BiuTze wrote:If anyone has some additional insight into this matter.. I've been helping people switch to mana wolf from march set as a way to upgrade and now I feel like everything I thought I knew was a lie.. I'd hate to be spreading misinformation because the tooltip is inaccurate..
Knowing how to boost damage other than ECR and simply adding mana would be nice...
Does cold spell damage actually add damage to attacks like twisted claw, harbinger and mana pulse?
Does EF do anything at all?
Does the energy I put in, only count as extra mana for damage?
1 other note about azgar crystal is that it does have ITD on it now.. so if that actually works the 82% should be more like 95%?
Thanks again to any and all who would help guide me in this confusing issue..
-ecr and mana are effectively the ways to scale dmg but also getting negative mana regen. Since mana regen in wolf form is inverted this will lead to mana recovery and therefore better dmg. Items like
Hellmouth
Hellmouth
Heavy Gloves (Sacred)
Defense: (1680 - 1976) to (3252 - 3566)
Required Level: 100
Required Strength: 525
Item Level: 105
Adds 125-250 Magic Damage
+12 to Rock Shock
+(140 to 200)% Enhanced Defense
+(500 to 2000) Defense
(11 to 15)% to Strength
Regenerate Mana -50%
Maximum Fire Resist +(1 to 2)%
(25 to 50)% Bonus to Defense
Socketed (4)
or
Sash of the Frozen Seas
Sash of the Frozen Seas
Sash (Sacred)
Defense: (2036 - 2329) to (2064 - 2362)
Required Level: 100
Required Strength: 500
Item Level: 105
-75% Mana Drain in Werewolf Form
30% Attack Speed
Winter Avatar Cooldown Reduced by 0.4 seconds
+(501 to 1000) to Attack Rating
-(6 to 15)% to Enemy Cold Resistance
+(101 to 130)% Enhanced Defense
+(51 to 250) to Mana
+100 Life on Melee Attack
Socketed (2)
cold spell dmg doesnt do anything for you. neither energy factor or energy, but pts in energy do increase mana so they are worth.
ITD works against most mobs and doesnt work against bosses.
Also I recommend this thread for questions:
viewtopic.php?f=4&t=124