Knight_Saber wrote:I wanted to try some wacky caster barb build and noticed that balefire can roll on barb helms.
How would one go about such madness?
Max eagle stance, mountain king, ancient blood, with runemaster uberskill?
And how to gear up?
Istaryu wrote:Regarding caster barb, has anyone tried a war cry build with SSU horned helm?
Istaryu wrote:Regarding caster barb, has anyone tried a war cry build with SSU horned helm?
ChuckNoRis wrote:Istaryu wrote:Regarding caster barb, has anyone tried a war cry build with SSU horned helm?
yes , it goes quite nice if you want to try something new and interesting, it is capable of farming Dunc and Fauztinville , but not good enough for high tier labs . it deals around 20k damage in mid game . with dedicated gear it can go way past that . the itemisation goes somewhat similar to a lazy neutraldin. the skillplan is pretty much obious , with maxing wolves , MK and BH as sinergies , spirit guide and runemaster for some well needed defense , 1-pointer immortal and thundergod , 1-pointer wolf stance for some movement speed and %FHR. You can cast War Cry from left click . sadly ,War Cry no longer leeches , therefore Eagle stance can be a valid option if you want to avoid drinking heal pots too often and it also pairs well with theSpirit Walkerboots for some free %DRSpirit Walker
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)
it's worth a shot imo (but you may want to turn the sound off, as all those cries can be annoying after some point )