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Istaryu
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Desperx wrote:
Why do you even post shields when set is two hand weapon? And when rha shield doesnt has bear stance.

You didnt change my mind that the patch is big fail for melee unholy paly.

Trade in this game is huge fail, nothing will sell. Its not working like in more played path of diablo mode or D2 lod. Only few ppl played last season and trade was awful.

So instead devs making game better for the last few hundreds players, they trying to piss off last remaining fans like me.


Bye, you will be missed.
piezo
Stone Warrior
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Desperx wrote:
Why do you even post shields when set is two hand weapon? And when rha shield doesnt has bear stance.

You didnt change my mind that the patch is big fail for melee unholy paly.

Trade in this game is huge fail, nothing will sell. Its not working like in more played path of diablo mode or D2 lod. Only few ppl played last season and trade was awful.

So instead devs making game better for the last few hundreds players, they trying to piss off last remaining fans like me.


lmfao you gotta be trollin
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Bardamu
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Seekers
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Desperx wrote:
Genokaze wrote:
Desperx wrote:What a trash patch coming. So you are destroying melee unholy paladin. No defense from Tainted blood and no Storm Lord for stats. What a shit.


How is unholy melee destroyed? Stormlord is now obtainable at Level 18 instead of 24.

There are also options to mitigate the % Defense and life sustain loss with a Bear Stance crafted shield and/or
Surya
, as well as
Orationis Tenebris
Orationis Tenebris
Rondache (Sacred)

Defense: (3669 - 4503) to (4048 - 4968)
Chance to Block: 2%
(Paladin Only)
Required Level: 100
Required Dexterity: 440
Item Level: 105
Sanguine Covenant Regenerates 2% of Maximum Life per Second
+(2 to 3) to Paladin Skill Levels
40% Hit Recovery
+(25 to 50)% to Fire Spell Damage
+(25 to 50)% to Cold Spell Damage
+(120 to 170)% Enhanced Defense
Cannot Be Frozen
Socketed (4)
. They also get more skill points available to put into Sanguine Covenant or something else, allowing for more flexibility.

Unholy melee will just have to be more optimized with gear (like most builds should) now instead of being able to face tank a majority of the content.


Why do you even post shields when set is two hand weapon? And when rha shield doesnt has bear stance.

You didnt change my mind that the patch is big fail for melee unholy paly.

Trade in this game is huge fail, nothing will sell. Its not working like in more played path of diablo mode or D2 lod. Only few ppl played last season and trade was awful.

So instead devs making game better for the last few hundreds players, they trying to piss off last remaining fans like me.


Bruh we're having the ''bad patch ded gaem'' qq even before patchnotes are out. Next patch its gonna be before ann thread at this rate.
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MagnuS
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Devs nerfed the build who can outregen Samael aura dmg with 75% res.... Thrash game!

Some people just doesn't have a clue about what the actual state of uhm is able to achieve with so little effort / gear
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Ekital
Grubber
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Bardamu wrote:Image


Yeah no...

Nothing has changed except for the regen.
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Ekital
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Desperx wrote:
Genokaze wrote:
Desperx wrote:What a trash patch coming. So you are destroying melee unholy paladin. No defense from Tainted blood and no Storm Lord for stats. What a shit.


How is unholy melee destroyed? Stormlord is now obtainable at Level 18 instead of 24.

There are also options to mitigate the % Defense and life sustain loss with a Bear Stance crafted shield and/or
Surya
, as well as
Orationis Tenebris
Orationis Tenebris
Rondache (Sacred)

Defense: (3669 - 4503) to (4048 - 4968)
Chance to Block: 2%
(Paladin Only)
Required Level: 100
Required Dexterity: 440
Item Level: 105
Sanguine Covenant Regenerates 2% of Maximum Life per Second
+(2 to 3) to Paladin Skill Levels
40% Hit Recovery
+(25 to 50)% to Fire Spell Damage
+(25 to 50)% to Cold Spell Damage
+(120 to 170)% Enhanced Defense
Cannot Be Frozen
Socketed (4)
. They also get more skill points available to put into Sanguine Covenant or something else, allowing for more flexibility.

Unholy melee will just have to be more optimized with gear (like most builds should) now instead of being able to face tank a majority of the content.


Why do you even post shields when set is two hand weapon? And when rha shield doesnt has bear stance.

You didnt change my mind that the patch is big fail for melee unholy paly.

Trade in this game is huge fail, nothing will sell. Its not working like in more played path of diablo mode or D2 lod. Only few ppl played last season and trade was awful.

So instead devs making game better for the last few hundreds players, they trying to piss off last remaining fans like me.


Bruh. If you used the set you have no clue what you're doing with UHM.

