Melee Necromancer

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Crash
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Stealthmaster wrote:In theory, he is killable with melee spec (I haven't killed him with it tho) but it requires way more time to do it. The biggest problem here is perpetually spawned ratfinks/citizens, so in the end there way be way too much of them to handle. Don't forget that you'll need to purify traps.

Caster spec with minions will be much better here. Though you are not as tanky without Deathlord, minions (Jinni give extra fire pierce) serve as meatshields while you are able to quickly reduce ZT's health using Funeral Pyre.

It's my least favourite uber because of the reward value<->time/nerves spent, tbh, so I usually just don't bother with it.


If playing on TSW, you won't need to worry about purify and this is fully doable (and honestly probabbly better this chaos ladder) as melee. You can craft an Ancient's Hand necromancer-only scythe, and ZT only spawns one trap upon summoning him initially. After that, he no longer spawns any traps. Just the citizens (which also, unlike Ureh for some reason, these ones will not desync you if you run through them). -199% Enemy Fire + Dragonfire Oil + Ancient's Hand + Crushing Blow will make short work of him if you hit him when he drops fire immunity. I think it would be worth your while to put a point into Nightwalker for this uber (along with Ureh) if you haven't already for the massive boost in Poison Length Reduction. Get 90-95 max poison and about ~500 flat poison resist. Deathlord and Vizharan wand will be plenty enough defense for this with regular gear. Just make sure you have a decent amount of %DR and you should be good to go.
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The guy is playing the current ladder, so, yes, the tip above should be taken into account. I'm looking forward to an upcoming wipe to see if there are any significant changes in uberquests so I can edit the guide in the future.
misosozi
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First of all thank for your advices.

I noticed that I do not have problems with survivabillity. I have hard times with catching him, he just teleports too fast.

Cheers.
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sacks
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Hi LH and Steal .
First of all , thank you for two nice necro guide .
I Killed Startled Witch with xbow spec but this way take me too much time (about 1h-1h30m/kill) . I feel a bit trouble to apply OW on her .
how to kill her faster ? Disco Inferno ?
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sacks wrote:Hi LH and Steal .
First of all , thank you for two nice necro guide .
I Killed Startled Witch with xbow spec but this way take me too much time (about 1h-1h30m/kill) . I feel a bit trouble to apply OW on her .
how to kill her faster ? Disco Inferno ?


You can try disco if you 1.) can afford it and 2.) don't mind the fact that she will likely teleport more often because Disco Inferno hits quite often, especially at the center.

Open Wounds lasts for 8 seconds once applied, so however you find it easiest to keep it on, I guess is the best way for you to complete it.
misosozi
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Hello.

How to defeat Andariel in Yshari Sanctum with melee build included in this guide?

Cheers
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Try Ancient's Head scythe. If you don't have it, use Whirlpool dagger (
Compass of Souls
Compass of Souls
Hexblade (4)

(Necromancer Only)
Required Level: 11
Required Dexterity: 27
Item Level: 19
Innate Fire Damage: (10.0% of Dexterity)
Adds 5-6 Fire Damage
Adds 5-8 Fire Damage
-(4 to 6)% to Enemy Fire Resistance
+20 to Strength
+20 to Dexterity
Regenerate Mana +(21 to 25)%
+1 Mana on Striking
Socketed (1)
(Necromancer Only)
Required Level: 30
Required Dexterity: 53
Item Level: 36
Innate Fire Damage: (15.0% of Dexterity)
Adds 14-20 Fire Damage
Adds 10-20 Fire Damage
-(7 to 9)% to Enemy Fire Resistance
+35 to Strength
+35 to Dexterity
Regenerate Mana +(31 to 35)%
+2 Mana on Striking
Socketed (2)
(Necromancer Only)
Required Level: 51
Required Dexterity: 114
Item Level: 59
Innate Fire Damage: (20.0% of Dexterity)
Adds 40-60 Fire Damage
Adds 40-60 Fire Damage
-(10 to 12)% to Enemy Fire Resistance
+50 to Strength
+50 to Dexterity
Regenerate Mana +(41 to 45)%
+3 Mana on Striking
Socketed (2)
(Necromancer Only)
Required Level: 59
Required Dexterity: 233
Item Level: 85
Innate Fire Damage: (25.0% of Dexterity)
Adds 120-160 Fire Damage
Adds 120-150 Fire Damage
-(13 to 15)% to Enemy Fire Resistance
+65 to Strength
+65 to Dexterity
Regenerate Mana +(46 to 50)%
+4 Mana on Striking
Socketed (3)
). Equip either
Death Spur
Death Spur
Heavy Boots (4)

Defense: 27 to 39
Required Level: 3
Required Strength: 27
Item Level: 1
1% Chance to cast level 6 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.09375 to Maximum Damage (Based on Character Level)
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)
Defense: 109 to 141
Required Level: 20
Required Strength: 55
Item Level: 31
1% Chance to cast level 10 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.15625 to Maximum Damage (Based on Character Level)
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (2)
Defense: 248 to 310
Required Level: 38
Required Strength: 193
Item Level: 51
1% Chance to cast level 14 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.21875 to Maximum Damage (Based on Character Level)
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (3)
Defense: 346 to 427
Required Level: 46
Required Strength: 386
Item Level: 77
1% Chance to cast level 16 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.25 to Maximum Damage (Based on Character Level)
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)
or
Ripstar
Ripstar
Ring

Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
for 100% OW.
misosozi
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Stealthmaster wrote:Try Ancient's Head scythe.


You mean shrine crafted one or rare yes?
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Stealthmaster
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yes
misosozi
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One more question.

How to kill Iron Giant in Yshari? I have 100% OW but he keeps regenerating all the time?

Cheers.