Short Questions Thread

Discuss Median XL!
IBleedBlueBlood
Dark Huntress
10 | 0
Quirinus wrote:
IBleedBlueBlood wrote:The Kingdom of Shadow seems impossible on TSW if you move too fast you suffer extreme rubberbanding and if you move too slow, you die. I can take a couple of hits and I'm assassin with max block and PB at 55%. How to do it? :cry:


cowking wrote:50% dr (or as close to it as possible), 100k def, max block, avoid. Use tps, erydems and pots on bridge.

TA trophy = 5% dr
Greg's Silent Scream
= 10% dr
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
= 15-17% dr
Truce
Truce
Belts

'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%
= 10-12% dr

There are some specialized items that can make a big difference in gearing, like
Holy Avenger
. I've also seen screens of a 16k hp vitasin ureh runner using
Noctule
.


or that one sword with spin to win.

get 95% poison res, 175% poison res reduction if you can, vs punishers.
as much fhr% to get low frames.
use blink to get away when you get stuck, you can also open up a tp and step in it after blinking.

when you walk, it's best to try to run near a wall since there's less enemies there (but not too close to the wall, so you don't get trapped, even though it's better getting trapped near the wall than in the middle).

also, try to find the optimal walking speed, and try to zig-zag, that way you move slower, but also avoid getting stuck and mobbed/attacked by many zombies.

enter and leave ureh (so that monsters spawn at p1), then have some friend to come help by opening tps from time to time.


cowking wrote:50% dr (or as close to it as possible), 100k def, max block, avoid. Use tps, erydems and pots on bridge.

TA trophy = 5% dr
Greg's Silent Scream
= 10% dr
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
= 15-17% dr
Truce
Truce
Belts

'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%
= 10-12% dr

There are some specialized items that can make a big difference in gearing, like
Holy Avenger
. I've also seen screens of a 16k hp vitasin ureh runner using
Noctule
. If you use a claw and keep shadow refuge active from turrets, it can eliminate almost all %DR from gear.



Thanks guys. I tried running with SR at 40% + Erawan but the problem is that I get massive rubberbanding with SR cause of my high movementspeed. I will try again with high DR without SR and 95 poison res.
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cowking
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Colliding with zombies causes desync on tsw, so avoid that, and have low cd blink (resync).
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Quirinus
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I think running too fast in one direction causes desync (you can try it on any map), not colliding with monsters?

did you try some other gs with lower ping?
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017
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Wotan
Astral Guardian
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There is no such thing as low ping servers... to my surprise.
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Keywing
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So I had a handful of questions about "Slows Target" effects

Question 1.
Is the slow able to be applied if the target is hit by a spell or does it have to be weapon damage? Supernova vs Pounce
And if so, is there any penalty to the slowing effect?

Question 2.
If the slow is applicable by spell damage, what would happen if a barbarian dual wielded axes with 30% Slows Target on each of them and had smaxed Snake stance?
Would an AoE spell like Supernova apply the slow to each monster it hit from BOTH axes AND snake stance?
Or does the snake stance only apply to those inflicted with the poison damage from the stance?

Question 3.
What is the rule on Slow Target for long duration poison damage?
If I had 50% Slow Target and used a very long duration poison spell like Gamma Field, would the slow last the entire duration?

Question 4.
Is there a known cap for the most recent patch for Slow Target?
I've been told it's 95% but I have never been sure.

Thanks in advance :)
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Gekko64
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spells cant apply slow, poison has nothing to do with slow and the cap is 95% ( 50% for bosses )
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Heathen
Sucks at guitar!
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Keywing wrote:So I had a handful of questions about "Slows Target" effects

Question 1.
Is the slow able to be applied if the target is hit by a spell or does it have to be weapon damage? Supernova vs Pounce
And if so, is there any penalty to the slowing effect?

Question 2.
If the slow is applicable by spell damage, what would happen if a barbarian dual wielded axes with 30% Slows Target on each of them and had smaxed Snake stance?
Would an AoE spell like Supernova apply the slow to each monster it hit from BOTH axes AND snake stance?
Or does the snake stance only apply to those inflicted with the poison damage from the stance?

Question 3.
What is the rule on Slow Target for long duration poison damage?
If I had 50% Slow Target and used a very long duration poison spell like Gamma Field, would the slow last the entire duration?

Question 4.
Is there a known cap for the most recent patch for Slow Target?
I've been told it's 95% but I have never been sure.

Thanks in advance :)


Oh dear, here we go.

Slow is only applied via WDM (weapon damage), but there are different slows.
Slow target: affects all enemies hit in aoe by WDM.
Slow melee target: WDM slow that only effects the enemy hit by the weapon, aoe skills don't apply slow to anything except main target. Does not stack with slow target.

You should know that none of the slows stack. If you have 50% slow target, and then enemies hit you while you have 25% slow attacker, they actually speed up by 25%. Make sure you only have one type of slow. Snake stance will stack with other slow target modifiers, but snake stance lone wont be applied to both weapons. You need to have another source ( to a max of 95% if you have another source, 90% is cap with only one source)

No spells will apply slow target,
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Quirinus
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@slow: also, bosses can't be slowed more than 50%

Wotan wrote:There is no such thing as low ping servers... to my surprise.


it also depends on your isp a lot. I have like 28ms ping to one of the servers.
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017
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Wotan
Astral Guardian
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Quirinus wrote:@slow: also, bosses can't be slowed more than 50%

Wotan wrote:There is no such thing as low ping servers... to my surprise.


it also depends on your isp a lot. I have like 28ms ping to one of the servers.


The lowest ping I have is on gs3 - 125-170 on a 80 mbps international connection.
qweqwe
Cog
230 | 4
Why is
Scales of the Drake
Scales of the Drake
Ring Mail (Sacred)

Defense: (5239 - 5921) to (5764 - 6514)
Required Level: 100
Required Strength: 550
Item Level: 120
+(1 to 2) to All Skills
30% Cast Speed
+(25 to 38)% to Poison Spell Damage
-35% to Enemy Poison Resistance
+(14 to 18) to Lorenado
+(115 to 143)% Enhanced Defense
+300 to Life
Maximum Poison Resist +5%
Physical Resist (5 to 10)%
Socketed (6)
so popular? Can you give me some examples of what builds would use that item?