The build has received a nerf to Regen and the poison Sammy spec got removed. Thats honestly not going to affect UHM at all.
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Elendilli
Djinn
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Desperx wrote:
Genokaze wrote:
Desperx wrote:What a trash patch coming. So you are destroying melee unholy paladin. No defense from Tainted blood and no Storm Lord for stats. What a shit.


How is unholy melee destroyed? Stormlord is now obtainable at Level 18 instead of 24.

There are also options to mitigate the % Defense and life sustain loss with a Bear Stance crafted shield and/or
Surya
, as well as
Orationis Tenebris
Orationis Tenebris
Rondache (Sacred)

Defense: (3669 - 4503) to (4048 - 4968)
Chance to Block: 2%
(Paladin Only)
Required Level: 100
Required Dexterity: 440
Item Level: 105
Sanguine Covenant Regenerates 2% of Maximum Life per Second
+(2 to 3) to Paladin Skill Levels
40% Hit Recovery
+(25 to 50)% to Fire Spell Damage
+(25 to 50)% to Cold Spell Damage
+(120 to 170)% Enhanced Defense
Cannot Be Frozen
Socketed (4)
. They also get more skill points available to put into Sanguine Covenant or something else, allowing for more flexibility.

Unholy melee will just have to be more optimized with gear (like most builds should) now instead of being able to face tank a majority of the content.


Why do you even post shields when set is two hand weapon? And when rha shield doesnt has bear stance.

You didnt change my mind that the patch is big fail for melee unholy paly.

Trade in this game is huge fail, nothing will sell. Its not working like in more played path of diablo mode or D2 lod. Only few ppl played last season and trade was awful.

So instead devs making game better for the last few hundreds players, they trying to piss off last remaining fans like me.


It's not a "fail" patch for UHM. UHM was way to overtwinked and with the changes it has now it should be more balanced. You still have stormlord, you don't have tainted blood oh well just like previous poster said BEAR STANCE SHIELD EXISTS.

Set weapon? The set weapon is not required to utilize UHM properly. The 2h set weapon is quite shit and you shouldn't be using the full set only pieces of it (if using the set at all). The ideal way to use the set is to equip all set pieces except for the weapon because the procs are the most valuable components and combine it with a better weapon and Bear stance shield (other options exist as well). The set is basically noob-bait and people tell players to use the set because UHM is OP and it doesn't matter what you kind of garbage you equip in your character slot because you will be carried by the broken class anyway.

This nerf also indirectly buffs Lemures Paladin and gives players more incentive to go cold variant since before going Bloodthorns/Fire was almost no drawback in comparison to Lemures/Cold.

Trade in game is fail? My guy the ladder is literally resetting in 2 days. Look top right of the website. Why would anyone even want to trade let alone play during off-season/2-3 months into the ladder? Play this ladder from the beginning and see the difference.
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Ekital
Grubber
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Elendilli wrote:
Desperx wrote:
Genokaze wrote:
Desperx wrote:What a trash patch coming. So you are destroying melee unholy paladin. No defense from Tainted blood and no Storm Lord for stats. What a shit.


How is unholy melee destroyed? Stormlord is now obtainable at Level 18 instead of 24.

There are also options to mitigate the % Defense and life sustain loss with a Bear Stance crafted shield and/or
Surya
, as well as
Orationis Tenebris
Orationis Tenebris
Rondache (Sacred)

Defense: (3669 - 4503) to (4048 - 4968)
Chance to Block: 2%
(Paladin Only)
Required Level: 100
Required Dexterity: 440
Item Level: 105
Sanguine Covenant Regenerates 2% of Maximum Life per Second
+(2 to 3) to Paladin Skill Levels
40% Hit Recovery
+(25 to 50)% to Fire Spell Damage
+(25 to 50)% to Cold Spell Damage
+(120 to 170)% Enhanced Defense
Cannot Be Frozen
Socketed (4)
. They also get more skill points available to put into Sanguine Covenant or something else, allowing for more flexibility.

Unholy melee will just have to be more optimized with gear (like most builds should) now instead of being able to face tank a majority of the content.


Why do you even post shields when set is two hand weapon? And when rha shield doesnt has bear stance.

You didnt change my mind that the patch is big fail for melee unholy paly.

Trade in this game is huge fail, nothing will sell. Its not working like in more played path of diablo mode or D2 lod. Only few ppl played last season and trade was awful.

So instead devs making game better for the last few hundreds players, they trying to piss off last remaining fans like me.


It's not a "fail" patch for UHM. UHM was way to overtwinked and with the changes it has now it should be more balanced. You still have stormlord, you don't have tainted blood oh well just like previous poster said BEAR STANCE SHIELD EXISTS.

