There are, or used to be some differences between single and multiplayer. Due to lack of other players and possibility to trade drop rate on single used to be higher. Also, goblins were never released to singleplayer, as they suppose to be (it was said on the very same forum I am creating this post) only one-season-theme thing and they are going to be removed...5 seasons ago?
I really enjoy playing Median, however playing on multi was always a pain in the ass for me, as for some reason I have around 100ms ping, which likes to jump during the fight to 200-400ms making game unplayable and unenjoyable. Yes, I play other games, and no, I don't have any problem with my Internet connection or computer anywhere else.
Taking into consideration what I've just said above I got 2 simple questions.
1. What was the point of spoiling fun for people who enjoy playing single, by lowering the drop rate?
2. Why goblins are still not released to singleplayer?
I want to encourage you to be open-minded. To all hardcore player who can't imagine any season without having 4 maxed characters - remember, that singleplayer have no impact on ladder, economy, global warming or yesterdays oversalted soup.