Short Questions Thread

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Rishab
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megast4rk wrote:
Rishab wrote:
megast4rk wrote:Is there an avoid damage cap on assassin? I got about 70% avoid now. If this is useless i can remove hard skill points from Perfect beeing

Afaik, there is no cap on avoid..



So if i get 100% avoid i cant die anymore ?

Some type of attacks can still hurt u like tremor and a few more, but yes, u r virtually unkillable with 100% avoid, it is not possible to get 100% avoid in a legit way tho, u can have very high on assa, but not 100..
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megast4rk
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Arc_Razer wrote:yes but you cant without cheating, btw I keep reading your name as megashark Image


How did you figure out my secret name????

Hm ok with nagi i got already 82% avoid
With shield i got 72% and also 75% block

I got 26% damage reduction. Guess i should get some more :D
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Nitz
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megast4rk wrote:Is there an avoid damage cap on assassin? I got about 70% avoid now. If this is useless i can remove hard skill points from Perfect beeing


No cap but some things could hit you even at 100%

megast4rk wrote:I got 26% damage reduction. Guess i should get some more :D


Shadow refuge? Second skill in the nagi tree.
Edited by Nitz 8 years.
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ChuckNoRis
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Nitz wrote:Shadow refuge? First skill in the nagi tree.
second
nealn
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is it possible to tank kabraxis balefire with enough magic resist?
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suchbalance
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Yes, or with teleport on damage taken procs on your gear
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Helzopro
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For poison damage shall I just stack bonus duration or increased spell damage for sockets in weapons/gear? I'm using Avatar.
nealn
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tried out magic resist. had about 100% between
Vindicatress
Vindicatress
Angel Star (4)

One-Hand Damage: 7 to 10
(Paladin Only)
Required Level: 8
Required Strength:
55 to 58
Item Level: 19
Strength Damage Bonus: (0.14 per Strength)%
1% Chance to cast level 2 Celerity when Struck
+1 to Paladin Skill Levels
10% Cast Speed
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(21 to 30) to Energy
Fire Resist +(21 to 30)%
2% Reanimate as: Random Monster
Requirements -(6 to 10)%
Socketed (1)
One-Hand Damage: 16 to 22
(Paladin Only)
Required Level: 26
Required Strength:
80 to 84
Item Level: 36
Strength Damage Bonus: (0.14 per Strength)%
2% Chance to cast level 6 Celerity when Struck
+(1 to 2) to Paladin Skill Levels
30% Cast Speed
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Fire Spell Damage
+(41 to 50) to Energy
Fire Resist +(41 to 50)%
4% Reanimate as: Random Monster
Requirements -(16 to 20)%
Socketed (2)
One-Hand Damage: 29 to 39
(Paladin Only)
Required Level: 45
Required Strength:
143 to 151
Item Level: 59
Strength Damage Bonus: (0.14 per Strength)%
2% Chance to cast level 10 Celerity when Struck
+(2 to 3) to Paladin Skill Levels
50% Cast Speed
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Fire Spell Damage
+(61 to 70) to Energy
Fire Resist +(61 to 70)%
7% Reanimate as: Random Monster
Requirements -(26 to 30)%
Socketed (3)
One-Hand Damage: 33 to 46
(Paladin Only)
Required Level: 54
Required Strength:
265 to 282
Item Level: 85
Strength Damage Bonus: (0.14 per Strength)%
2% Chance to cast level 12 Celerity when Struck
+(3 to 4) to Paladin Skill Levels
60% Cast Speed
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(71 to 80) to Energy
Fire Resist +(71 to 80)%
10% Reanimate as: Random Monster
Requirements -(31 to 35)%
Socketed (3)
,
Hammerfist
Hammerfist
Gauntlets (Sacred)

Defense: (1227 - 1450) to (1436 - 1697)
Required Level: 100
Required Strength: 625
Item Level: 105
Adds (1 to 15)-(20 to 30) Damage
5% Life stolen per Hit
+(15 to 25) to Spiral Dance
5% Chance of Crushing Blow
Weapon Physical Damage +(30 to 60)%
+(120 to 160)% Enhanced Defense
Elemental Resists +15%
Socketed (4)
,
Spirit Walker
Spirit Walker
Heavy Boots (Sacred)

Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)
, and
The Wailing Wall
The Wailing Wall
Bone Shield (4)

Defense: (69 - 79) to (134 - 153)
Chance to Block: Class%
Required Level: 5
Required Dexterity: 44
Item Level: 10
4% Chance to cast level 5 Hunting Banshee on Melee Attack
Adds (2 to 3)-(4 to 5) Cold Damage
+(18 to 35)% Enhanced Defense
+(21 to 30) to Dexterity
Magic Resist +(2 to 3)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (275 - 305) to (454 - 505)
Chance to Block: Class%
Required Level: 23
Required Dexterity: 65
Item Level: 31
6% Chance to cast level 12 Hunting Banshee on Melee Attack
Adds (6 to 8)-(11 to 13) Cold Damage
+(52 to 69)% Enhanced Defense
+(31 to 40) to Dexterity
Magic Resist +3%
Cold Resist +(21 to 25)%
Socketed (4)
Defense: (731 - 793) to (1155 - 1254)
Chance to Block: Class%
Required Level: 40
Required Dexterity: 137
Item Level: 51
8% Chance to cast level 20 Hunting Banshee on Melee Attack
Adds (26 to 30)-(46 to 50) Cold Damage
+(87 to 103)% Enhanced Defense
+(41 to 50) to Dexterity
Magic Resist +(4 to 5)%
Cold Resist +(31 to 35)%
Socketed (5)
Defense: (1093 - 1179) to (1721 - 1856)
Chance to Block: Class%
Required Level: 49
Required Dexterity: 282
Item Level: 77
10% Chance to cast level 30 Hunting Banshee on Melee Attack
Adds (51 to 60)-(91 to 100) Cold Damage
+(104 to 120)% Enhanced Defense
+(51 to 60) to Dexterity
Magic Resist +5%
Cold Resist +(36 to 40)%
Socketed (6)
. also had 30% teleport when struck mo'd. still got shredded :shock:

guess i'm stuck farming for
The Endless Loop
The Endless Loop
Light Belt (Sacred)

Defense: 1101 to 1143
Required Level: 100
Required Strength: 550
Item Level: 105
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+75 Life Regenerated per Second
+(0 to 3) Mana on Striking
Socketed (2)
and elemental runes...
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megast4rk
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Nitz wrote:
megast4rk wrote:Is there an avoid damage cap on assassin? I got about 70% avoid now. If this is useless i can remove hard skill points from Perfect beeing


No cap but some things could hit you even at 100%

megast4rk wrote:I got 26% damage reduction. Guess i should get some more :D


Shadow refuge? First skill in the nagi tree.


Most of the Time i Play Thron build. The stats said were without sf ofc
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void
Shadowgate Totem
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Or find a way to get around the Balefire.
BTW there is also 6% teleport proc on rare/crafted armors.