Set weapon? The set weapon is not required to utilize UHM properly. The 2h set weapon is quite shit and you shouldn't be using the full set only pieces of it (if using the set at all). The ideal way to use the set is to equip all set pieces except for the weapon because the procs are the most valuable components and combine it with a better weapon and Bear stance shield (other options exist as well). The set is basically noob-bait and people tell players to use the set because UHM is OP and it doesn't matter what you kind of garbage you equip in your character slot because you will be carried by the broken class anyway.

This nerf also indirectly buffs Lemures Paladin and gives players more incentive to go cold variant since before going Bloodthorns/Fire was almost no drawback in comparison to Lemures/Cold.

Trade in game is fail? My guy the ladder is literally resetting in 2 days. Look top right of the website. Why would anyone even want to trade let alone play during off-season/2-3 months into the ladder? Play this ladder from the beginning and see the difference.


To re-iterate. You only really lost Tainted Blood which doesn't matter you just have to get gear now (Nat's with Periapts to offset the regen loss)

There are multiple ways ways to play UHM, none of them used the set.

Ranged BT:
Radiance
Radiance
Tiara (Sacred)

Defense: 725 to 820
Required Level: 100
Required Dexterity: 392
Item Level: 120
+2 Spell Focus per 1 Light Radius
+3% Fire Spell Damage per 1 Light Radius
-1% Cold Spell Damage per 1 Light Radius
+(2 to 3) to All Skills
-(15 to 20)% to Enemy Fire Resistance
Physical Resist 10%
Cannot Be Frozen
-5% to All Vendor Prices
Socketed (4)

Mark of the Que-Hegan
Mark of the Que-Hegan
Targe (Sacred)

Defense: (4742 - 5541) to (5247 - 6097)
Chance to Block: 2%
(Paladin Only)
Required Level: 100
Required Dexterity: 437
Item Level: 120
+4 to Paladin Skill Levels
-(20 to 30)% to Enemy Fire Resistance
+20 to Ranged Blood Thorns
+20% to Summoned Minion Resistances
+(150 to 200)% Enhanced Defense
+(750 to 1000) Defense
+(75 to 225) Life Regenerated per Second
Maximum Fire Resist +2%
5% Reanimate as: Random Monster
Socketed (4)

Natalya's Deception
Natalya's Deception
Quilted Armor (Sacred)

Defense: 2263 to 2331
Required Level: 80
Required Strength: 500
Item Level: 120
Orb Effects Applied to this Item are Quadrupled
Socketed (6)
+
Lodestone
Lodestone
Mystic Orb

Right-Click to Apply
+5% to Spell Damage
Requirements +10%
+10 Required Level
+
Periapt of Life
Periapt of Life
Mystic Orb

Right-Click to Apply
4% to Vitality
+40 Life Regenerated per Second
+10 Required Level

Adjudicator
Adjudicator
Goedendag (Sacred)

One-Hand Damage: 53 to 54
(Paladin Only)
Required Level: 100
Required Strength: 574
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Holy: Holy Fire Deals 4.5% of Strength as More Total Damage (max 250%)
Unholy: Blood Thorns: +40% Damage Multiplier
Nephalem: +25% Total Vessel Damage Bonus from Passives
+1 to Paladin Skill Levels
+50% Damage to Undead
Adds 175-325 Fire Damage
Adds 1-600 Lightning Damage
Adds 200-250 Cold Damage
+800 Poison Damage over 1 seconds
-(15 to 25)% to Enemy Elemental Resistances
Socketed (3)
/
Dux Infernum
Dux Infernum
War Axe (Sacred)

One-Hand Damage: (115 - 128) to (140 - 156)
Required Level: 100
Required Strength: 581
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
Level 8 Hellfire Aura
+(4 to 5) to All Skills
Adds 500-1000 Fire Damage
0.5% to Fire Spell Damage (Based on Character Level)
+(150 to 180)% Enhanced Damage
+200% to Summoned Minion Life
Maximum Cold Resist -2%
+200 Life on Melee Attack
Socketed (6)


This setup gives you 5 frame instant ranged (Full screen range) ability which does 35-45k dps. It doesn't have the greatest Boss DPS but it is safe and can do all content easily. This is the general setup I've used and the game became a joke with it.

--------------------------------------
Proc Based BT.

A more boss oriented melee variant of Blood thorns.
-------------------------------------
Cain Staff Divine Apparition / Symphony of Destruction Build (Requires a lot of jewel crafting)

Clears the screen with a single Divine Apparition in Duncraig.
-------------------------------------
Symphony of Destruction Sammy Spec: (Basically Sammy spec only, really easy to gear)
viewtopic.php?f=6&t=40536
viewtopic.php?f=6&t=41492



So much misinformation is in this thread about UHM that it's laughable. The build hardly got touched.
Edited by Ekital 4 years.
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Anonymous:
Memelistas
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