Anyone recommend base bloodzon spec

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vektson
Prowler
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I been playing recently SSF with group buddies and feel like I've come across enough gear to try blood. Been playing as Storm and its a blast (literally)! Build seems like you need have a lot life regen / +skills to min max it. Anyone have idea for base skills needed so I can get idea what to build on? Thanks <3
Redemption
Gravedigger
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You get a ton of life regen off just the passives you get. As for gear, you can essentially do stuff upto like 130 on just the set and a few crafts. Mana regen increases life regen 2% per 40% regen. going paragon instead of sov for starters is a great way to have insane survivability but later on going SoV will be necessary to hit those big numbers. high defense and res paired with close to 50% pr will make you extremely hard to kill.
murgo77
Skeleton
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If you have the set you can do anything easily including Fautz. As for points: mainly her tree (besides magic missiles), not taking the lev 70 skil + dmg until you have that, enough points in elementals and just enough points in the skill that boosts your dmg based on mana (so whatever mana you have = enough points to get max boost). Masteries: Med / Spec / the I tried everything and for end game ended up with Chem. Reward: Veng max. then War spirit 1 or more (I have it now maxed because I have nowhere to put points). In the Divine I just put 1 point until the slow and leftovers into the defense.
Hodgey
Dark Huntress
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what about stat points, MO's , and off pieces other than set?
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Jitan, Come On
Pit Knight
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And socketables for that matter.
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Giu
Core Lord
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Hodgey wrote:what about stat points, MO's , and off pieces other than set?

Same as other casters, spiritual crafts are good in leftover slots,
Iblis
Iblis
Gloves

'TyrSur'
Runeword Level: 90
+40 Spell Focus if Sanguine Covenant is Active
+10% Maximum Mana if Solar Flare is Active
+(37 to 42)% to Fire Spell Damage
(25 to 35)% to Energy
Regenerate Mana +(10 to 15)%
Fire Absorb 4%
+10 to Light Radius
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Giu
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Jitan, Come On wrote:And socketables for that matter.

Spell Damage Crafted Jewels like other casters or fire rune if you need pierce.
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Jitan, Come On
Pit Knight
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Giu wrote:
Jitan, Come On wrote:And socketables for that matter.

Spell Damage Crafted Jewels like other casters or fire rune if you need pierce.

Not energy boosting sockets? Never could understand, whether %spell damage or %energy is better.
Diaco
Void Archon
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Jitan, Come On wrote:
Giu wrote:
Jitan, Come On wrote:And socketables for that matter.

Spell Damage Crafted Jewels like other casters or fire rune if you need pierce.

Not energy boosting sockets? Never could understand, whether %spell damage or %energy is better.


Energy dmg bonus has heavy diminishing returns at around 2k energy, which is relatively easy to achieve without sockets by endgame. Spell damage is usually the way to go.
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Giu
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Jitan, Come On wrote:
Giu wrote:
Jitan, Come On wrote:And socketables for that matter.

Spell Damage Crafted Jewels like other casters or fire rune if you need pierce.

Not energy boosting sockets? Never could understand, whether %spell damage or %energy is better.

Even with the mana scaling spell damage is more dmg most of the time, dont neglect it tho.