What games are you playing atm? V2

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Supersalmas2
Dark Huntress
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I'm a blogger, game enthusiast, and a game writer. I've bought the newest Resident Evil 2 Remake, and it's awesome to say the least. Had an amazing experience with Leon, and today seems like an evening with Claire haha!

I've struggled during my first hours, as the game is really intense, and thrilling, however, my skills have increased tremendously heading towards the mid-game.

Anyway, I'm writing this because I've noticed a couple of neat tricks that have helped me to hone my skills and thus increase my experience. I've written a guide about the new game, in hopes that it'll be helpful at least to someone! Check out my https://www.eneba.com/blog/resident-evil-2-guide-and-tips-to-crush-the-game/
Thank you, and have a pleasant experience! With or without my tips, the game is sick, and if anyone is still wondering whether it's worth it, it totally is!
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iwansquall
Edyrem
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I have been dropped from playing other game and finishing opus magnum and the surge.

Opus Magnum
If not type of person of having fun on tweaking puzzle to get most optimize way to complete the task, this game doesnt offer much. As good as the game, I dont think i could recommend this. Watching youtuber figuring out solution probably more fun than doing urself. Basically the puzzle is too open without constraint and parts given are pretty much versatile and you can solve it with just basic stuff.

The Surge
Finally I finished the game and more experienced than previous. Finally it is clicked that I required to rerun earlier level to get parts for armor. I got majority of my armor set. I really started with single rigged, but since i pretty hard to slow clunky animation you cant cancel, I switched to twin rigged instead. Then the game become more bearable for me. At the end, I almost having invincible build that have unlimited healing, assuming I can land some attack on the enemy.

There are way too many stuff I hate about the game, using fast weapon, the combat is good. But doesnt mean that enemy design and AI is good. Too many stuff where AI suddenly reset, able to attack immediately after landing an attack on the ground (and i count that it is final attack) then suddenly doing full combo on you. Another aspect I freaking hate is the how "homing" or tracking enemy on you, I have seen so many ridiculous 360 swing enemy that still hit you despite you dodged them. Charging attack is one of i hate, especially when it feel like 50% of enemy placement is designed to be in blind spot and charge at you immediately.

Do I like surge? Not really. Might sound weird but everything felt so shallow. I do feel like that I enjoyed LotF way more despite the issue. Of course I dont plan to play on NG+ on both games. Of course, with more polish, the surge couldve been much better.
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Prime_Evil
Astral Guardian
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Not much time to play lately, when i do have time i normally just boot up RE2 and speedrun it while adding challenges to make it not get old fast, like pacifist no damage taken no saves hardcore runs where i only kill necessary bosses to advance the story. Blowing off zombie legs to make it easier to traverse is ok though as long as they dont die, if a single normal enemy dies thats a run ender. That kind of self imposed challenges keeps me playing single player games over and over again after i 100% them.
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iwansquall
Edyrem
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Finished Abzu, which HLTB said only 2 hours to finish.

This is probably the least favourite of "walking simulator" games that I played. All those environment and beautiful soundtrack are totally lost when you left it unexplained on what happening in whole games and what is the player goal. I could piece the idea here and there, but when they gameplay are pretty much swimming around and pressing switch? It is seem like questionable choice to me.

This is simply NO recommendation from me. You probably could get the same feeling from watching youtuber playing this, or maybe watch a movie. It is just lack of mechanic for a game and no matter how good the environment and surrounding, it is useless as a game.

Other recommendation : Subnautica probably better, with some grindy gameplay although i havent play it yet. Another underwater game i played is Song of the Deep, which have metroidvania element. Or maybe it is better just to play walking simulator that have story assuming you look around the surrounding carefully. I really highly recommend Soma, but that one is more like horror with several underwater scene.
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Prime_Evil
Astral Guardian
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Funny that you mentioned Soma as i was reading your post.

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iwansquall
Edyrem
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Playing : Rime

After disappointed Abzu, Rime seem able to answer all my question and make it right. This game is 3rd person puzzle platformer, thus you able to see the reaction and quirk through animation. 75% of the game are still walking around like walking simulator, but it is clear enough on where you need to go and what you need to do. Environment is breathtaking and how they play the music seem able to make the game look more grand without unnecessary add with angelic choir sound. Game again, just a simple without story, dialogue or wording, but you will still able to find solution and proceed forward effortlessly.

This is kinda remind of relaxing puzzle game, but without much complexity. Im enjoying the game, and probably will try to finish it by tomorrow. It is only 5 hours based from HLTB. If you like 3rd persoon puzzle platformer, give the game a try. Although dont expect something wow factor, it just ... felt immersive.

Other recommendation : Talos Principle, straight forward puzzle gamer with tons of levels. The witness is another one, although I dislike the game for not hand holding much (especially if u forgot the puzzle solution that you already completed). AS for 3rd person, apparently i dont have any good suggestion on steam...most of the are first person.
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Prime_Evil
Astral Guardian
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Finished Soma. Its pretty good, though at one point after a certain cutscene the twist involving the protagonist was very predictable. Overall though i enjoyed it, very mindfucky with its consciousness underlying theme.