The MaliceMancer

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fuppy
Cog
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MagnuS
Pit Knight
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patricos
Dark Huntress
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NotCube
Grubber
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Tankerton
Prowler
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:stupid:
:coolstorybob:
multzavr
Imp
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What about new patch? Dream eater still gonna be a thing or no? Was wanted to try it on hardcore but now i dunno...
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Onyx Knight
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multzavr wrote:What about new patch? Dream eater still gonna be a thing or no? Was wanted to try it on hardcore but now i dunno...


Main changes from Patch Notes for this build:
ROTTING FLESH: duration reduced by 33% and damage per level doubled - Makes poison spec more viable. Is it enough... Not really sure. But a buff nonetheless.
DREAM EATER: velocity reduction is now 60%, damage reduced by 19% - Nerf, but the skill still has decent slow. The damage reduction doesn't hurt THAT much because of the next change.
DEATH PACT: Slightly modified spell damage scaling with better rewards to investing hard points into the skill. Now properly scales with points in Dream Eater - Both are buffs to this build.

Overall, for the typical phys/mag spec, I would say not much changed. Lost a little bit of slow, that's it. Might even be able to make some of the revived O-skill useful now, specially phys/mag spells.
multzavr
Imp
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Cool. Any tips for hardcore? Mb some skeletons could be useful?
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Onyx Knight
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multzavr wrote:Cool. Any tips for hardcore? Mb some skeletons could be useful?

Make your VK as tanky as possible. I wouldn't focus on skeletons, and you won't have the extra points endgame.
Uncanny--
Prowler
17 | 1
So given the updates in 1.5, when we hit lvl90, should we max Boneyard and leave Dream Eater with 1 point? Or is it still too early to say until we actually test it out?