Lynderika wrote:daresso wrote:Splendid guide ! This will be my next character and it will be a SSF play through. By the way, are the drop rates on single player and realm the same ?
Thanks ! They mostly are the same, just that items have a better unique biais in solo player. I mostly play SSF and don't go hard on the SU/SSU farm and don't notice it much except that in solo I have more ACs.hung9a91 wrote:Whirpool seems to be... abusive. My nagisin hasFrysturgardFrysturgard
Naginata (Sacred)
Two-Hand Damage: (374 - 403) to (526 - 560)
(Assassin Only)
Required Level: 100
Required Dexterity: 558
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
Area Effect Attack
15% Chance to cast level 12 Fortress on Melee Attack
5% Chance to cast level 18 Glacial Nova on Kill
+(5 to 7) to Assassin Skill Levels
Adds 100-200 Damage
+(172 to 200)% Enhanced Damage
10% Chance of Crushing Blow
Weapon Physical Damage +90%
(21 to 25)% to Strength
(21 to 25)% to Dexterity
Socketed (6)Witchhunter's Hoodwith +3 max resWitchhunter's Hood
Cap (Sacred)
Defense: (2136 - 2611) to (2161 - 2642)
Required Level: 90
Required Strength: 250
Item Level: 1
+(80 to 120)% Enhanced Defense
10% to Strength
10% to Dexterity
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Physical Resist 5%
(16 to 20)% Bonus to Defense
Requirements -50%
Socketed (4)
Witchhunter's Attire
(Assassin Claw Set)Rebel (Xis)Blind Angerwith +1 skillBlind Anger
Light Gauntlets (Sacred)
Defense: (1179 - 1447) to (1342 - 1647)
Required Level: 100
Required Strength: 600
Item Level: 105
8% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(1 to 5)% Chance of Crushing Blow
Blinds Attacker +3
+(120 to 170)% Enhanced Defense
(11 to 15)% to All Attributes
Socketed (4)The Endless Loopand a fairly good craft. With that being said, I feel... squishy. Like, I know that's the nature of Assassin class, but I do wanna try something else. Would it be okay if I replace crafted boots withThe Endless Loop
Light Belt (Sacred)
Defense: 1101 to 1143
Required Level: 100
Required Strength: 550
Item Level: 105
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+75 Life Regenerated per Second
+(0 to 1) Mana on Striking
Socketed (2)Epicenter (Xis)?
Also my ammy option isKlaatu Barada Niktoinstead ofKlaatu Barada Nikto
Amulet
Required Level: 110
Item Level: 105
30% Enhanced Damage vs. Necrobots
10% Chance to cast level 40 Nova Bomb on Melee Attack
+2 to All Skills
25% Attack Speed
Adds 1-188 Lightning Damage
+650 Poison Damage over 2 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(40 to 50)%
Poison Resist +(40 to 50)%Athulua's Oracle. Does that change much?Athulua's Oracle
Amulet
Required Level: 60
Item Level: 60
+(1 to 2) to All Skills
40% Attack Speed
(150 to 250)% Bonus to Attack Rating
Cannot Be Frozen
I did forgot to mentionEpicenter (Xis)in my item list, this is only for some bosses that demand high life pool, like Atanna, samael or laz, for farming as someone said above the best of the best is Wind Runner, what you miss to be tanky probably is a decent pool of life leech.
I did not mentionKlaatu Barada Niktoin my item list because this is pretty bad, the damage against necrobot actually is +50% enhanced weapon damage which is not much, and others stats are meh. Athulala is situationnal for the frozen bonus, most of the time scarab of death or even a rare ammy with life is betterKlaatu Barada Nikto
Amulet
Required Level: 110
Item Level: 105
30% Enhanced Damage vs. Necrobots
10% Chance to cast level 40 Nova Bomb on Melee Attack
+2 to All Skills
25% Attack Speed
Adds 1-188 Lightning Damage
+650 Poison Damage over 2 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(40 to 50)%
Poison Resist +(40 to 50)%
Nagi is not supposed to feel squishy, if anything her tankyness is ridiculous.
Thanks for the replies. What do you think about
Der Nebelring
?Der Nebelring
Ring
Required Level: 110
Item Level: 105
+(20 to 30)% to Summoned Minion Life
+15% to Summoned Minion Damage
+1000 Defense
+400 to Life
Physical Resist (4 to 6)%
+(40 to 50) Life after each Kill
+2 to Light Radius
Ring
Required Level: 110
Item Level: 105
+(20 to 30)% to Summoned Minion Life
+15% to Summoned Minion Damage
+1000 Defense
+400 to Life
Physical Resist (4 to 6)%
+(40 to 50) Life after each Kill
+2 to Light Radius