Made phys bow dru, stopped build after 130. Here's my feedback:
1. Its skills are really good for farming but impractical against many bosses, without much alternative how to deal with a problem. IMO fire damage from skills(or some portion of it) should be moved out to new or existing passive and add this fire damage to weapon during steady aim basing on base points in these 3 attack skills. This would make bow druid more oskill friendly, eventually creating some alternative way to play without feeling constant pain in half of the end game content.
2. I'm pretty confused about Primal Bond place in the tree. It feels more me more logical for ele path to be bear dependant than phys one. It may be forcing person to max skill that he would not necessarily want to use. I'm not saying phys with bear is bad - I''m playing it and it's good. It's just phys build doesn't need too much dex(scales ewd well enough) so going tanky life steal build without bear would have been a nice choice too.
I've also tried to make physical throw sin and have one thing to say. It's completely nothing new but let's go: Now after I've tried playing with wychwind it came to me how half-assed solution teleport when struck is. Up till this build I haven't considered it to be so bad, multi hitting skills were more or less capable of dealing some noticeable portions of damage anyway(although it was already looking like not solved properly). But damn boy, wychwind is bad. It not only triggers instant teleport with dealing minimal damage but needs ages to get placed again on the new spot - horrible experience xd