Damage: 36 to 40
Required Level: 100
Required Dexterity: 449
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
+4 to Amazon Skill Levels
+4 to Paladin Skill Levels
+200 Spell Focus
50% Block Speed
+50% Damage to Undead
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Lightning Spell Damage
(21 to 25)% to Strength
(21 to 25)% to Dexterity
(21 to 25)% to Energy
Regenerate Mana +25%
Socketed (3)
, is better than a crafted schepter?

For pre-buff, why you use a weapon and a shield for totale +10 skill? Is not better to use
Pax Mystica (Xis)
for +15 skill?
I use 1 point for each shadow tree skill, just for minion summon (15 scourge help a lot). Do you think is better light or shadow tree?


Thank you


Do you not think if it would be better, it would be noted? Also, do you see any cold or fire spell dmg on it? And it gives every stat% bonus but the one you need...
Kleo_Miss
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True for the schepter, my bad.
But what about the staff?
TheError
Rust Claw
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ojejku wrote:You suggest crafting Balefire proc, which is magic dmg according to wiki, whereas you advise to skip magic missle proc because it's neither fire nor cold, just saying, unless I'm missing something.

I'm about to craft a shrine weapon and am wondering as well why Balefire craft would be optimal and not (in my case as I scale fire dmg since I'm mainly using Blood Thorns) Cataclysm on attack? Is Balefire so strong that Cataclysm is weaker despite max fire pierce?


Adding to this, did you recommend two different shrines just because getting all vita shrines is unrealistic or would the mix be stronger? In endgame you don't need the pierce since you'll have over 20k Life, so only the damage part would work and that surely isn't better than vit stacking which adds both defense and offense?

Since I'm also having Stormflyer shield, I'm probably gonna try using it although I have doubts it's gonna be great without lots of pierce.

As for the rings section, I think
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring

Required Level: 100
Item Level: 120
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
(10 to 15)% Bonus to Defense
(10 to 20)% Gold Find
and
Empyrean Glory
Empyrean Glory
Ring

Required Level: 50
Item Level: 120
1% Chance to cast level 40 Singularity on Kill
(6 to 10)% to All Attributes
Maximum Life +5%
Maximum Mana +15%
15% Gold Find
are good options as well. +4
Witchmoon
Witchmoon
Amulet

Required Level: 100
Item Level: 100
1% Chance to cast level 17 Mana Sweep on Death Blow
+(1 to 3) to All Skills
+(10 to 20) Spell Focus
+(10 to 20)% to Spell Damage
Maximum Mana +(30 to 40)%
isn't bad either, but a GG amulet will beat it I guess.

Jovoman wrote:how can i reach 740 EF ? im pretty curious about that lol

I'm assuming most of that comes from jewels. Each jewel can give up to 15 EF, and you can use like 30 jewels.
zeitzi
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so would you currently suggest to drop my Lemure skills and re assign them to the blood thornes instead?
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notforkeeps
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I assume that the gear in endgame will be changed?
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Gzeno
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Well there it is, a quick overview of the fire endgame setup:
viewtopic.php?p=316072#p316072

And this is it for me, I wish I had the time to complete my guide to its full potential. I wrote this guide a long time ago because I loved this build and I had the free time to do so.

However I have this free time no longer. Life priorities and stuff.

The guide will stay as it is and will no longer be updated, since someone already did.
Daiug2
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zeitzi wrote:so would you currently suggest to drop my Lemure skills and re assign them to the blood thornes instead?


It varies between zones tbh, i think BT is better for Angel/Cow/Bremm, the rest is more or less equal in term of speed.

The main problem of Lemures is the targeting, sometimes you will die because they decide to ignore the mobs around you and go for random things
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Gzeno
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Old guides, peace out.
Webbhead08
Acid Prince
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Couple of quick questions - I have acquired full Malthael's set and am lvl 96 or so.

Mana is kind of an issue right now, I run out pretty quick even with 6 p sapphires in wep, will this eventually take care of itself with levels and charms?

What would people recommend MO'ing the set pieces with?

Thanks in advance, -Web
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notforkeeps
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Orb mana on attack and EF in weapon , and orb jewelery with mana regen. I would orb all armor with +vit, spell dmg. get dem +%vit jewels zod crafts.
Personally, I think there may be better choice in gear than Mal set. The full set bonus procs are nice, and you get an extra 20% Vit from partial,and a higher rolled Lavadome is cheaper to obtian than Mal helm

Being that you have it already, the only thing you lose out is some nice shield RW, and 1-2 extra jewel slots. Also use Nih Boots fro moar %VIT.